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Age of Defense News

Version 0.63 is here now!


Hello there,

We added 7th mission. Layout of this mission is a sketch, so some objects can cover others. Also enemy units don't have animations.
It is kinda a demo of 7th mission. We did it because we want to upload all remaining levels earlier for earlier tests. For example, 8th and 9th missions comes before August ends.

New missions unlock 2 new towers. Ape tower is a siege tower which applies deadly poison on enemy units. It is great in elimination of small units. Another tower is Dino Woman tower. It has +12% damage aura (excellent in any situations) and can devouer small units instantly.

New mission introduces new world, so there is just a few new units. You will defend against units of World #2 as well.

Finally, we added first 39 achievements in the game. Most of them can be got easily. We plan more than 150 achievements in total.

World #3 Preview



Hello there,

We changed a way how we are adding new missions to the game. First 6 missions were final with animation effects, mobs and etc. We have decided to upload a rest of missions as a scetches. We are going to add remain 9 missions without enemy animations or map effects. It gives less visual satisfaction, but you can play new missions earlier. Later, we will add final animations when our artist finishes them.



There you can see scetches of all missions of World #3. It is well known Jurassic era with a lot of dinoisaurs. There will be 24 new enemy units. Most of them will have unique abilities. It should be fun.

As you can see there a new huge enemy arrive, so expect a great twist in the main story with new animated cartoon cineamatic.



Finally, we added the new trailer for the game with gameplay and cinematics moments from 1-6 missions. Hope it motives new players to purchase AoD.

Seventh map should come in a week!

Play with us,
Battlecruiser Games

Version 0.62 is available now!



Hello there,

We added several gameplay improvements and fixed a couple of critical bugs.
First of all, when a player gets a level ans skill point it also increases damage from Stone and Spike Trap spells. It doubles the damage at level 5, so these spell get more useful at late game.

Secondly, we added game speed button. You can choose between 1x, 1,5x, 2x game speed settings. We hope it make the game more pleasant.
Thirdly, we added settings for changing sound and music volume in the pause menu.

Fourthly, we added info buttons in the mission menu and skill menu which open a thread in the forum with explanations of game mechanics and skills.
Finally, we added cute animated effect for building a tower.

Other game changes

  • Players start from the last wave with saved progress in 6th mission if they lose and restart the level
  • Mission 6 became harder. BugBoss fight got easier. Difficulty of Mission 5 was increased slightly
  • Added a special road path for Dragon Fly mini boss at Mission 5
  • Damage of Spearman Level 2 was slightly increased
  • Damage of Spearman Level 3 was decreased
  • Woman tower Level 1 gives fixed amount of extra attack range now. Stronger level apply percentages values.
  • Voodoo tower damage was slightly decreased
  • Skills of Level 2, Double Attack and Spike Trap Upgrade were swapped
  • Game settings are saved now
  • Woman towers got priority of attack, they attack enemies without stun effect first


Version 0.60 with Skill System is here!



Hello there,

The game gets closer to the original idea. We added two major things which affect whole game. It is a skill system and settings menu. Player unlocks skill tree while playing Mission 3 and can learn just 2 skills. Each new missions increases your maximum level. There will be 15 player levels in the game and 6 of them are available to learn in Mission 6.

New Update. Version 0.55 is here!