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Challenge Event Now Live



[h2]Pallas' Judgment[/h2]

Pallas brings his judgment upon the Dark World once more! From July 18 to July 28 all players who participate in this event will receive an upgraded Blade of the Fallen God, as well as a Prismatic skin for the titanic weapon!

[h3]Event Details:[/h3]
  • At the end of this Challenge Event, participants will receive special loot for completing the event: a shiny treasure with an enchantment and a Prismatic skin for the Blade of the Fallen God*
  • To proceed with the Challenge, players must complete a series of goals. Each goal completed further improves the loot’s enchantment bonus (up to a +11 enchantment).
  • There are a total of 5 goals, each one requiring you to use the Blade of the Fallen God in creative ways.
*The Prismatic skin for the Blade of the Fallen God is normally obtainable in-game by completing the Prismatic skin collection

[h2]in-G Game Art Festival[/h2]

Last month, Stone Story RPG was featured at the in-G Game Art Festival in Guangzho's Tianhe district! It's so cool to see SSRPG at an event like this, and we're so happy to have fans across the world.



[h2]Art Jams and Strategy Discussion: Join the SSRPG Discord Server![/h2]

If you haven't already joined the official Stone Story RPG, now's the time to! In addition to discussions about in-game events, we also regularly host community Art Jams! We are currently hosting the 5th Art Jam from now until July 27th.

Stop by the server if you want to optimize your gameplay, make your own ASCII art creation, or just join other SSRPG fans. Hope to see you around!

Fireworks by Satsuki, from Art Jam 4

-SSRPG Team


Stone Story RPG Twitter


Stone Story RPG Discord

Upcoming Challenge Event

[h2]Pallas' Judgment[/h2]



Pallas brings his judgment upon the Dark World once more from July 18 to July 28. This is a returning event where, in addition to a Blade of the Fallen God, players can also earn a Prismatic skin for the Blade!

[h2]Beta Feedback[/h2]

Thank you to everyone who helped us test the new changes to the Blade of the Fallen God. We're happy to see that the design work has been positively received, with some minor changes to Smite damage scaling with star and enchant levels.

We deeply appreciate the feedback and support you all continue to show Stone Story RPG!

-SSRPG Team


Stone Story RPG Twitter


Stone Story RPG Discord

Summer Sales and Loads of Loot

[h3]~Summer Sales and Loads of Loot~[/h3]

Celebrate the coming of summer and its many Steam sales with a 30% discount on Stone Story RPG!~

You can also grab the soundtrack at the same discount (or a bundle of both!)

https://store.steampowered.com/app/603390/Stone_Story_RPG/

https://store.steampowered.com/bundle/15414/Stone_Story_RPG__Original_Soundtrack_Bundle/

[h3]Loot Event[/h3]

A scorching summer has descended upon the Dark World!

From now until July 7, Stone Story RPG will be running a 2x Loot Event.
Complete runs by defeating the current endgame boss to earn this extra loot (which also includes 2x Lost Item drops).

[h3]Beta Testing Changes to Blade of the Fallen God[/h3]

In case you missed it, we shared a design breakdown of The Blade of the Fallen God the other day! In this post, we gave some insights to the changes being made and what they mean for Stone Story RPG at large.

https://store.steampowered.com/news/app/603390/view/4165347771909035892

We’re currently testing out a host of new changes to the Legendary sword and welcoming any and all community feedback!

[h3]Art Jams and Strategy Discussion: Join the SSRPG Discord Server![/h3]

If you haven't already joined the official Stone Story RPG, now's the time to! In addition to discussions about in-game events, we also regularly host community Art Jams! We are currently hosting the 5th Art Jam from now until July 27th.

Stop by the server if you want to optimize your gameplay, make your own ASCII art creation, or just join other SSRPG fans. Hope to see you around!

Fireworks by Satsuki, from Art Jam 4


-SSRPG Team
[h3]
Stone Story RPG Twitter


Stone Story RPG Discord[/h3]

Exciting Changes Coming to the Blade of the Fallen God – We Want Your Input!

[h2]Summer Moonstice Event[/h2]

The Steam Summer Sale approaches, and with it another special event for Stone Story RPG! From June 27 toJuly 7, the Summer Moonstice in-game event will take place. Keep your eyes peeled and Stonescripts ready!

[h2]Reworking the Blade of the Fallen God[/h2]

The development team has been hard at work on a number of different things! One of those is a design change for the Blade of the Fallen God.

When we first released the Blade of the Fallen God we designed it to be powerful, where the Smite buffs you gain interact with your other weapons.

We were perhaps naive about the importance of debuffs in later updates and did not consider how adding more debuffs and easier ways of applying debuffs to the game would affect the overall power of the BFG. Since then we have added two very impactful items, the Aether and Fire Talismans.

These items make it possible to debuff all foes in the game consistently and a large number of times, without sacrificing either of your equipment slots. Combined with the original design of the BFG/Smite and the normal ways to apply debuffs this has made the Blade of the Fallen God grow wildly out of balance.

The problem is that Blade of the Fallen God has become the dominant late-game item, where Smite damage overshadows all other tactics. This hinders our future ability to continue expanding the game with new items and new strategies. Furthermore, any new items added will continue to make Smite even more dominant.

This powerful artifact is a favorite among many of you, and we want to make sure any updates we roll out enhance your gameplay experience in the best possible way.
[h3]
We have made a few changes to the Blade that we would like to share with you:[/h3]
  • The activated ability animation is now 1.4 instead of 2 seconds.
  • The activated ability damage now only scales with star levels and is unenchantable.
  • The activated ability now grants Smite stacks on hit, instead of on kills.
  • The Smite stack limit is now enchantable and increases the number of Smites you get per foe hit.
  • Smite now deals flat damage instead of scaling with stack size.
  • Smite buffs are reset upon ability activation.
  • The Smite stack decreases by 1 each time Smite damage is dealt.

With these changes, we hope that the BFG can remain a powerful item to supplement your playstyle or as a key part of the strategy while allowing the metagame to evolve in other directions as we add more items.

Before we push these changes into the main game, we would love to hear your thoughts and feedback. Help us test the rework of the Blade of the Fallen God by joining our beta discussions on the Discord server:


Thank you as always to our players and supporters. We look forward to hearing from you!

-SSRPG Team

The Hamartia Event returns-- Take down bosses and earn special loot!

[h2]Stone Story RPG's Hamartia Event Returns[/h2]

An odd wind blows once again-- Stone Story RPG’s Hamartia Event returns!

From now until June 16, participate in the limited in-game event!


For the Hamartia Challenge, the game’s bosses will gain new resistances (while some will gain new weaknesses). Use the Sight Stone to aid you, but don’t get too comfortable: every day at noon (local time) these attributes change.

Read below to see what this new set of challenges entails.



While boss immunities are random each day, they are the same for all players. Collaborate with others on the Steam community forums or the official Discord server to efficiently tackle these goals!

For the duration of the event, rerolling enchantments will cost 90% less Ki. Use this opportunity to experiment with each new day of rotating boss resistances.



We're also excited to share that we've added a few new systems and QoL features to the game:

  • Players will now have access to a cloud save system for easy backups and transfer of save data between devices
  • Leaderboards were implemented a few patches ago and have now been reset! Leaderboards are no long coupled with offline farm times and will thus score differently.
  • More changes can be found in the release notes here: https://stonestoryrpg.com/releasenotes/


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-SSRPG Team
[h3]
Stone Story RPG Twitter


Stone Story RPG Discord[/h3]