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Insurgency: Sandstorm News

The LTGM Votes Are In!

The winning modes for February are......


(156 votes) PvP - Battle Night: Take territory and eliminate the enemy under the moonlight. Don't forget your night equipment.

(222 votes) Co-op - Taskforce 666: Fight the Frenzied as a tactical team of special forces vampires.

Limited Time Game Mode Vote - Now Closed


Voting is now closed, and we will announce the winning limited-time game modes soon!

To participate in next month's vote, be sure to join our Discord here.

Limited Time Game Modes - Votes Are Open!

🏁 The votes are now open, and we’re off to the races! Cast your vote to decide which two limited-time modes run for the next month!

To participate, join the Discord here.

Introducing: Limited Time Game Mode Voting!

🧠 Do you think you know which modes should be next? Prove it! Starting this month, we will put the limited modes up for a community vote. May the best modes win!

🗳️ Voting opens tomorrow on our Discord, and will be open until the following day @6pm UTC, so join now and make your voice heard!

VOTE HERE!

Update 1.15 Operation: Onslaught Hotfix #1 - Release Notes

Hello everyone! Today we have a hotfix for Update 1.15, you can check out the resolved issues below:

[h2]
RESOLVED ISSUES[/h2]

  • Fixed an issue where the player could hide game objects via console commands
  • Fixed an issue where the AI could shoot through the floor on Prison
  • Fixed an issue where night vision could be enabled without equipping NVG or using an NV scope
  • Fixed infinite smoke grenade bug for M1 Garand
  • Fixed an issue where other players could be seen on the tactical map in Free For All
  • Fixed an issue where part of the screen could turn black upon resolution change
  • Fixed an issue where the AN-M14 Incendiary damage could remain in suspended in the air
  • Fixed an issue where team chat would not work after the first round in Ambush and Defusal game modes
  • Fixed an issue where party members would not be promoted correctly if the current party leader left after exiting Checkpoint mode.
  • Fixed an issue where the Mountain Tactical Bottom would swap the players' feet
  • Fixed an issue where molotovs would cause no damage if a player threw them directly at the ground from a prone position
  • Fixed an issue where the Mountain Tactical Top would clip through vest and armors


See you in the field!