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Nvil News

Update Notes For Jan 23 2025

Summary of changes:

* Project(Bridge/Conform) and Selfboolean(Union/Split) features are added to polygon extrusion tools.
* Polygon mode > Geometry > Selfboolean > Union/Split. Perform a union/split boolean operation between selected polygons and unselected polygons of the same mesh.
* Some bug fixings.

Update Notes For Nov 17 2024

Summary of changes:

* A new streamline tool, Push-Pull(Variant).
* A new streamline basic tool, Spline Mesh-Cut.
* Some bug fixings.

Update Notes For Oct 12 2024

Summary of changes:

* Custom shape chamfer feature is added to edge chamfer tool.
* Some bug fixings.

Update Notes For Sep 24 2024

Summary of changes:


  • View > Object Shadings > Render Instances In Instance Material. If this option is On, instances will be rendered in Instance Material instead of the instance source object's material. Instance Material can be customized through the context menu in Material window. Exception: If its Diffuse color is set to black, only its transparent value is used in conjunction with the source object's material colors.
  • A new streamline basic tool, Stretch/Shrink. Stretch/Shrink geometries of the whole object or selected subobjects. Can be used to stretch a mesh object so its subdivision shape can be more close to the intended shape. Or use it to make a model look younger or older?
  • Some bug fixings.

Update Notes For Aug 02 2024

Summary of changes:

* A new streamline basic tool, Edge_Stitch. Stitch two border or selected edge loops.
* A new streamline basic tool, Loop_Smooth. Smooth the shapes of selected edge loops.
* Some bug fixings.


Thanks!

Create Roads-Tracks On Rugged Terrain(Short)
https://youtu.be/3f2g3CVN5Hw

Create Roads-Tracks On Rugged Terrain(Long)
https://youtu.be/OjuSf_UIUhU