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Update Notes For Jul 09 2024

Summary of changes:


  • Object mode > Geometry > Create > Boolean Stack. It is a visual tool that can perform boolean and chamfer operations at the same time. Suitable for both low and high resolution hard surface modeling.
  • A new streamline basic tool, Edge Loop Cleanup. Merge close by vertices within selected edge loop to form even spacing along the loop. Can be used for boolean cleanup.
  • Geometry > Common Commands n Tools > Hard Edges Control > Object Subd Auto Crease. Toggle selected object's subd auto crease option flag. This option allows the program to crease subdivided object's edges base on edge angles if their subd crease values have not been set manually.
  • Hot Tools Gadget feature is added. It provides a fast way for tool accessing without having to go through deep UI customization. It can be accessed through the right click context menu in Tool Search window.
  • Viewport > 2D Pin/Zoom/Spin Enabled.
  • Viewport > Copy/Paste Viewport Settings.
  • Some bug fixings.


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Boolean Stack
https://youtu.be/VFViUGK_aNc

Fixings After Boolean Operation 1
https://youtu.be/DoOBPD-uGx4

Fixings After Boolean Operation 2
https://youtu.be/yL1tQYKwmbg

Auto Subd Crease
https://youtu.be/Bg2zPUIBakY

Hot Tool Gadget
https://youtu.be/W5e8r3TIcik

Numerical Input On The Fly
https://youtu.be/BFYeWV5eQm8

2D Pan/Zoom/Spin
https://youtu.be/Xg75NeJcV8E

Update Notes For Mar 12 2024

Summary of changes:


  • New patch operation functions are added into Draw Mesh tool. This can make retopo process a lot more easier and much faster.
  • A new streamline basic tool, Edge-Loop Split-Slide;
  • A new streamline tool, Subobject Transform-Slide.
  • If the display screen resolution is higher than HD(1920 x 1080), most GUI elements will be scaled automatically to appear in larger size for better viewing. Some GUI elements can also be scaled individually. For more info, Help > Contents > User Interface > Options And UI Customization > GUI Scale.
  • Some bug fixings.


(Draw Mesh) Retopo A Head With Regular-Patch Operation
https://youtu.be/jxnp0moZIUU

(Draw Mesh) 4-Types Of Patch Operations
https://youtu.be/1kKkgv6HAZI

(Draw Mesh) Retopo An Ear With Quad-Patch
https://youtu.be/XpjPx_tPE94

(Draw Mesh) Retopo A Nose In An Easy Way
https://youtu.be/ZEJoseGkTtk

(Draw Mesh)Guide Line Reference
https://youtu.be/6jmhw6CD31Q

Retopo Render Debug
https://youtu.be/Sguxbo-p99I

Subobject Transform-Slide
https://youtu.be/oPdWZ4IrkuE

Edge-Loop Split-Slide
https://youtu.be/tDuQplQrq5E

Create Tubes From Splines
https://youtu.be/Fy6ugfkTNSE

Update Notes For Oct 20 2023

Summary of changes:

* View > Display > KeyStroke Display Enabled. Display cursor highlight-circle, pressed keys and mouse buttons around cursor. It only works inside the active viewport. The colors and size can be customized in Edit > Preference > KeyStroke.
* AO and Curvature color backings are added to this tool, Geometry > Common Commands n Tools > Vertex Color. The backing results can be used for retopo reference objects to have clear and detailed looking. For more info, see Help > Contents > Modeling > Vertex Section > Mesh Vertex > Vertex Color.
* "Object Surface Deform" and "Lattice Spline-Surface Deform" are added to this tool, Geometry > Common Commands n Tools > Align. For more info, see Help > Contents > Modeling > Vertex Section > Mesh Vertex > Align Vertex.
* Mesh insert feature is added to this StreamLine Basic Tool, Help > Contents > Modeling > StreamLine Basic Tools > Object Tools > Paste Object.The pasted object can be conformed and inserted onto the existing mesh surface.
* A new StreamLine Basic Tool, Flatten To 3 Points. Click 3 snapping points to project selected subobjects to a plane formed by the 3 picked snapping points. Projection direction options will be provided in a popup dialog.
* Edit > Options > Object Surface Slide Enabled. Enable selected objects to slide on the surface of unselected objects on object translation operations. If snapping is enabled, the snapping item will be used for precision positioning. Related option: Use Object Orientation In Subobject Snapping.
* Some bug fixings.

Draw Mesh Kick-Start
https://youtu.be/Yb2iyj5LQoY

Update Notes By Mar 07 2022

Summary of changes:


  • In Draw Mesh tool, spline curves can be tweaked through their control points.
  • Draw Mesh right click menu > Show Normal/Guide Line Spline Points In Dots. It allows you to move/insert/delete spline points with LMB/MMB/RMB.
  • Some new features and improvements are added to the Draw Mesh tool. For details, Help > Contents > Modeling > Draw Mesh.
  • Object mode > Geometry > Record Object Pose Offset. If only two objects selected in scene, record the pose offset of the first selected object against the second selected object. If only one object selected in scene, record the pose of the object in world space. If no object selected, the record will be cleared. The recorded value will be used on object duplicating/instancing operations if 'Object Pose Offset Enabled' is enabled. The recorded value can be modified and the scale factors can be set in 'Manipulation Input Window'. It is a quick way to create dynamic linear/circular/spiral object array.
  • Edit > Options > Object Pose Offset Enabled. The recorded 'Object Pose Offset' value will be used on object duplicating/instancing operations if this option is enabled. It is a quick way to create dynamic linear/circular/spiral object array.
  • Two basic streamline tools, Object Pose Offset Duplicate/Instance. Drag to duplicate objects or create instances by using recorded 'Object Pose Offset' value. It is a quick way to create dynamic linear/circular/spiral object array.
  • View > Window Zoom View Enabled. Change the normal zoom view operation to window zoom operation if this option is on. Drag a rectangle to define zoom area. Drag to right for zoom in. Drag to left for zoom out.
  • A new streamline basic tool, Straighten To Line. Click two snapping points to project selected subobjects to a line formed by the two picked snapping points.
  • This tool is improved, Help > Contents > Modeling > StreamLine Tools > Streamline Basic Tool Specifications > Edge Tools > Edge_Bridge_Multi.
  • Some bug fixings.

Update Notes By Sep 20 2021

Summary of changes:

* Edit > Preference > General > Scale for menu-items, tooltips, viewport-buttons, tree-nodes.
* Draw Mesh > Right click context menu > Auto Set New Drawn Line As Guide Line. It makes it possible to Draw out guide lines straight away.
* Some bug fixings.