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Insurgency: Sandstorm News

Update 1.10 Operation: Exodus - Hotfix #5

[h3]Resolved Issues[/h3]

  • Reduced instances of players being able to hear enemies over the radio channels
  • Fixed a bullet exploit that gave players a significant advantage
  • Fixed an issue where loadout and cosmetic presets would get wiped after a map change or game restart
  • Fixed an issue where the 2x-1x OKP reticle did not glow while ADSing with NVGs equipped
  • Fixed an issue where the dropped magazines of the MK18 equipped with the Desert Hex weapon skin did not have the correct texture
  • Fixed an animation issue when pulling the charge handle in 1P when reloading the M240 equipped with the extended magazine upgrade
  • Fixed an issue where the True Grit weapon skin was not being applied to all weapon attachments and upgrades


[h3]Known Issues[/h3]

  • There is an issue where there was a chance of players entering a desync state when swapping weapons during respawn which caused players to be unable to deal damage
  • There is an issue where the collision of the tanks are wider than what is seen on Powerplant
  • There may be a chance where the Survival cosmetics, Dissident and Battleworn do not unlock after a player’s first successful victory of Survival mode


State of Production #23

Hello everyone, my name is Tim Perreault and I’m the Production Director at New World Interactive. I’m keeping this one short and sweet as we are super busy dealing with all the exciting last steps to getting Sandstorm released on consoles.

Key Points for State of Production #23
  • Console Closed Beta / Release
  • 1.11 Open CTE Results
  • Cosmetic Contest
  • Operation: Exodus Minor Update

[h3]Console Closed Beta / Release[/h3]
Our Closed Beta test on console is rapidly coming to an end. We’ve gotten some fantastic feedback from the participants and we’re excited to be launching the game at the end of this month. For anyone who hasn’t yet seen it, you can check out the launch announcement and trailer here. I’ll be playing on launch day, I hope to see you out on the battlefield!

[h3]1.11 Open CTE Results[/h3]
The Open CTE happened earlier this month. We had great participation and we got a ton of valuable feedback. Thanks to everyone who took part. We’re taking the next little while to work on some of the feedback items and improve the update before it gets released.

[h3]Cosmetic Contest[/h3]
About two months ago, we announced a Community Cosmetic Contest for Insurgency: Sandstorm. During the entry period, we’ve had over 80 submissions. Voting started on Monday the 13th and will run until Monday, September 20th. Take a look here and cast your vote!

[h3]Operation: Exodus Minor Update[/h3]
Every major update we release is paired with a smaller community-driven update, and you
Guessed it, Operation: Exodus is no different. Details are coming soon but this update will be
Something a little different than what we’ve done in the past. Keep your eyes peeled for the official announcement!

With the console launch this month, we’re aiming to bring our release cadence back to normal. We’ll be able to talk about that in upcoming SOPs. Until then, keep your stick on the ice.

VOTING NOW OPEN - INSURGENCY: SANDSTORM 2021 COSMETIC CONTEST

[h3]Two months ago, New World announced the very first Community Cosmetic Contest for Insurgency: Sandstorm![/h3]

Over the last 8 weeks, many talented community members worked on concept art custom tailored for our game. Altogether, we received over 80 entries from artists that play Sandstorm.

Over the course of the next 7 days, a public voting session will occur to determine which cosmetics entries per category will take the prize and later be adapted into official assets for use in Insurgency: Sandstorm. Voting will remain open until September 19th, 2021 @ 11:59pm EST.

Vote now: https://www.surveymonkey.com/r/CosmeticContest

1.11 CTE - Play with the Devs Event Live Now! (Day 3)

In anticipation of our upcoming 1.11 update, our Play with the Devs event is happening NOW from 11:00 AM MST - 12:00 PM MST on the Community Test Environment.

Help test upcoming content on the Community Test Environment:
  • New map: Gap
  • Two new weapons (P90 and Vector)
  • New Weapon Upgrade: Point Shooting Grip
  • New Mode: Ambush 👀


To play with us, go to your Steam Library and download “Insurgency: Sandstorm Community Test Environment". Boot up the CTE, and please set matchmaking regions to US East. Click Play, select Versus, New Mode, and Find Match. All of the devs won’t necessarily be in one game, but you’ll see us floating around your matches!

During the CTE, we will be restricting the playlists to focus solely on the new content.

Please note that all devs will have a DEV tag next to their name in-game. Anyone posing as a dev without the DEV tag is not an NWI developer.

After playing, please fill out our CTE survey. The only other place the team will be funneling feedback is on our Steam CTE Sub-Forum. Please ensure to use the search function in the Sub Forum to see if your feedback/question has already been posted, and stick to ONE topic per thread.

For more information on the CTE, please visit our frequently asked questions article here.


See you soon!

1.11 CTE - Play with the Devs Event Live Now! (Day 2)

In anticipation of our upcoming 1.11 update, our Play with the Devs event is happening NOW from 11:00 AM MST - 12:00 PM MST on the Community Test Environment.

Help test upcoming content on the Community Test Environment:
  • New map: Gap
  • Two new weapons (P90 and Vector)
  • New Weapon Upgrade: Point Shooting Grip
  • New Mode: Ambush 👀


To play with us, go to your Steam Library and download “Insurgency: Sandstorm Community Test Environment". Boot up the CTE, and please set matchmaking regions to US East. Click Play, select Co-op, and Find Match. All of the devs won’t necessarily be in one game, but you’ll see us floating around your matches!

During the CTE, we will be restricting the playlists to focus solely on the new content.

Please note that all devs will have a DEV tag next to their name in-game. Anyone posing as a dev without the DEV tag is not an NWI developer.

After playing, please fill out our CTE survey. The only other place the team will be funneling feedback is on our Steam CTE Sub-Forum. Please ensure to use the search function in the Sub Forum to see if your feedback/question has already been posted, and stick to ONE topic per thread.

For more information on the CTE, please visit our frequently asked questions article here.


See you soon!