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Thea 2: The Shattering News

Build 0534 - 4th July

- Added tooltips to show character stats on Fight Info screen
- Added Chinese font atlas
- Loading a saved game will reshuffle its randomised systems so that different outcomes of random rolls are obtained whenever a game is loaded
- Improved Steam save performance (for those who felt lags at the end of the turn due to changes after the last patch)
- Fixed Steam Cloud downloading saved games even if using cloud was disabled
- Fixed a softlock when moving characters out of the group in the inventory and then opening equipment screen
- Fixed a crash that occurred if bug reporting service does not work
- Fixed a problem when a corrupted save would cause the game to not start
- Fixed missing bonuses from having multiple boats out of the same materials
- Fixed factions not spawning correctly

Build 0519 - 20th June

With a slight delay, but here it is :)

- Added Steam Cloud Saves
- Added Steam Achievements
- Added the first stage of Steam Workshop implementation - this one is for Database files. More information in this guide
- Improved group strength evaluation and difficulty scaling - this should reduce the difficulty of Lightbringers on the starting islands (among other things)
- Added missing sound effects to several buttons
- Added morale per turn gain info to various screens
- Changes to UI to ensure support for ultrawide (i.e. 3840x1080) screens
- Fixed music not being played in a loop
- Fixed VO being played before the fight was concluded
- Fixed Load button's hit area on Load Game screen

This update will not break your saves :)

Patch postponed by 1 week

Hi All,

Looks like we'll need a bit more time to do the stuff we promised, so instead of rushing an untested build, we've decided to move the patch to next Thursday.
Apologies to all who were patiently waiting the whole day!

So - the latest build is not public yet and there will still be changes done to it during the week. For those willing to try it out - we've uploaded it to alpha branch. It contains cloud saves, achievements (though not properly tested yet, so some may not complete correctly or possibly cause a crash), changes to group strength scaling (which should fix Lightbringers being too strong early on), morale gain info on character stats and a handful of smaller fixes.

The alpha branch does not require a password and saves should be still fully compatible between this and the last version.

Demo now available!

Hi All,

For those still unconvinced, we've added a demo version.
It contains all mechanics but is limited to 50 turns of gameplay - hopefully enough to help you decide whether Thea 2 is a game for you.

Hotfix build 0492 - 31st May

- Fix for dwarf baker quest, plus a few more small event fixes.