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Train Valley 2 News

Let's Play Together - Coal and Grain

Hello friends! Every Friday 17:30 UTC/GMT we hold a “Let’s play together” competition. During next 24 hours everyone is welcome to try and score the best time in a preselected level. Join our Discord server and keep Discord running while playing — your results will be automatically published in the #lets-play-together channel. You need to get 5 stars to qualify.

Glittering prizes include:
1) Top 3 winners receive one random card each. Collect 18 locomotive cards and advance to next set of 6 all new cards! Complete that second set and enter a final tier of 2 very special and super limited cards! Assemble 26 cards and receive a special prize. Easy!
2) Every player registered by our Discord bot has a chance to get a card. The number of cards depends on the number of participants: one additional card for every 10 train connoisseurs on the list. More players means more prizes!

Visit our Discord server (#lets-play-together channel) to learn more.

A level we are playing this week is
https://steamcommunity.com/sharedfiles/filedetails/?id=2369349506
Just open the game - there's a link right in the main menu.

Good luck everyone!

Extra Let's Play Together - Urbanization

Hello friends! Due to the fact that many people are now forced to be at home in quarantine, we decided to add another Let's Play Together competition in the middle of the week. This is an experiment. There can be different crazy levels. There will be no prizes. Perhaps this will last only for the period of forced isolation, but if everyone likes this extra competition format we will make it permanent.

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2349990614

Just open the game - there's a link right on the main menu screen.

Good luck everyone!

Weekly Winner - March 22th



Welcome to your favorite part of TV2 experience™ - Choo Choo Weekly is finally here to showcase the hottest Workshop transportation conundrums.

https://steamcommunity.com/sharedfiles/filedetails/?id=2428412631

Challenging time objectives, gripping balancing game of construction expenses and train upgrades, treacherous scenery to navigate — a very nice level to accompany your 5th cup of coffee this evening :) Thanks @LittleBear!

https://steamcommunity.com/sharedfiles/filedetails/?id=2427062494

Ultra-simple objectives paired with completely flat topography result in an entertaining and fresh take on level construction by @ishKiia — only two tiles to build and zero tiles to destroy, but where and when?

https://steamcommunity.com/sharedfiles/filedetails/?id=2429155284

A brainteaser by @Thomas with several productions chains, picturesque mountainous surroundings, tricky and risky junctions — do your job in time so that the locals have a good book to read before bed.

https://steamcommunity.com/sharedfiles/filedetails/?id=2429332223

A quick but restart-y map by @Gelledee with a big lake in the middle that forces you to think around it. Save the ducks from stale bread crumbs and have a go at our new and improved Do Not Stop Any Trains objective.

https://steamcommunity.com/sharedfiles/filedetails/?id=2426012783

@pierluigi75 takes us on a journey all the way back to the times of Roman Empire that somehow is in possession of bleeding edge railroad technology :) Conquer the Tiber, become the ruler of local freight transportation, touch not the landmarks and emerge victorious before mere 20 minutes pass.

@pierluigi75, outstanding work! A €10 Steam gift card is heading your way right now :)

Don't forget to tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.

Update #34 Hotfix



What was fixed?

  • Extra area of visibility effect now applies to LPT levels only


We are always looking forward to your feedback and bug reports. See you in a bit, friends!

Update #34 - Bugfixes and QoL improvements



Greetings! It's been quite some time since we last brought you an update, or so we've been told :) Without further adieu:

What is new?

  • Added a Universal Factory production building to the editor - looks more industrial-ish, does the same thing as Alchemical Lab!
  • A new way to delete tracks and nothing else but tracks by holding Shift button and clicking left mouse button.
  • Stopping a train will now only count when it stops completely — meaning you have a very small window to change your mind and not fail a Do Not Stop Any Trains challenge.
  • You can now delete a bridge while having negative funds.
  • Both Customs and Power Plant now have a stock counter.


What was fixed?

  • Store icons are no longer highlighted in green colour randomly.
  • Fixed inability to complete a level if the last coloured train goes anywhere except a coloured station.
  • And other minor fixes.


We are always looking forward to your feedback and bug reports. See you in a bit, friends!