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Insurgency: Sandstorm News

Double XP Weekend!


[h3]It's that time again, Double XP from now until Monday @ 11:00AM MST![/h3]

New Limited Time Playlist: Welrods!



[h3]We heard you loud and clear: Welrods Only is back for the next two weeks![/h3]

Hop into PvP, grab your Welrods and get to shootin' (and constant reloading). This playlist will be available until Tuesday, August 11th when a new mode will go live!

Community Update Blog #4

[h2]Changing of the Guard[/h2]

Hey all, DaraDef here. It is with a heavy heart that I announce my departure from New World. I have the utmost respect for my coworkers and for the awesome members of the community who have been so welcoming and kind to me this past year, and it will be hard to walk away. This has certainly been a wild ride with all sorts of ups and downs, but I wouldn’t have traded it for the world. While I am sad to be leaving, I am looking forward to a new step in my career in video games at a AAA studio. I will miss many of you dearly. I leave my position in the incredibly capable hands of fatherHank, who I have no doubt will excel in Community Development.

Thank you all for your kindness,

DaraDef OUT!
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Hello Gamers™, it’s me, fatherHank. This is a really bittersweet day for me and for all of us at New World. Dara’s been given an amazing opportunity so we’re extremely happy for her… at the same time someone has been cutting onions at our desks, and we are incredibly sad to see her move on. 

Dara has done a lot with and for this community in a short amount of time. Luckily for me she has also taught me a hell of a lot in an even shorter amount of time and I’m hoping I can fill her shoes. Her real feet may be small, but those metaphorical boots are pretty big. I’m going to do my best but the bar has been set high. 

I am DaraDefinitely not happy to see her go though, New World is a little less bright today.
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With our personal sentiment out of the way, let’s move on to more game-related info:

1.7 has been released since the last blog. There were some issues with the initial release including audio that made some of you want to throw their headphones, ghost attachments and magazines, and even a suicide bomber harnessing an explosive so powerful it could crash the entire game. 

Bugs are a part of life but we realize this release was a bit worse than normal. With 1.7 came an upgrade to our engine which tends to complicate things. With that being said we are talking about ways to improve information gathering from our public CTEs in the future.

We currently have a survey available that is helping us gather feedback on what everyone thought about having night maps available in PvP. If you played and want to let us know what you thought, please do by clicking here!

We will have another broader community survey coming up that will help us refine just what you all want from the continued development of Sandstorm. Please keep in mind we can’t act on all the feedback you give us, that sometimes it’s not something we can act on yet, and that sometimes you straight up will not agree with a choice we make.

We are actively doing what we think is in the best interest of keeping the game healthy and fresh. If there were a way to keep every single one of you happy all the time, that's how I would operate. It's part of my job to make sure that even when the community doesn't agree with a decision we make, that you're at least feeling heard. I’m here to pass on your feedback and I will continue to do that, so please keep it coming.

Soon we will have a release date and more details about 1.7.1, affectionately known as Operation: Clean Sweep. While most of the changes are not considered exciting (unless you’re a fiend for patch notes like I am) we do have some community requests up our sleeves that are in the works.

One small change we are working on is reducing the amount of glare on optic reticles while wearing NVGs. We have heard you loud and clear that you think the reticle itself is too bright so we are adjusting it.

Before

In Progress

That’s it for now, we are hard at work finalizing 1.7.1 and have even fleshed out most of the content being added in 1.8 👀. It’s looking to be a great update come autumn, and we’re excited to start sharing more details as they become nailed down.

I’ll talk to you all soon, let’s pour one out for my homie Dara,



fatherHank
Community Manager

Our Night Mode Versus Survey Is Live!

[h2]Hello Gamers™,[/h2]

[h3]We mentioned recently that a survey would be coming for Night Mode PvP.
Well, it's here, and here it is![/h3]

If you head to this little link here There is a quick ten question survey (should take two minutes to complete). Please take the quick two minutes, surveys like this are important for us in decision making.

Thanks,
fatherHank

P.S. If you're reading this on Wednesday, July 15th, we are also going live with a dev-stream at 2pm MST @ www.twitch.tv/NewWorld, hope to see you there.

Update 1.7: Hotfix 5

[h2]We've released a hotfix for update 1.7 that addresses the following issues:[/h2]
  • Fixed an issue causing maps to load in with no class or faction options until players leave and rejoin the match
  • Further reduced occurrences of having floating magazines after resupply and added additional logging to catch more edge cases causing this issue


[h2]Known Issues[/h2]
  • When scavenging ammunition from certain weapons with a skin, the skinned magazine will only display in third-person and not in first-person
  • A new player’s default cosmetics that they see on start up may sometimes not be of a consistent color scheme. Please go down to supply and bitch to whoever is on duty until they give you the right gear.
  • When using the Picture-in-picture Scope Setting, some optics may not display correctly
  • While aiming down sights with some illuminated optics will cause the crosshair to stutter when the weapon is moved
  • Some hints that reference key bindings are showing as in the loading screen dialogue
  • There are some cosmetic clipping issues that are only visible when players join a round that is already in progress
  • The Commander voice over for requesting an observer while attempting to use Binoculars away from an Observer is not always playing properly
  • AKM underbarrel grenade launcher’s reload animations are missing the shells
  • Floating weapons and equipment can sometimes be seen after resupplying which could be supernaturally related (have called Epic’s Bustin’ Division [EBD])
  • Purchased cosmetics are not being properly sorted at the top of the list
  • The Laser Sight is incorrectly showing the ‘New’ yellow dot indicator (intended for new night equipment) until it has been selected at least once
  • Replays recorded at night will be shown in the day
  • There is an exploitable issue with certain magazines which allows them to reload quicker than they should
  • Suicide bombers exploding can sometimes cause a crash to desktop
  • Scavenging a magazine from an AKM, Honey Badger, or Mk 14 EBR with a weapon skin will give the player an unskinned magazine in first person