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Skill Based Rating - Test End


Hello everyone,

Skill Based Rating test will end on PC January 2 12:00PM PST / 9:00PM CET, 2020 after its 6-week run. We thank everyone for their participation and feedback. We hope you enjoyed testing this system and we greatly appreciate all of your feedback thus far.



Be sure to participate in the feedback survey via the main menu on PC – January 2 ~ January 9. While the survey is active, you’ll also be able to review your final rating achieved during the testing period.

What’s the next step for Skill Based Rating?
We’ll be returning with another testing phase in the future after analyzing gameplay data and making additional changes based on player feedback, with the goal of providing the best player experience possible.

Thanks,
PUBG Labs team

PUBG 3rd Anniversary Skin Contest



Got some killer PUBG skin ideas in your head? With the PUBG Community Skin Contest, your ideas come to life and best of all, have a chance to be added to the game! Submit your best designs for the M416, a custom hoodie or parachute. Each item category will have one winner, with the three winning designs getting turned into official PUBG skins!

To enter, simply download the template, create your design and then share it on your favorite social media platform with the hashtag #PUBGSkinContest and tag our official account on that platform, which is usually @PUBG. Our team will choose our favorites and upload the finalists to PUBG.com. The winners will be chosen by community votes. So even if you don't want to design a skin, you can still vote for your favorites.

More information and official rules can be found below! Thank you for taking this journey with us and we can't wait to see the creativity you bring!

[h3]Which Skins?[/h3]
  1. M416
  2. Hoodie
  3. Parachute
[h3]How to Participate[/h3]
Skin Designers
Download one of the skin templates above and design an M416, Hoodie, or Parachute!
Upload your artwork to your social accounts with #PUBGSkinContest and tag our official account on that platform.
  • Platforms: Facebook, Instagram, Twitter, Weibo
Voters
Visit the PUBG.com voting page once finalists have been uploaded and cast your vote! You can vote for one design per category.

[h3]How to Win[/h3]
  • 1st Round: PUBG chooses the finalists
    • Judging Criteria
      • Creativity
      • Accuracy based on design guidelines
      • Correlation with PUBG brand identity
  • 2nd Round: Public Voting on PUBG.com
    • The most voted items in each category will win

[h3]Contest Period[/h3]
  • Submission Period: Dec 20, 2019 – Jan 5, 2020
  • Finalist selection Period: Jan 6, 2020 – Jan 10, 2020
  • Public Voting Period: Jan 10, 2020 – Jan 20, 2020
  • Winner Announcement: Jan 21
  • Skin Release: Mar 23, 2020 (PUBG 3rd anniversary!)
*Dates subject to change. Notifications will be given in the event of date changes.

[h3]Prize[/h3]
  • The top voted entry in each category will be created and distributed free to all players on PUBG’s 3rd Anniversary!
  • Winners and finalists will all receive special gifts for their impressive work!

[h3]Rules[/h3]Submission Guidelines
  • All artworks you submit must use the original templates provided above
  • You must keep your original file in case we request it later
  • Sign your artwork with your social account ID and one of your in-game identities in the live server (Steam in-game ID / PSN ID / XBOX Gamertag) on the template
    • Please put your IGN or ID with the platform. (e.g. PSN ID – xxxxxx)
    • Invalid or unidentified nickname/social accounts will not be considered
  • Artwork must be submitted through Facebook, Instagram, Twitter, or weibo
  • Submissions need to be open to the public without any restriction to view
  • You must use the #PUBGSkinContest hashtag in your entry posts and tag the official PUBG account on that platform
  • Submission after the entry period will not be considered
Design Guidelines
  • Don’t use Ghillie suit textures or greenish camouflage color
  • Don’t use symbols that hint at any religion, organization, or political orientation
  • Don’t Draw over the line from templates
  • Don’t violate the rights of any other person or company by using their trademarks, music, logos, names, or images without their express written consent
  • Don’t use any content that is obscene, offensive; sexually explicit, derogatory of any ethnic, racial, gender, religious, professional or age group; promotes alcohol abuse, illegal drugs, tobacco, actual firearms/weapons (or the use of any of the foregoing) or a particular political agenda; defames, misrepresents or contains disparaging remarks about other people or companies or communicates messages or images inconsistent with the positive images and/or good will to which we wish to associate; and/or violates any law.

PUBG Labs - Motor Glider

Update Dec 23: Thanks to all the feedback and participation from the community, the Motor Glider LABS test will be extended. Fly above the skies of Erangel and Miramar on the Motor Glider until December 29 11pm PST / Dec 30 8am CET!

Players can find information on LABS Skill Based Rating via the "PLAY → LABS" menu in the lobby.

The Motor Glider is available in PUBG Labs on Dec 19 11pm PST - December 29 11pm PST.

You’ve been hittin’ the roads on the battlegrounds pretty hard, but where we’re going, we don’t need roads. Final boarding call for the Motor Glider mode only available for a limited time. Take to the air in the new Motor Glider and get the drop on enemy squads wherever they are. 

The Motor Glider can transport you and a squadmate in the air and get you to the far side of the circle in no time. To take off, you’ll need to get the speed up to 70km/h (so not quite the 88 miles per hour you’d need for time travel) and once you’re moving you can use sticky throttle to lock in your forward acceleration. Be careful around the rotor or you’ll learn who wins in a faceoff between your face and a mower.  

While in the air, using the high ground to their advantage, passengers can rain shots and molotovs. Only the engine can be destroyed with wings taking less damage compared to the body, but the tires can’t be damaged - so you’ll be able to keep it moving even after your engine is disabled by gliding and landing. 

PUBG Labs is a space where we introduce experimental in-game features to you, the community, and collect your feedback. The most important takeaway from PUBG Labs is your valuable opinions!

Please feel free to let our Community Managers know about what you think of your experience on whichever social platform you prefer, just tag us @PUBG. The Motor Glider is available in PUBG Labs on Dec 19 11pm PST - Dec 22 11pm PST.



Mechanics
"Fly like an Eagle."

  • Motor Glider has two seats; one for pilot and one for passenger who can shoot and use any weapon from the backseat
  • Motor Glider will be spawned around the map
  • To takeoff, you must gain the necessary speed of 65 km/h then pitch up with the S key.
    • You’ll start to take off automatically once you hit 70 km/h.
  • Motor Glider’s fuel consumption rate is tied to the engine speed – the more throttle you apply, the faster you will run out of gas.
  • There’s no maximum altitude you can reach, the sky is the limit! But engine will start losing power the higher the altitude you are at.
  • Controls:
    • Use W/S keys to control the pitch and A/D to control the roll of the aircraft
    • Adjust the throttle by holding Left Shift and Left Ctrl keys
    • Hold Spacebar when on the ground to engage handbrake
  • Period: Dec 19 11pm PST – Dec 22 11pm PST / Dec 20 8am CET – Dec 23 8am CET
  • Perspective: TPP/FPP
  • Mode: Squad
  • Map: Erangel, Miramar
  • Maximum Player: 80
  • How to join: Click the banner on the left bottom above the ‘START’ button

Update 5.3 - Now Live!



Welcome back survivors. We hope you’ve enjoyed all the updates and content we’ve brought to you in 2019 and we can’t wait to show you what we have in store for 2020. Patch 5.3 is here and we’re taking the opportunity to make a number of QOL updates and a special holiday themed lobby. Thank you for your commitment to our game and we’ll see you all next year!

For full patch notes, click here: https://www.pubg.com/2019/12/11/pc-update-5-3/

Survivor Pass: Badlands is in its final sprint, so finish off those missions, unlock those rewards and get ready to celebrate all of that sweet, sweet loot.
You can get all of the details of our current Survivor Pass here: pass.pubg.com

Dev Letter - Sound Improvement Plan Check up



Hello players,

Last August, the PUBG sound team announced a sound improvement plan for the second half of 2019. We wanted to give you an update on what’s been done so far as well as what still needs to be worked on.

First off, we adjusted the volume of sound effects such as "flies" which was high on the list of most inconvenient sounds. We also dealt with "red zone", "vehicle engine" and "wave" sounds which were louder than necessary and offered more of a distraction than information.

Conversely, the "Footstep Sound Rebalance," which was an attempt to improve auditory information, unfortunately included some unintended side effects and we had no choice but to roll back those changes.

The PUBG Dev Team fully understands the great impact and importance of sound in PUBG and wants to make sure we approach this delicate but important feature of the game much more carefully, which unfortunately means a slight delay on a few of the sound elements planned by the end of the year, including our fix for the rolled-back Footstep Sound Rebalance.

[ Postponed items ]

Our view that the audible range and sound drop-off distance of footsteps require improvement has not changed. However, as you can see from the image below, our 1st rebalance had an area that caused problems while expressing a sense of distance. We understand something like this needs to be approached very carefully to preserve the PUBG gameplay experience, and therefore we are currently working on the rebalancing with deeper analysis.



Our goal is to provide clear and informative soundplay without the need for excessive volume adjustment and without harming overall gameplay. Moreover, we promise to do our best to ensure that cases like the previous release and rollback do not reoccur by improving our verification process before releasing to players.

While we cannot give an exact schedule for these delayed improvements at this moment, our goal is to have all these issues addressed by early 2020. We agree that we can do better in regards to sound and are actively working towards that goal. Thank you for your patience and we’ll be sure to release additional information when we’re ready to roll these improvements out.

- James from PUBG Sound Team