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Revhead News

Autumn Sale

Nomination for Steam Awards!


Dear Revheads!

It is that time of the year, when players like YOU can VOTE and NOMINATE a game for Steam Awards!

Since we are keep working on the same release since 2017, the only one you can vote is Labor of Love.

Which is exactly our strength!

In the past 6 years we stick into one version and released over 40 updates followed our players requests and wishes. We are one of the most communicative dev groups on Steam and if you join to our discord server you will see how many of you gathered together to share not only the best moments in the game, but real life stuff, real life cars and many more.

If you like our game and you think it is worth to be awarded, please consider to nominate us!

Keep Playing!

Update #41- The Change of Balance


[h3]Date:06-09-2023
Version: 1.7.10001 [/h3]

Dear Revhead,

Update #41 brings some long awaited changes. The AI became more fierce and cunning, they won't push you out off tracks,but will give you the run for your money.
We rebalanced our racing events according to the changes made to our AI. The events vary in difficulty, they all should be more enjoyable now.
Now you will truly feel the dopamin rush trough your veins after beating the races on the various tracks.


Not only did we update the AI and events, we also continued our quest of bettering the performance and fixing bugs for a smoother gameplay.

Changes:

Game:
  • upgraded AI for much faster pace, better overtaking and general behaviour
  • re-balanced the races for better progress at the start while having more challenge in some limited races
  • fixed the memory usage (caused crash after longer game sessions)
  • much better shadow resolution
  • fixed engine's HP/Torque info in shops and newspaper
  • volumetric clouds were disabled in "fastest" and "fast" quality to get significantly higher fps on low end systems
  • fixed a dealer mission bug where chassis damage affected generic parts condition task
  • fixed tow mission penalty decision when declining the mission
  • fixed missing gearshift (to 1st gear) at race start in some cases
  • fixed some NPC cars to avoid flipovers in several situations
  • fixed a bug causeing missing cloud render after each 2nd race restart
  • fixed the spectator cam after race restart
  • added missing supporter animations on Gutta Raceway
  • fixed a bug causeing the Backyard jump on the map loaded the AirStrip race instead
  • fixed the Panania sport airfilter ad title
  • fixed the Walea fuel, water temp, clock and boost gauges to show the proper value in cockpit mode
  • fixed some floating vegetation (Redland)
  • better looking skidmarks
  • refined the Imalona road and trackside bumps
  • added trackside bumps for Yanagin tracks to penalize corner cuts
  • added profile save on forced quit to disable cheating and avoid profile integrity issues
  • updated localizations
  • small fixes


Sound:
  • tow sfx and environmental sfx now conforms to cockpit camera mode
  • refined some car sfx volume level for better overall sound experience


UI:
  • hints for mechanic button (garage) and group selector button (racelobby) now shows controller/keyboard buttons dynamically
  • fixed a bug causeing the collect racepoints task were shown unfinished after a successful mission on the summary page
  • updated hints in shop
  • refined focus behaviour in shop and garage notepad for easier navigation
  • updated highlight in shop and newspaper (car ads) for better visibility
  • added and connected Euroa brand badges in notepad
  • fixed mission button issue (double click was needed in some cases)
  • better focus visibility on mission race event cards (in race lobby)
  • better focus handling in race lobby for vertical navigation
  • added more sophysticated race category selector in race lobby

Update #40 Patch


[h3]Date:10-07-2023
Version:1.6.9788[/h3]

Dear Revheads!

Since Update #40 going live we worked tirelessly to improve the game and fix bugs you guys have found, not only this, but the game also got fully translated to 11 languages.

Changes:

  • fixed convertible cockpit engine sound
  • fixed starting grid on airstrip
  • fixed bug related to TV camera
  • fixed some newspaper ads item font issues
  • fixed rim material/paint
  • fixed racepoint check in Dealer missions
  • fixed Mission info button behaviour in garage (unresponsive first click)
  • fixes for focus handling around the paint icon and panels
  • fixes for focus handling for analog joy on Start- and profile creation UI
  • fixed missing help in Family car dealer mission
  • fixes in Polish localization
  • fixed walk controls when using analog input
  • fixed price format on paint popup
  • 11 major languages are fully localised

New Revhead Official Trailer

[previewyoutube][/previewyoutube]
Dear Revheads!

It's been 6 years since Revhead was first launched on Steam. Since these times so many things changed. We are continuously working on Revhead and since 6 years, we had delivered 40 major updates and fully localised the game for 11 languages. With help of our growing community we had managed to turn a fifty-fifty review rate to a very positive results.

As a results we've seen players with over 1500 hrs game times and players who are still playing after those many years on weekly bases! Revhead found a special place in many of our player's heart!

Here is what have been changed since first launch of the game:

  • Updated graphics
  • Updated musics
  • Updated audios
  • Updated game physics
  • Updated environment
  • Updated race tracks
  • Updated car models
  • Updated game design
  • Added new in-game introduction scene
  • Added new tutorials
  • Added new car models
  • Added new car parts
  • Added new race tracks
  • Added new locations
  • Added new missions
  • Added new features
  • Added new localisations
  • Built up a solid community
  • Organised an enthusiast BETA Test Team


It is a new game! We did not want to release a game in every year, but keep working on the same one and make it better and better every day.

Now it was time to replace the old trailer video, which was showcasing the game how it was 6 years ago. The new trailer video reflects the actual state of the game with new features and updates we had made.

There are still many to come, so keep bearing with us!