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Merry Xmas!

Update #42 - Full Steam Ahead!



[h3]Patch 1
Date:07-12-2023
Version: 1.7.10126[/h3]

Changes:
  • fixed bug, when car lost installed parts after a restart


[h3]Date:01-12-2023
Version: 1.7.10115 [/h3]

Dear Revheads!

We are going ahead with full Steam!

The upcoming months will bring many new updates. As our community grows and Revhead arrives to new platforms, we find it important to reach out our users more than ever!

First, we want to make sure all Steam users, including SteamDeck and Mac Apple Silicon versions are fully supported.

Next, we are bringing community news into the game. What better place for it then the newspaper you already use every day! The newspaper now includes a community / dev page, where we can share news, contests and more! Also, in-game ads helps to find local shops and hints. More informational, helping contents coming soon!
The community page will be available only in English!

Finally, we are rolling out new contests, where winners has the chance to be included in our game as NPC or Revheads or win a free key for Revhead and its DLCs. Check out the game newspaper for more information about actual contest!

Also, to be able to push our game further in our own way, we have decided to leave PlayWay as our publisher! We both agreed that our way is not exactly the PlayWay's way and would be better for everyone to do it on our own as we did it in the past 6 years! No hard feeling left, we are all agreed what is best for our players!

  • Full support of SteamDeck (text size increased for better reading, fixed text type-in, etc)
  • Special build for native support of Mac Apple Silicon
  • Newspaper extended with cover and community page, including developer news
  • Newspaper extended with in-game ads for local shops as help for our players (more to come)
  • Tweaked humanoid animation for better quality and added sprint animation for faster movement
  • Fixed OSX M1 visual glitch reported by our Steam users
  • Some bugfixes


Enjoy!

Autumn Sale

Nomination for Steam Awards!


Dear Revheads!

It is that time of the year, when players like YOU can VOTE and NOMINATE a game for Steam Awards!

Since we are keep working on the same release since 2017, the only one you can vote is Labor of Love.

Which is exactly our strength!

In the past 6 years we stick into one version and released over 40 updates followed our players requests and wishes. We are one of the most communicative dev groups on Steam and if you join to our discord server you will see how many of you gathered together to share not only the best moments in the game, but real life stuff, real life cars and many more.

If you like our game and you think it is worth to be awarded, please consider to nominate us!

Keep Playing!

Update #41- The Change of Balance


[h3]Date:06-09-2023
Version: 1.7.10001 [/h3]

Dear Revhead,

Update #41 brings some long awaited changes. The AI became more fierce and cunning, they won't push you out off tracks,but will give you the run for your money.
We rebalanced our racing events according to the changes made to our AI. The events vary in difficulty, they all should be more enjoyable now.
Now you will truly feel the dopamin rush trough your veins after beating the races on the various tracks.


Not only did we update the AI and events, we also continued our quest of bettering the performance and fixing bugs for a smoother gameplay.

Changes:

Game:
  • upgraded AI for much faster pace, better overtaking and general behaviour
  • re-balanced the races for better progress at the start while having more challenge in some limited races
  • fixed the memory usage (caused crash after longer game sessions)
  • much better shadow resolution
  • fixed engine's HP/Torque info in shops and newspaper
  • volumetric clouds were disabled in "fastest" and "fast" quality to get significantly higher fps on low end systems
  • fixed a dealer mission bug where chassis damage affected generic parts condition task
  • fixed tow mission penalty decision when declining the mission
  • fixed missing gearshift (to 1st gear) at race start in some cases
  • fixed some NPC cars to avoid flipovers in several situations
  • fixed a bug causeing missing cloud render after each 2nd race restart
  • fixed the spectator cam after race restart
  • added missing supporter animations on Gutta Raceway
  • fixed a bug causeing the Backyard jump on the map loaded the AirStrip race instead
  • fixed the Panania sport airfilter ad title
  • fixed the Walea fuel, water temp, clock and boost gauges to show the proper value in cockpit mode
  • fixed some floating vegetation (Redland)
  • better looking skidmarks
  • refined the Imalona road and trackside bumps
  • added trackside bumps for Yanagin tracks to penalize corner cuts
  • added profile save on forced quit to disable cheating and avoid profile integrity issues
  • updated localizations
  • small fixes


Sound:
  • tow sfx and environmental sfx now conforms to cockpit camera mode
  • refined some car sfx volume level for better overall sound experience


UI:
  • hints for mechanic button (garage) and group selector button (racelobby) now shows controller/keyboard buttons dynamically
  • fixed a bug causeing the collect racepoints task were shown unfinished after a successful mission on the summary page
  • updated hints in shop
  • refined focus behaviour in shop and garage notepad for easier navigation
  • updated highlight in shop and newspaper (car ads) for better visibility
  • added and connected Euroa brand badges in notepad
  • fixed mission button issue (double click was needed in some cases)
  • better focus visibility on mission race event cards (in race lobby)
  • better focus handling in race lobby for vertical navigation
  • added more sophysticated race category selector in race lobby