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Total War: WARHAMMER II News

Proving Grounds beta ends on Thursday 9th April



WARHAMMER II's Proving Grounds beta will be shut down on Thursday 9th April.

We've avidly read every bit of your feedback, and are closing down the beta while we take the feedback into account in our discussions of future changes.

Thank you to everyone who tried it out!

Introducing the Proving Grounds beta



Campaign balance is something we’re always thinking about for WARHAMMER II, especially now with the amount of legendary lords, units, races and more in the game.

With that in mind, we’re introducing the Proving Grounds beta – an experimental version of the game for us to test things out.

To find out more about it, including how to opt in and try it out for yourself, click here:
https://www.totalwar.com/blog/the-proving-grounds-beta/

The King’s Shilling patch notes update



We've added some balance updates to our WARHAMMER II patch notes for The King's Shilling - take a look here to make sure you're up to date: https://www.totalwar.com/blog/total-war-warhammer-ii-the-kings-shilling-update/

The King’s Shilling patch is now live!



The King’s Shilling patch is now live!

This patch addresses issues with raising dead as Vampire Coast factions, fixes a bug limiting the number of mods you can have, and more.

For the full details, check out the patch notes here: https://www.totalwar.com/blog/total-war-warhammer-ii-the-kings-shilling-update/

Updates to The King's Shilling beta patch



We've just made a couple of updates to The King's Shilling beta patch - Vampire Counts can no longer raise dead at sea, and battle site markers now correctly increase the raise dead pool.

Find the full beta patch notes (and how to opt in) here: https://www.totalwar.com/blog/total-war-warhammer-ii-the-kings-shilling-update/