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Dustwind News

Language Update - 21st September 2021

We want to enjoy the last day of summer (CEST | European time) with you, because today the long-awaited language update is released!

Finally you can play Dustwind in the following languages:
  • English
  • Russian
  • Polish
  • Spanish
  • French
  • Italian
  • Portuguese (Brazilian)
  • German
  • Czech
  • Hungarian
  • Chinese (simplified)


But also, as announced, we have not only added ten new languages for you. We have also fixed some other bugs and made some small improvements. Take the opportunity and play a round!

The fixes and changes can be found in the changelog:
  • Added translations for 10 languages, made minor modifications to the UI to accommodate
  • Added Terrain Palette map editor feature. Pick the terrain textures you want from an extended list of available textures
  • Added Winter tiles, weather and terrain textures
  • Added rain sounds to rain weather FX
  • Added new script triggers: SquadChanged, VehicleEntered, VehicleExited, BuildEvent, GasPickedUp, GasCaptured
  • Added new script conditions: CheckUnitRace, IsUnitInVehicle, IsInventoryEmpty, CheckDoorState
  • Added new script responses: TakePlayerItem, ToggleEffect, StartTrade,OrderUnit_Interact
  • Added outcome filter field to skillused script trigger
  • Added more water tiles and moved them into their own object group
  • Added an MVP display to the post game score screen
  • Added a map warning for missing AI patrol route points
  • Added a dropped item model for mutato
  • Effect objects got upgraded into a togglable entity
  • Improved custom campaign character feature: allowed races can now be selected in campaign settings, and race cost is ignored
  • Improved trigger zone behavior for cars: passengers also trigger enter/exit events individually. Units will now properly get recognized as entering/leaving zones even if they are inside a vehicle
  • Improved UI: self launched custom weapons now show remaining “ammo”
  • Improved map loading performance
  • Improved world map travel, character setup is now restored on the new map
  • Improved save files, character setup is also saved/restored
  • Improved Skirmish UI
  • Improved map editor spawn tab, spawn points are now listed and selectable from the list
  • Improved dialogue topic validation: topics with requirements will be automatically added/removed from active topics after each discussion and on opening the UI.
  • Improved amount dialog window
  • Faster round end respawn when playing offline
  • Portraits were replaced with improved versions
  • Bots are no longer allowed to take titans
  • Sneak balance modified, get detected much slower at max distance, and much faster at close distance
  • Auto-saves moved to level start
  • Made ‘delayed script execution’ an optional script flag, sometimes immediate execution is useful too
  • Nerfed Titan .50cal sniper weapon. less damage, range, more cooldown, aim time
  • Fixed a bunch of bugs in the campaign
  • Fixed dialogue topics not being removed when their conditions are no longer valid
  • Fixed spectator team not working
  • Fixed getting stuck on the loading screen when trying to test a campaign with no locations set up yet
  • Fixed a bug in the terrain smoothing tools that caused the patterns to drift
  • Fixed decoration sub-categories for legs, now you can equip more leg decorations at the same time
  • Fixed some bugs in AI that prevented certain units from attacking the player
  • Fixed trap explosion effect cutting off too early
  • Fixed entities not being reachable in certain cases
  • Fixed pathfinding on Oil tank tiles
  • Fixed some valkyrie animations not looping
  • Fixed corner objectives not filling in fraglimit text
  • Fixed a bug in line of sight checks when both units were moving
  • Fixed a but in line of sight initialization that made enemy units visible at spawn in FFA
  • Fixed getting stuck on slanted ladders
  • Fixed incapacitated units vision not getting properly cleared
  • Fixed hearing range being being too low
  • Fixed a bug in dog animation events
  • Fixed a bug in light-emitter behavior, adjusted default light settings, custom lights may need adjustment in user generated maps


And don't forget: Become part of our community and check out our Discord!

Dustwind on STEAM SUMMER SALE

Hot, Hotter, STEAM SUMMER SALE - Take a break from the heat and treat yourself!

Good news — all games of Z-Software are getting a discount for the Steam Summer Sale 2021! We've got something for every taste and occasion: adventure games, police simulation adventures, flying sport game and real-time tactical action games - just pick the one you feel a connection with 😉

💡 Get our games in the time-limited STEAM SUMMER SALE!

🎮 History in Letters for up to 50% off!

☢ Dustwind for 25% off!

✈️ Pilot Sports for up to 50% off!

🛸Solar Struggle for up to 50% off!

🚔 Autobahn Police Simulator for up to 50% off!

🚔 Autobahn Police Simulator 2 for up to 33% off!

[Announcement] This Summer Dustwind will support ten new languages!

In May, we asked our community which language they would like to see Dustwind in. Through all our social media channels you sent us your wishes. We have collected them all and are overjoyed about your support.

Today we have a little surprise for you. We will add ten languages to Dustwind this summer! The most wanted are:
  • Russian
  • Polish
  • Spanish
  • French
  • Italian
  • Portuguese (Brazilian)
  • German
  • Czech
  • Hungarian
  • Chinese (simplified)


[h2]Here you can see a sneak preview (work in progress):[/h2]


The language update will come with some bugfixes this summer. But currently you have to be patient.

Of course we want to support more languages. Feel free to tell your friends! The more people support your language, the faster we can integrate it.

And don't forget: Become part of our community and check out our Discord!

Survey - In which language do you want Dustwind?

Currently you can play Dustwind only in english - but many of you would like to have language support in your native language. Use the possibility to tell us in which language you want Dustwind. We are collecting your feedback and the most wanted languages will be integrated first :)

For our upcoming update in summer we not only want to patch some bugs but also improve your Dustwind experience. Become part of our community and join us on Discord: https://discord.com/invite/DSvj7Zf

Dustwind on Sale

We make it short and quick: We are very happy to get your support and so we have a little surprise for you - Dustwind is on sale until 09 May 2021!

We are still in development of the Dustwind universe. That mean exactly that a new update with some fixes and additional languages will release in summer.

💡 Get it in our time-limited Dustwind Sale!

🎮 Join us on #discord: https://discord.gg/DSvj7Zf