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Hunt: Showdown 1896 News

Event Wildcard Contract Update - July 24th



Hunters,

We wanted to provide an update regarding the Wildcard Contract.
As of the 1.13 Hotfix Update earlier today, the Wildcard contract has been removed. Rotjaw and the Thundershower Wildcard Condition have been added to the regular rotation of the Standard Contract.
Please note, the "Night" Time of Day has been removed from the current rotation for the remainder of the Tide of Shadows event.


[h3]Standard Contract Rotation:[/h3]
The following Times of Day/Conditions will be available in the Standard Contract rotation:
  • Neutral.
  • Fog.
  • Gold.
  • Sunset.
  • Sundown.
  • Serpent Moon Night.
  • Thundershower (increased chance to encounter this Condition).


[h3]Rotjaw:[/h3]
Rotjaw will now have a chance to spawn in the following Times of Day/Conditions:
  • Serpent Moon Night.
  • Fog.
  • Sundown.
  • Thundershower.


Thank you all.

~The Hunt team.

Hotfix #1 for Update 1.13



Hunters,

Below are the notes for Hotfix #1 for Update 1.13



  • Fixed an issue that caused the rain effect to often disappear on AMD GPU machines completely, after round start.
  • Fixed an issue that caused the rain fall effect to be darker with post-processing effects off.
  • Fixed an issue that prevented rain from rendering at random positions on all maps.
  • Implemented a potential fix for the rare issue that caused Players to spawn away from their teammates or with enemy Hunters.
  • Fixed an issue that caused Instinct to react to already extracted Hunters.
  • Fixed an issue that caused all Burn Traits to be restored after use in a mission upon a successful extract.
  • Fixed an issue that did not properly remove Burn Traits used in a mission.
  • Fixed an issue that caused Incendiary Ammo to deal less damage than intended during heavy rain.
  • Fixed an issue that caused the Drilling base and Flechette shotgun spread to be incorrect.
  • Fixed an issue that caused the Drilling to not count towards challenges that require the use of rifles.
  • Fixed an issue that played the rain audio while not in a rain mission.
  • Fixed an issue that incorrectly showed the Questlines as active for some Players.
  • Fixed an issue that caused the Combat Log to show instead of hide Player Names by default.
  • Fixed an issue with Bomb Lance Dragon Breath ammo not progressing the Challenge of killing an Armored, Hive, or Hellhound with fire.
  • Fixed an issue that allowed rain to be audible in the basement of Blanchett Graves.
  • Fixed an issue that allowed used Traces to be interactable after a reconnect.
  • Fixed a localization issue with the Death Cheat description not mentioning that Pledge Marks are lost upon trait triggering.
  • Fixed a localization issue with "Ewes Horn" charm name not being translated in Portuguese.


~ The Hunt Team

Event Survey | Tide of Shadows


[h3]Your voice matters! 🗣️[/h3]

We value your feedback and it's time to hear your thoughts once more. Share your opinions on the ongoing Tide of Shadows Event within the next 48 hours.

Your input helps shape the future of Hunt!
Complete the survey below 👇
https://www.surveymonkey.de/r/37F8L2H

We're Live - Tide of Shadows Gameplay Stream #3



Join Gustavo and Violet while they play Hunt and chat with a special guest: Dennis, Design Director. Have any questions about Rotjaw or the new Weapons? Now's your chance!

Streaming here on Steam and on- Twitch Youtube Facebook

After attracting more players than ever, Crytek isn't done breaking Hunt: Showdown: 'If nobody says don't do that, then it's not actually good enough'




We're nearly three weeks into Hunt: Showdown's big Tide of Shadows event, an update that introduced rain to Hunt's already murky maps, a handful of intriguing guns, and a new miniboss that lives outside the confines of compounds. It's the largest update the game has seen since the De Salle map arrived two years ago, and has already helped it reach a new concurrent player milestone on Steam...
Read more.