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Train Valley 2 News

Weekly Winner - September 30th


https://steamcommunity.com/sharedfiles/filedetails/?id=2614795632

12 cars with building materials, southern city, make sure you still have 2 bridges to build after completing that — out of 6 allowed.
Very beatable but hard to optimize one's final time — manage several separate supply chains, reconnect three level zones and remember bridges are not the only way to do so, watch your engine list and be prepared for some non-standard-TV2-Editor surprises.

https://steamcommunity.com/sharedfiles/filedetails/?id=2614705484

Pandas — they need food, shelter, more food and some food for later too. Pandas do not like terraforming events too much, nor do they like bridge building, and the only currency local panda food shop accepts is solid gold ingots, not to mention 13 minutes time limit and shortage of panda operating manuals.

https://steamcommunity.com/sharedfiles/filedetails/?id=2615444531

Passenger Flow mechanics! Prebuilt and presumably still usable railway network! DNRT and DNDATT! Treacherous topology and expensive to navigate obstacles! Busiest 9 minutes you will have today :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2615030224

A river valley divided in two, terraforming to connect it back into one, cutting edge car printing factory, 150 track tile limit, some Passenger Flow gameplay to start our run, possibly buildable areas hidden in the water and 10 minutes on a timer to keep things really interesting.

https://steamcommunity.com/sharedfiles/filedetails/?id=2612499650

Industrial grade glue escaped its tank and only trainloads of paper towels can save the locals from sticky everything. Colored liquids terraforming scenario, barely any resistance from the objectives, almost 10 minutes on the timer and the exact amount of lightheartedness one needs after solving another Gatebase design.

@Gatebase is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.

Don't forget to tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

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*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.







Weekly Winner - September 27th


https://steamcommunity.com/sharedfiles/filedetails/?id=2606722953
https://steamcommunity.com/sharedfiles/filedetails/?id=2608107561
https://steamcommunity.com/sharedfiles/filedetails/?id=2632660400
https://steamcommunity.com/sharedfiles/filedetails/?id=2609807449

The city of Vista needs help after an earthquake - food, building supplies, fuel, repair parts and Engineers. Find a way to make vital deliveries with four different takes on the same train puzzle, layout differences, objectives adjusted and a range of difficulty levels to choose from.

https://steamcommunity.com/sharedfiles/filedetails/?id=2612176100
https://steamcommunity.com/sharedfiles/filedetails/?id=2615948669

Keeping up with the choose your preferred challenge difficulty trend we are provided with two variations of Elevators Activators design - one has DNUP replaced with DNSAT. An automated aircraft factory malfunction is your newest assignment - a multistorey level with just one try per elevator activation based on quest completion terraforming scenario. More details and tips in the comment section, along with tales of glorious restarts :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2607880196

A subject of a recent ELPT, one more peculiar terraforming design where a secret passage opens only if you possess a similarly secret potion. Distract the pharaoh with uranium and gold, get that underground brewing lab going, escort your peoples to the Red Sea. No calves were harmed while building the level :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2610070649

Sorcery and technology clash yet again — we are to fix (optionally) a dark chocolate magic experiment gone wrong, work with DNRT objective and terraforming events on a timer, limit our tunnel building ambition and finish in 15 minutes - preferably even less.

https://steamcommunity.com/sharedfiles/filedetails/?id=2606968777

Multiple terraforming events, track tile limit, mysterious castle on a hill and complete absence of logistics of any kind. Unfortunately pumpkins won't walk themselves to the factory, so two engines will not suffice. A fabled city in the sands is waiting for us to find the key.

https://steamcommunity.com/sharedfiles/filedetails/?id=2608979526

Burning waste caused multiple fissures around the valley, isolating cities and production buildings. Get rid of the molten trash, rebuild the rails, work around the terraforming and don't forget about the DNRT. 15 minutes and 5 engines limit.

https://steamcommunity.com/sharedfiles/filedetails/?id=2609578020

A terraforming story of electric locomotives and magic successfully ELPT'ed and thoroughly adored, Turn is colourful and captivating tale of why one should not mix technology and witchcraft, for it leads to grounds shifting, cities and productions sites getting cut off, requirement for additional - and expensive - tunnels and bridges appearing — spawning every kind of railroad puzzle complication there is.

https://steamcommunity.com/sharedfiles/filedetails/?id=2607932728

A cowpybara that goes by Dai is off to have some deserved shut-eye. Help it or stop it or send it away — a cowpybara's memory will catch up one day.
DNDATT and do not destroy anything worse more than 1 TV2$ — 18 minutes, complex potion brewing machinery, beautiful surroundings and a story of possible betrayal and very much certain highspeed train chase to follow.

https://steamcommunity.com/sharedfiles/filedetails/?id=2610293568

One of the greatest terraforming scenarios showcases what one can do with just a couple of water activables and a great idea. Fixing pump stations brings bodies of water down revealing new ways to connect the industries and the bridge limit keeps our vast railroad network from spreading too much. Rebuilding previously constructed junctions is the way to optimize the trainflow, and time and engine count limits spice the logistics problem up nicely too.

@Striker700 is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.

Don't forget to tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

----

*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause

----

:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.







Level of the Month - August 2021


Level of the Month - August 2021 - Highspeed Train Racing Strategy Edition :)

It's a race against time, low funds and well-hidden shortcuts, both financial and geographical. Toll stations that earn you money, pit stops that earn you money but require time investment, rail track system that is built not for delivering to and from but for running your engines in a loop, train valley where speeding up time is a vital tool and DNSAT + DNDATT objectives are not our biggest concern.

Welcome to Cars Race.

https://steamcommunity.com/sharedfiles/filedetails/?id=2587387472

Racing is a very competitive sport, and than there is train racing while delivering fresh off the conveyor race cars - with puzzles/pit stops and upgrading racing track to acquire fresh fuel and even more prize funds. Master the circuit and get the cars delivered ASAP. Unusual, interesting, refreshing experience.

Congratulations @Miaxlo, your €30 Steam gift card is on its way!

Train Valley 2 community and developers want you, reader, to bring out your level editor and show us train driving complexity levels we never knew even existed. Build, create, compete. Having fun is a requirement.

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.

Extra Let's Play Together - Double Mountain

Hello friends! Due to the fact that many people are now forced to be at home in quarantine, we decided to add another Let's Play Together competition in the middle of the week. This is an experiment. There can be different crazy levels. There will be no prizes. Perhaps this will last only for the period of forced isolation, but if everyone likes this extra competition format we will make it permanent.

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2618286824

Just open the game - there's a link right on the main menu screen.

Good luck everyone!

Let's Play Together - The Italian Job

Hello friends! Every Friday 17:30 UTC/GMT we hold a “Let’s play together” competition. During next 24 hours everyone is welcome to try and score the best time in a preselected level. Join our Discord server and keep Discord running while playing — your results will be automatically published in the #lets-play-together channel. You need to get 5 stars to qualify.

Glittering prizes include:
1) Top 3 winners receive one random card each. Collect 18 locomotive cards and advance to next set of 6 all new cards! Complete that second set and enter a final tier of 2 very special and super limited cards! Assemble 26 cards and receive a special prize. Easy!
2) Every player registered by our Discord bot has a chance to get a card. The number of cards depends on the number of participants: one additional card for every 10 train connoisseurs on the list. More players means more prizes!

Visit our Discord server (#lets-play-together channel) to learn more.

A level we are playing this week is
https://steamcommunity.com/sharedfiles/filedetails/?id=2465775610
Just open the game - there's a link right in the main menu.

Good luck everyone!