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Empire of Sin News

Introducing Empire of Sin's First Expansion: Make It Count!

Well, crew, we have some swell news for you!

Empire of Sin's first expansion, ‘Make It Count’, launches later this year alongside the previously announced free Precinct update.

[previewyoutube][/previewyoutube]

Make It Count will introduce boss Maxim Zelnick and his gangsters, the ‘Fixers.’ Play through a string of missions telling the story of Zelnick and the Fixers, unlocking game features like the Loan Sharking Racket, and more.

Make It Count Key Features
  • Maxim Zelnick - Play as the ‘Mob's Accountant,’ a boss that excels at economics and creates synergy in combat. He uses his smooth-talking to "make peace" with money and connections.
  • ‘The Fixers’ - Five gangsters are up for hire, bringing their loan sharking Racket and combat abilities. This Racket unlocks Blackmail over other characters and factions.
  • A string of missions that tell the story of Zelnick and the Fixers, unlocking game features like Loan Sharking, and more.
  • New rackets, new abilities, new gangsters and new missions- more details to come!

Cheers, bootleggers! 🍻

Empire of Sin at PDXCON Remixed!


[h2]Hey Crew!, welcome to PDX Con Remixed![/h2]

It's finally here, PDXCON Remixed! We have lots of panels and exciting things scheduled for you this weekend so let's jump straight into it; the events:

Friday May 21st
15:55 CEST - DRESSED TO THE 1930S - Twitch Hey Cosplayers, lookin’ to win some slick prizes? Well, lucky for you, pal, that we’re here to help! Trust us when we say that when it comes to copyin’ their style, we can walk the walk and talk the talk. So join us as we share our insights on how to make your threads look good. So good that no one will want to mess with you, Boss!

16:40 CEST - EMPIRE OF SIN QUIZ- Twitch Are you married to the mob? Let’s see how well you know your Empire of Sin trivia and gangster knowledge! Have you got what it takes to come out on top?

23:00 CEST - BUILDING A BESPOKE BRAWLER - Twitch Work alongside John Romero and Ian O’Neill in an interactive workshop in character design!They will walk you through the process of creating a new character profession in Empire of Sin with YOUR input on the final design. This new profession will be included in the game later this year!

Saturday May 22nd
19:00 CEST - INQUIRE OF SIN: Q&A WITH ROMERO GAMES - Discord The Romero Games mob are waiting to take your questions about Empire of Sin! Join us on Discord and find out everything you’ve ever wanted to know about our favorite bootlegging bosses – and about what’s coming up next.

Sunday May 23rd
10:30 CEST - MAKING A MOBSTER: CREATING CHARACTERS FOR EMPIRE OF SIN - Twitch Watch an underworld criminal come to life from the masters behind the mobsters! The Empire of Sin creative team walk you step-by-step through the process of character creation, from building their backgrounds all the way to final concept art.

11:30 CEST - FROM GALWAY TO CHICAGO: MAKING EMPIRE OF SIN - Twitch Join Romero Games and Paradox for a look at how Empire of Sin came to be, and where the journey leads next! See all of the changes that have come to the game since its launch, and which ones are coming next.

See you soon, bootleggers!

Dev Diary: The Precinct Update Sneak Peek



[h3]Hey bootleggers![/h3]
We’ve got something you might wanna see. One of our moles has been working double-time and has some exclusive information that few people have laid eyes on. It was just too good to keep quiet, so we had to pass it along. You didn’t hear it from us, but here are some things you can expect to see in The Precinct update!

[h3]Precincts - Painting the Map[/h3]

Bosses are planning to get a lot more territorial within their neighborhoods. It’s no longer a case of setting up shop wherever you damn well please. Borders of blood have been drawn and those willing to cross them better come equipped because neighborhoods aren’t what they used to be. In The Precinct, each neighborhood will be split into smaller precincts that are controlled by you and other major factions. Some precincts will be held by thugs, much in the same way some rackets are now. Take the depot and clear the thugs, and the precinct is yours.



Like the bosses that run them, precincts can be friendly, neutral, or hostile. You are free to move about precincts, but if you like the look of one and want it for yourself, you must declare war on the faction who owns it. When it comes to faction relations and precincts, it’s all duck or no dinner, so choose your battles wisely.

Each precinct has set boundaries, so they stay the same every game. When you own a precinct, it’s painted in your boss’s colors to let everyone know who’s running the show in that part of town. Precincts have rackets as they do now, but ownership of them flips entirely to whomever owns the precinct depot.



What’s the depot? This is the precinct control building: own the depot, own the precinct. You can still attack rackets within the precinct, but it doesn’t result in you taking over the precinct. That being said, if you attack the depot, open rackets will send in reinforcements, so it could be worth your while taking out a few rackets before setting your sights on the depot.

Major factions still have their Safehouse within a neighborhood and as always, this is where you fight the enemy boss. Take them out and the war is over.

Not only that but after hearing feedback from you, our dedicated Sinners, we are happy to say that you will no longer automatically acquire rackets when you take out an enemy boss. Their remaining precincts and rackets crumble and fall under thug control.

[h3]Supply Lines[/h3]

Beyond marking your territory lines and painting the neighborhood in your colors, precincts serve another very important purpose. They set you up with supply lines, which if not managed strategically, can have adverse effects that ripple throughout your empire. Adjoin two or more of your precincts and you set up a supply line. This provides all the rackets in your precincts with booze, while also ensuring your money has a safe path to get back to you. No supply line between your precincts and your rackets are in trouble, and in prohibition Chicago, that’s not something you want to happen for too long.

Supply lines must form an unbroken line of contact back to your Safehouse for them to work, so you’ll have to think carefully about which precincts deserve your attention, and which ones are worth starting wars over. Of course, you can play this to your advantage too. There’s nothing to stop you from claiming a precinct between two of another boss’s to break their supply line. This is still Empire of Sin we’re talking about. If you see an advantage for yourself, take it.

[h3]Precinct Screen[/h3]

With all this radical change coming to Chicago, you’re going to need somewhere to get acquainted with your new precinct layout. Thankfully, you’ll have to look no further than your precinct screen. Things have been streamlined!

Everything you need to know about your precincts is gathered in one place: precinct name, the number of rackets, their type, police presence, and all your financial information. You can also do all your upgrades in one place; there’s no need to individually upgrade every racket in a precinct.

What’s more, you’ll notice there are improvement slots. Every precinct has improvement slots for virtual buildings that enhance certain aspects of your empire. Improvements work a bit like hotels do now and will always better the state of the precinct they are in, though they don’t come easy. Many improvements are gated by rackets, neighborhoods, or factions, so you will have to put in some work to reap the benefits.

Another thing to remember is that there are more improvements available than there are slots. So, you’ll have to carefully consider how you improve parts of your empire.

[h3]Police[/h3]

You may be wondering how George MacDonough and his law enforcers are reacting to the news of precincts. Well, there are many factors that influence how active police are in a precinct. The more rackets there are in a precinct, the harder it is for them to turn a blind eye. Similarly, if there have been a lot of recent ‘unexplained’ deaths in a precinct, the police simply cannot ignore it. Still, as a precinct owner, you can build improvements that can blunt the effectiveness of Chicago’s crew in blue.

Another big factor is your relationship with the police. Unlike the other factors, this affects all the precincts in your criminal empire. Send a generous donation to the chief of police’s retirement fund and his officers will make sure their vision gets poorer when they walk the beat through your part of town.



[h3]One last thing...[/h3]

For many of you out there, we’ve reached a moment you have been waiting for: we have begun preparations on introducing modding to Empire of Sin. It’s early days for this particular racket, but starting from The Precinct, we will be gradually rolling out modding support starting with phase 1.

You will be able to subscribe to mods through the Steam workshop and Paradox Mods and manage them through the Paradox launcher. In the initial stages planned, the modders among you can work on text-based assets like Lua gameplay scripts, with more modding capabilities planned for the future.

So, that’s all our source could bring us on The Precinct for now. The good news is that while you’re still wrapping your head around all the new features, you won’t have to wait long before you hear more. Word on the street is that Capos and Dons are eyeing up PDXCON as the next Sit-Down location to share even more news about future updates. Make sure you don’t miss out, it’s going to be big!

Until next time, Happy Sinning.

Empire of Sin will get a free 'Precinct Update' this year that adds mod support

Since it initially launched in December, gangster-based strategy game Empire of Sin has seen a steady stream of updates and patches - including the one that arrives today, the Gangster Update. As that patch moves from the beta to the main branch, Paradox Interactive and developer Romero Games have announced that they are ready to start working on new content, and that a free content update will be arriving sometime this year.


The Precinct Update, as it's called, looks poised to shake things up substantially for Empire of Sin. It's adding new win conditions for 'moguls' who want to expand their business empires and for 'the buyout,' for those who prefer the diplomatic approach to conquest. It's also introducing the new precincts system, which is a whole new management layer that lets you 'paint the town' with control over the map and build efficient supply lines to and from your rackets.


The new precinct menu unifies a lot of the existing management screens, which Romero Games says is aimed at "streamlining gameplay mechanics and making it easier for the common criminal to break bad, at scale."


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Empire of Sin is expanding its roster with Fixers, who include a former Texas governor

The next Empire of Sin patch is in beta, and finally gives us auto-resolve

Empire of Sin mods - everything you need to know

Empire Of Sin adding mod support in 'The Precinct' update this year

Mobster strategy game Empire Of Sin will add mod support later this year as part of an update named 'The Precinct', publishers Paradox Interactive announced today. That will also introduce new ways to streamline running your criminal empire. This future news comes alongside the launch of a more bug-focused patch today.


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