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Train Valley 2 News

Level of the Month - September 2021

Terraforming Level Of The Month contest is over, so is September, and we are ready to announce three winning levels and Level Of The Month winner - simultaneously :)



Level Of The Month: https://steamcommunity.com/sharedfiles/filedetails/?id=2610293568

Water levels are dangerously high, pumping stations in disrepair and no supplies in sight. You will need tools, control stations for the pumps, certified declogging personnel and your best engineers — survive limited building space, adapt to changing water levels opening new ways of connecting production buildings, overcome engine and bridge limit. Polished, enjoyable, highly recommended. Bravo, @Striker700!



https://steamcommunity.com/sharedfiles/filedetails/?id=2612176100

Has a fair warning of greater than usual restart chances, DNUP, also one of the most unusual terraforming mechanics implementations yet. To get the broken aircraft autofactory built on three different storeys running again you are to use automated freight elevators that turn on in strict order and only go up. Work out the activation order, calculate the amounts of resources to transport, wonder what is the connection to a certain short story by E. A. Poe is :)

Now without DNUP objective! https://steamcommunity.com/sharedfiles/filedetails/?id=2615948669

https://steamcommunity.com/sharedfiles/filedetails/?id=2609578020

Magical potion test gone wrong left infrastructure very unusable, and where magic fails Train Valley engineers will triumph — bridges to erect, tunnels to dig, rebuild rail connections to accommodate the changing elevation level of the central settlement, enjoy the colourful surroundings so much so that forget about the timers. Almost :)

https://steamcommunity.com/workshop/filedetails/?id=2612489319

First prize! Congratulations @Gatebase!

Intuitive supply chains, more relaxed objectives, some tricky intersections, receding water mechanics and a fun level idea — all in one package. Build new home for pandas and elephants and giraffes (and camels), reclaim the surrounding lands, observe ship hovering without water magics, investigate new water breathing cow species and enjoy your productive stay at After The Deluge.

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Congratulations everybody! Steam Wallet funds prizes will be delivered to the winners by our contact ASAP.

We at Flazm Interactive want to express our profound gratitude for your interest in Train Valley 2. Thank you for you Workshop craftsmanship and around 200 LPTs you attended, your suggestions and assessments in the Forums, all the trains safely delivered and the ones that were blown up :)

See you in a bit!

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*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.

Let's Play Together - A New World

Hello friends! Every Friday 17:30 UTC/GMT we hold a “Let’s play together” competition. During next 24 hours everyone is welcome to try and score the best time in a preselected level. Join our Discord server and keep Discord running while playing — your results will be automatically published in the #lets-play-together channel. You need to get 5 stars to qualify.

Glittering prizes include:
1) Top 3 winners receive one random card each. Collect 18 locomotive cards and advance to next set of 6 all new cards! Complete that second set and enter a final tier of 2 very special and super limited cards! Assemble 26 cards and receive a special prize. Easy!
2) Every player registered by our Discord bot has a chance to get a card. The number of cards depends on the number of participants: one additional card for every 10 train connoisseurs on the list. More players means more prizes!

Visit our Discord server (#lets-play-together channel) to learn more.

A level we are playing this week is
https://steamcommunity.com/sharedfiles/filedetails/?id=2603963607
Just open the game - there's a link right in the main menu.

Good luck everyone!

Extra Let's Play Together - Red Sea

Hello friends! Due to the fact that many people are now forced to be at home in quarantine, we decided to add another Let's Play Together competition in the middle of the week. This is an experiment. There can be different crazy levels. There will be no prizes. Perhaps this will last only for the period of forced isolation, but if everyone likes this extra competition format we will make it permanent.

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2607880196

Just open the game - there's a link right on the main menu screen.

Good luck everyone!

Weekly Winner - September 20th



Autumn is coming edition.

https://steamcommunity.com/sharedfiles/filedetails/?id=2602014335

Autumn is already here, and so are seasonal floods on Arrakis. Spice polluted waters encroach on the processing industrial complex, and your task is completing deliveries on schedule as well as flood pumps running. DNRT, 20 minutes, flooding-limited space for expanding your railroad network to remedy later with terraforming events.

https://steamcommunity.com/sharedfiles/filedetails/?id=2606362743

Be careful triggering the events when trains are travelling over bridges. They may crash. On the other hand, that´s an objective as well.

15 minutes, landscape altering terraforming that breaks old routes to create new ones, alchemy somehow involved too. Do not ignore the hyperloop, figure out the poison deliveries priority, make your supervisor proud.

https://steamcommunity.com/sharedfiles/filedetails/?id=2604025843

An interesting take on Do Not Destroy Objects with total combined worth of - in this case - over 45000 $TV2. Since almost every track tile we construct requires demolishing a specimen of (possibly) very endangered Poaceae, it works a bit like building no more than 45 tiles, except you cannot demolish unused ones to build more. An outstanding problem to solve.

https://steamcommunity.com/sharedfiles/filedetails/?id=2602801717

Two separate production lines crossing in a dangerous and deadly grid, and no train crashing allowed :) A puzzle built around another puzzle, Grids Pit is an adventure for you, your wits and your preferred controller. Granted the supply chain is not complex, the actual getting the goods to their destinations is. Replayability over 9000, bridge quota of 10 or more, 25 minutes.

https://steamcommunity.com/sharedfiles/filedetails/?id=2603619165

The elves don't work, but do want plenty of gold.©

Tolkien Lord Of The Rings lore-based level about wealthy and goods distribution during the Third Age. We have every Free Peoples race present each with different needs and goals, some terraforming that judging by its location and timing is probably The Enemy's doing, 25 minutes for a time limit, landscapes straight out of the books and initial set of engines that are good both for cruising around and getting that ale to the halfling party. DNRT.

https://steamcommunity.com/sharedfiles/filedetails/?id=2603963607

Something from the past appears.
Has this all happened before?
Who knows?


Would you look at all the colours :) Level augmented with terraforming events that make you rethink every track tile you place several times - and you are allowed to have 120 max - one more layer of difficulty for a challenging delivery puzzle. Feel free to use all 10 minutes of time you're given to figure things out, look out for the cows and get those trains running.

@Gelledee is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.

Don't forget to tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

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*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.







Weekly Winner - September 13th


Changing water levels edition!

https://steamcommunity.com/sharedfiles/filedetails/?id=2596174941

TF1 is a story of two cities divided by great waters and mountain ranges in the times of great need for green potions and polymers. Three different levels to build at, terraforming events, DNDATT and three trains to blow up. Building a bridge will not help much. Building several bridges though...

A double entry by @Gayetemp!
https://steamcommunity.com/sharedfiles/filedetails/?id=2595202015

In this cramped, chaotic, colourless nightmare of a city with soulless skyscrapers and unusually high rates of people falling down the drains the only way out is the colourful island getaway conveniently accessible trough yet another drain/hyperloop. Make your deliveries count and wrestle all the hidden alleyways of this concrete jungle to escape in time.

https://steamcommunity.com/sharedfiles/filedetails/?id=2600226546

Immortality, unicorn farms, alchemy and hangovers with a healthy sprinkling of train puzzles on top, DNRT, autotrains, enchanted mountains, 20 minutes limit, underwater ghosts and spiders only party, terraforming events, cow shortage and one ring to somehow fix everything.

https://steamcommunity.com/sharedfiles/filedetails/?id=2595194866

DNDATT is always a good start, and here we have relaxed timers, a depot of will-be-there-eventually engines, constantly improving terrain conditions sponsored by TV2 Terraforming™ and a secret passage guarded by seagulls. Get the cows to the city and watch out for new track building opportunities.

https://steamcommunity.com/sharedfiles/filedetails/?id=2605385367

Something to do with matching ground and water colouring to help us out with terraforming activation... Our job is to save everything and everybody - again :) - by making timely deliveries and not making trains crash, constructing a power station, powering up the pumps, preserving the jungle where possible — under 14 minutes total. TV2 LPT seal of approval included.

https://steamcommunity.com/sharedfiles/filedetails/?id=2597075992

C trains are the key. Skilled usage of terraforming changes the layout from impossible to "I only have 4 minutes left", the supply chain is complex — somewhere at "what is that" level and there are dinosaurs, yet tracks've been prebuilt, the surroundings are nicely detailed and decorated and we've already given you the only hint you'll need :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2595300100

Are you ready to deliver all goods, passengers and trains within the given time limit? Overcome the clever design that prevents shortcuts and any tricks you normally use to get those 5 shinies, control Passenger Flow trains and use the same set of rails to complete your delivery objectives, take out good ol' spreadsheet to work out the timings and calculate the amount of agricultural goods to sell on the side to try and build a second bridge earlier? DNRT, challenging restrictions, great replayability, out top pick this week.

@Brainstorm4 is our newest winner! A €10 Steam gift card will be delivered to them by our contact ASAP.

Don't forget to tell us about your TV2 workshop adventures and visit our Discord server for an upcoming LPT challenge. Until next week!

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*Do No Stop Any Trains
*Do Not Destroy Any Track Tiles
*Do Not Reverse Trains
*Do Not Use Pause

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:tvhook: Train Valley 2 Discord Server.

:tv2computer: Our Twitter.