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Update #26 [Patch 1]


[h3]Date: 03-04-2020
Version:1.4.6533[/h3]

Dear Revheads!

It's Revhead's Third Birthdays, so we have made some special contents with a special price for You!




First of all, we have fixed many issues, which was reported by our players. We also added more then 20 new components, upgraded our supercharger and turbo models and added a new "Gift" features, which allows you to win components if you win some of the races.

One of the most important changes is the new Air Scoop system, which is not only a visual customisation, but also important to feed your turbos with enough air. If you are using stronger turbos, they might not get enough air from the engine bay, so you need to provide some extra with adding air scoops to roof, hoods or headlights. Also, air temperature is important factor. Using intercoolers you can cool down the air to provide more power.



We have decided to release our first DLC with one of the most wanted features: Twin Turbo and Twin Charged engines. On the other hand, we also want to keep the game fun without the DLC, so we have added many parts to the base game as well as gifts. If you don't have the DLC, you can still unlock most of the DLC contents with playing the game and win them on races. If you have the DLC, you can go to a shop to buy those, whenever you want, if you don't have the DLC, you need to win them and pay more attention to keep them in working state!






  • More than 20 new components (air scoops, turbos, intercoolers, Euroa instruments in multiple colours)
  • several bug-fix and improvements in our physics, better cooling system
  • improved AI
  • Air intake system (required amount of air and air temperature)
  • new drag race in Gutta
  • Unlock gifts with races
  • new 3D models for superchargers and turbos
  • new turbos and intercoolers
  • changed blue orbs to RED: important, GREEN: optional, Wrenches: missing sub parts
  • In challenge cars will start from next to each-other (no more handicap for AI)
  • Many bug-fixes, THANKS for all of you how has reported bugs and help us to reproduce them!


Stay tuned in the next few weeks, since we are going to organise events and give-aways to celebrate our 3rd Birthdays!


[h3]PATCH 1[/h3]
[h3]Date: 10-04-2020
Version:1.4.6548[/h3]

  • Stability update for certain crashes during work in the garage
  • Localization update (German, Turkish)
  • Updated screenshots in newspaper with new superchargers
  • Updated Wanja headlight's preview picture
  • Several smaller fixes for some z-fight
  • Fixes for Walea and Walea UTE fenders (invisible inside)
  • Fixes for audio problems, where body's wind noise were too loud


Enjoy!

Twin Turbos and many more...



Dear Revheads!

We are preparing Revhead 3rd Birthday, so we did something new again!

While we are busy with testing and preparing our new update, we would like to give you some insight!

Update 26 and our very first DLC content will bring tons of new content to the game, so it is time to get crazy about customising your ride!
The new release will bring more then 70 new components, including twin turbo setups, intercoolers, air scoops and many more!



During the next several weeks, we are also going to organise game events and give-aways to bring as much fun we can!

Are you a youtuber or twitcher? This is the best time to contact with us!

Stay tuned!


Update #25 [UPDATED - Patch 1]



Date: 15-02-2020
Version:1.3.6273


Dear Revheads,

New year, new update! We have improved our physics, added a new feature for those who love to spend their time to restore wrecks and used cars and we have interior for Panania.

Panania
As we continue on adding interior to each cars, next on our list was the famous Panania. It is one of the favourites of many of yours, so we decided to make it.






Physics
We have fixed many issues and tweaked our simulation for better control and more realistic behaviours. Previously we had issues with some setup, where RPM could rise or drop way to quickly. It had many other side effects to driving since your wheel was spin or almost stop within less than a moment. Not anymore! All car's and setups work as we designed, no more rpm jumps and strange behaviour during drift, burnouts or just try that big oval with high speed following the top line all the way. All these, which we could not do properly before are working now.
We also found a serious bug in the suspension, which caused many side effects, including frame drops and other nasty issues. Fixed!


Restoration!
We have a new feature, restoration! While you could already buy a wreck and fix it, you could not make much profit on it. It was simply better to just salvage and fix parts, then sell them apart. While previously a full restoration from a $2000 wreck would cost you $3000 and the profit after making it perfect would be negative or just around the cost (ie. Walea), now fixing a wreck could cost you a lot, in this example $7000. If you don't have the money you can do what you did before, but if you have the money and you fix the car (body), then you start a restoration on that car. The restoration goes until you either sell the car or check the price. If the car is "restored" the price will be restored to a brand new car, if you do a perfect work, you get some extra too.
It is up to you to fully restore a car or not, but you will get much more money if you do, in our example with the Walea wreck, you can make +10K profit, but using a Magura you can make 30K or using a race / expensive car even more.
As bad the wreck, more time needed more cost with bigger profit at the end. (if you finish it well)
We hope this will help for all of those who reported the lack of profit when you try your best to do a full restoration.

Changes:
  • Added Panania Interior
  • Added car restoration, when you want to fix cars in very bad state. The first bodywork will cost more, but you can build a new car, worth much more than before.
  • Physic improvements, much better control over your car and engines
  • Fixed suspension
  • Fixed rev-limiter, better and easier and more realistic driving, burnouts and drifts
  • Slightly tweaked several turbos and superchargers for more realistic effects
  • Added auto-idle to keep each engine rpm in idle. Due to the more realistic physics and more detailed engine internal simulation, idle could drop or rise a lot with superchargers or turbos or other performance upgrades. Auto idle will keep it around the right level.
  • Performance and stability fixes
  • Localization updates
  • Many small fixes




Enjoy!

Patch 1
Date: 20-02-2020
Version:1.3.6278


  • Fixed the issue where the tires purchased in the shop went off after being fitted

Update #24: TURBO



Date: 24-12-2019
Version:1.3.6185


Dear Revheads,

It's XMas, so what would be better time than now to give you one of the most wanted - if not The Most Wanted -, feature of this year: TURBOS!

In case, you are just planning to join to our game community, we have a 50% discount during Steam Winter Sale!

We are introducing the first batch of turbos with this update, designed for linear engines. We have noticed, that our low end L4 and L6 engines are quickly get replaced, since not much racing setup available for it. No twin exhausts, no superchargers, which made them less interesting in racing. We aimed with this update to fix this problem and give a new life for all Linear engines, make them competitive in racing as well.

The current update contains turbos and manifolds with turbo extensions and boost gauges for only those brands and cars, which have linear engines: Walea, Wanja, Camira, Kanji and Panania.
You can mix any turbos with any engines, however keep it in mind those are all designed for a specific engine and rpm / cfm range, so they will might work amazing or not that good at all. Just use a manifold with turbo extension to mount any of the turbo.



When you try to find a turbo, check it's CFM (cubic-inch per minute), which describes how much air it can blow. Compare it with the engine or carb CFM to get an idea how much boost it could generate. Higher the number, stronger the turbo and will generate higher boost. How much exactly is depends on the engine and carb you are using it with.
If you want to see the boost pressure generated by a turbo or supercharger, you can now install Boost Gauges into your dashboard. Higher number also means the turbo needs more air from the engine, therefore small engines with lower cfm with too strong turbos could cause unwanted power lost and might never be able to charge the turbo or could halt the engine.

You can find and buy turbos in each shops under Boosters for the corresponding brands or in the newspaper under the motor. Don't forget to buy a proper manifold with turbo extension as well!



We have also tweaked some component's degradation level including the engine. More performance upgrade installed on an engine will cause quicker degradation because of the harsh use. So it is even more important how much you push your ride, gentle drive will cause less over boost and less damage. If you are upgrading a stock 120 hp SL4 with turbos and Euroa racing parts, you will get a cheap racing engine close to 400 hp, but it will need a lot more maintenance to keep it running.

We really hope you will love this update just as much we and our testers did!

If you are interested to know more details, check out our change list below.

  • Added 10 turbos, 1 small and 1 big for Walea, Wanja, Camira, Kanji and Panania brands
  • Added L4 and L6 manifolds with turbo extensions
  • Added 5 Boost Gauges for each car's with turbos
  • Some NPC now has turbo as well.
  • Improved Superchargers with different rpm range and motor load. The big one can halt a small engine at low rpm, but can boost up to 6K rpm, while the small is good for smaller engines or lower rpm (around the starting range of a turbo).
  • tweaked wear out of several components, high tuned engines will worn out quicker
  • Updated Localization
  • Bugfix: H-Shifter Neutral position was not working properly with several Steering wheel
  • Few small fixes



We wish Merry XMas and Happy Holidays for all of Revheads out there!

UPDATE #23



Date: 8-12-2019
Version:1.3.6099


Dear Revheads,

First of all, let us introduce the new Narnoo UTE, the perfect 4x4 for any work. A reliable 4x4 with lighter body and more place for your stuff, ideal for all terrain.

We are also continuously working on multiple developments in the background. Part of it, we want to make each car's interior complete. At this time, we have Narnoo and the new Narnoo UTE updated with new interiors. We have improved our AI for better overtaking and faster driving with better balance for novice vs pro players and npcs.
Multiple players noted, that L6 engines cannot be used in other cars, which makes them less useful. We have change it, so now you can swap L6 engines in multiple cars. While some cars are too small for the long L6, you can fit L6 into most of the cars from now on.
As always, we've also tried to locate and fix most of those issues, bugs, which we have found or received in the last few months.

Check out the change list for more details!

  • A new car variant: Narnoo UTE version
  • Added detailed interior for Narnoo and Narnoo UTE
  • Added ca. 20 new missions with car delivery
  • Added 3 new NPC (Isla, Ethan, Lucas) driving Narnoo UTE
  • Improved, faster AI drivers
  • L6 engine now installable to more cars (some smaller car can not accomodate such a long engine)
  • More exhaust item visible in the newspaper
  • Tire temperature set back to normal in the Garage and Parking Houses
  • Tweaked time trial times on Mount Yanagin
  • First few races can be unlocked by 2nd place by Coffee Run instead of 1st (for easier start with stronger AI)
  • Slick tire get a bit more grip at low temp
  • Soften some differentials for better traction in curves
  • Fixed mission info page for long descriptions
  • Fixed upshift protection (some 4wd cars stuck in 1st gear)
  • Fixed headlight bug when removing the battery
  • A lot of smaller bug fixes, tweaks



Enjoy!