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Hunt: Showdown 1896 News

Experimental Wildcard Contract Update


Hunters,


As mentioned in the notes for Update 1.12.1, we will be continuing to experiment with the Wildcard Contract over the coming weekend (Friday 21st – Monday 24th).

Here are the details:

  • Start time: Friday 21st @ 07:00 UTC.

  • Standard Contract: Random missions excluding the “Night” Time of Day. No extra bonus for a successful extraction.

  • Wildcard Contract: Night missions with one Boss Target. The Boss Target will be random. +300 bonus Bounty per successful token extraction.

  • Wildcard Contract will only have one queuing option, which will be set to trios only. This means solos, duos, and trios will all be in the same matchmaking pool.

  • End time: Monday 24th @ 7:00 UTC.


On Monday morning, we will revert to the single Standard Contract and the “Night” Time of Day will be added back into the rotation.

Thanks.

Update 1.12.1 - Now Live!





[h2]Wildcard Contract Experiment [/h2]

In this release, the Wildcard Contract has undergone further adjustments as we plan to run them again and continue our experiment around separate contracts. Players who choose the Wildcard option will be placed on a random map and will only encounter single Boss Targets during nighttime. Furthermore, players will only have the option to play against trios to help streamline waiting times. In addition, the Wildcard Contract now offers an increased Bounty Bonus of 300 per extracted token!

Full details of the Wildcard Contract Experiment will be posted later today.




  • Fixed an issue that caused FPS drops when closing the map.
  • Fixed an issue that caused the "Match Found" and "All Servers Occupied" banners to disappear after switching tabs.
  • Fixed an issue that prevented the base ammo of special weapons (IE: Hunting Bow and Crossbow) from progressing Challenges or Quests, like "Kill an enemy with special or custom ammo" and “Deal damage to enemy Hunters using any Custom Ammo or Special Ammo”.
  • Fixed a rare issue that caused environmental elements to disappear when a Hunter was revived.
  • Fixed an issue that allowed poison clouds to deal excessively high damage to AI per damage tick.
  • Fixed an issue that enabled 5 consumables to be in a Hunter’s inventory after looting static saddles.


~The Hunt team.

Server Downtime - April 20, 9am CEST


Hunters,

The Live Servers will be taken offline tomorrow, April 20th, to deploy Update 1.12.1. This update will bring back the Wildcard Contract and a few small fixes. 

PC: 9am CEST

Est downtime ~ 3 hours

We're Live - The Ward of the Reptilian Gameplay Livestream


[h3]🚨 LIVE NOW 🚨[/h3]

Join us for an exciting gameplay of The Ward of the Reptilian Questline!

Our skilled Hunters, Ari and Violet, will be taking on challenging quests and uncovering dark secrets in the bayou.

Streaming here on Steam and on- Twitch Youtube Facebook

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