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Guns of Icarus Alliance News

Spring Update 2.0.19

[h2]Welcome Airship Captains and Crew, to the Spring Update![/h2]

[h3]We have lot of new cosmetic options, balance changes, and more![/h3]

Cosmetics:
Crusader armor is now paintable instead of its balloon. Paint responsibly.


Dyes
Spring is in the air! And with it, some lovely Pastel colors that will be given out via events and quests.


Decals
Many new workshop decals. 12 new decals from Broken Hammer Games, 6 of which are full color.


Badges
New badges for Sunday Community Skirmish for their 300th event! Two badges for Chaos (distribution to be determined by Chaos staff)! One badge for Crewcible!


Figurehead
New Iron Skull figurehead! Terrify your enemies or keep your crew in line.


Profile Pictures
One new Profile Picture: Gem in the Rough. A lovely emerald Junker. Player submitted. Want to see more? Submit your own!


New Voicepack
Kestril’s over the top classic stereotype Pirate voice added! Be a scourge of the skies, matey!

New Map
Sunken Reach Rumpus is a new 4v4/Brawl map!. Tear up the pipes and landscape on this 2 and 4 team PvP adaptation of Sunken Reach.

And More!
  • Most costumes can now be used by any class. They must still be earned through class progression.
  • The Workshop is now accepting colored decals.


[h2]Balance:[/h2]
  • Wall Rose
    An alternate armed version of Wall Maria that dislikes anyone being near it. Two large force guns will hammer any ship that gets too close. First use will be on the modified Scars of Lutessa map (see below). Image shows the new, more hefty wall model.
  • Wall Maria - added end caps and more bracing, adjusted collision hitboxes, and added an internal device to discourage trying to ram through the wall. Damage taken reduced. Walls will be harder to kill now
  • AI Emplacement tool adjusted. This is the tool used exclusively by AA turrets and walls. It will now put out fires and repair at a rate similar to the failsafe
  • Boss Hades changed from chain to cluster Hades. Less dangerous mid to long range, more dangerous close range
  • AI enemy extinguisher changed to prevent fire locking
  • Adjusted Anglean Frigate mass and movement.
  • Small adjustment to Anglean Corvette hitboxes.
  • Duel at Dawn expanded 500 meters to a 4x4 grid from a 3x3 grid and new map image added. Wind removed and spawns moved further away from each other
  • Crew AI have increased accuracy on guns
  • Scars of Lutessa changed from Intercept to Assault with some trial changes. Players now start in the opposite corner and travel to the dam. This Assault will have AA turrets and Walls that block the path to the next base. This is a very challenging map. We will tune this map with live feedback.
  • Shrike hitboxes changed to better fit the model
  • PvE: Armor kit lasts until destroyed. Does not degrade noticeably over time


[h2]Fixes:[/h2]
  • Clarified Tempest missile description
  • 3v3 added to Misty Mutiny
  • 3v3 added to Misty Mutiny
  • Adjusted Squid decal position, size, and rotation for better viewability
  • Loading image and map for Batcave Returns cave map concept testbed
  • Fixed misplaced flag on Valentine Crusader theme
  • Fixed Embr theme axe misplacement on Spire and Pyramidion
  • Fixed overlapping/misplaced lanterns/banners on Royal theme on several ships
  • Adjusted ladders on all ships with reported consistent problems


[h2]Community:[/h2]
Want to contribute? We have a few ways to make that happen!
  • Submit images for profile pictures. This can be done via Discord, forum, or email.
  • Try out the workshop. Submit decals, hats, goggles, and voicepacks for vetting.
  • Check out Discord to contribute to two new community projects, a ship theme and a new map.

Guns of Icarus Alliance 85% off!

[h3]Attention all captains and crew![/h3]

We’re happy to announce that Guns of Icarus Alliance is a part of the Indie MEGABOOTH Going Away (for now) sale!

Guns of Icarus Alliance will be on sale for ONE WEEK from May 5th - May 12th at 85% off!

We're also running a sale on in-game items for this week only! Get a new look for half the price!
(Sale does not apply to Steam Workshop items)

And with bonus missions live this week only, there’s never been a better time to grab your friends and sail the skies!



For a limited time you can get the FREE Embr Respondr Bundle in Guns of Icarus!

This free bundle includes:
  • Embr Flame Decal
  • Embr Theme
  • Embr Fire Helmet
  • 5x Embr Red Dye


PLUS:
  • Exclusive Flint profile picture
  • Embr Respondr title


Here’s how to get your Embr Respondr Bundle in Guns of Icarus:

1. Wishlist Embr on steam
https://store.steampowered.com/app/1062830/Embr/
2. Join the Embr Respondrs Group on Steam
3. Launch Guns of Icarus and Receive your FREE Embr Respondr Bundle
4. Go fight some fires!

For more information, check the announcement on the Guns of Icarus Discord!



There are over 150 games participating in the Indie MEGABOOTH Going Away (for now) sale! You can find the full list of participating games here: https://indiemegabooth.com/imb-going-away-for-now-sale-game-list/

Stay inside, play great games, and stay safe,

See you in the skies.

Dev Games

Dev Games is a twice-weekly event in Guns of Icarus!

Play with or against the developers and complete the mission for free items.

The mission is always available from 30 minutes before Dev Games until 30 minutes after. Win 2 matches and receive today's prize!

Wishlist Embr and get a FREE Embr Respondr Bundle!


[h2]Have noticed our new Embr themed items?[/h2]
We’ve bundled them all and are now giving you the opportunity to own the entire bundle of them free!

[h3]This free bundle includes: [/h3]
  • Embr Flame Decal
  • Embr Theme
  • Embr Fire Helmet
  • 5x Embr Red Dye

PLUS:
  • Exclusive Flint profile picture
  • Embr Respondr title


[h3]Here’s how to get your Embr Respondr Bundle in Guns of Icarus:[/h3]
1. Wishlist Embr on steam
https://store.steampowered.com/app/1062830/Embr/
2. Join the Embr Respondrs Group on Steam
3. Launch Guns of Icarus and Receive your FREE Embr Respondr Bundle
4. Go fight some fires!

For more information, check the announcement on the Guns of Icarus Discord!

2.0.18 Update: 7th Anniversary!

We can’t believe it has already been seven full years! Time does fly, doesn’t it? In celebration, we are adding even more content! Faction colors, a new figurehead, Embr items from Muse’s upcoming new game Embr (Wishlist it on Steam now!), more profile pictures, and a new voicepack. That's not all! Are you a pilot and are tired of cosmetics? Want something new? Well, then, we have just the thing for you. Try out the new Drift Sail helm tool. Damages to ship and crew are not covered under any warranty. Use at your own risk.

New:
  • 27 Colors + 6 more to be created by winners of events! 2 colors for each of the factions. One based on ship color, and the other based on map color. Can be used on ships or costumes.


  • Leo Figurehead: Feel the power of a roaring lion as you crush your enemies!


  • Embr theme, color, decal, and fire hats. Available in the store, but stay tuned on how you could get them for FREE instead.
  • Known issue with Embr theme texture. Working out the kinks.
  • 5 Halloween Jack-o'-lantern decals (black!). Limited time holiday item ONLY! Will not be in the store. Goes great with Pumpkin color! 13 free pumpkin dyes come included, so you can dress up all of your ships in spoopy decor!


  • More profile pictures added to the default granted list (check your profile!): 6 faction ships, 6 player created.
  • More profile pictures created for events, tournaments, Embr, Hamsterdam, and one just for Muse.
  • German voicepack added to the store (Workshop submission).
  • Drift Sail helm tool: see details in balance below.
  • Lore page. More to come.


Changed:
  • Decal size/position/rotation on Mobula, Goldfish, Spire, Shrike, and Pyramidion for better display.
  • Casanova mask adjusted to minimize clipping with hats.
  • Removed barrier graphic between Cathedral, Sunder, Garrow, and surrounding territories.
  • All maximum coin limits increased by 30,000. Welcome to the high rollers club.


Balance PvE:
PvE special abilities:
  • Added duration and cooldown to all text where missing.
Oversurge Ram:
  • Cooldown of 60s (from 200)
Concussive Blast:
  • Cooldown of 30s (from 60)
Component Disruption:
  • Cooldown of 45s (from 90)
  • Damage of 300 (from 250)
Cataclysm Rounds:
  • Cooldown of 160s (from 200)
  • Duration of 8 s (from 18)
Lightning Draw:
  • Cooldown of 60s (from 200)
Mine Ejection:
  • Name changed to Mine Volley
  • Range of 500m (from 400m)
  • Cooldown of 160s (from 200)
  • Mines detonate after 30s (from 120s)
Advanced DynaBuff:
  • Vertical drag: - 20% (from -29%)
  • Thrust: +20% (from +29)
  • Damage: +10% (from +23%)
  • Duration: 40s (from 60)
  • Cooldown of 120s (from 200)
Gigaton Blast:
  • Cooldown of 60s (from 200)
Air Horn:
  • Corrected text to 800m (was 500)
  • Cooldown of 40s (from 60)
Rushing Drift:
  • Cooldown of 60s (from 200)
  • Duration of 20s (from 30)
Mechanized Rebuild:
  • Cooldown of 160s (from 200)


Balance: Guns and Ammo:
Autofire (hold to shoot) added to these guns:
  • Artemis
  • Echidna Light Flak
  • Barking Dog Light Carronade
  • Mercury Field Gun
  • Scylla Double-Barrelled Mortar
  • Banshee Light Rocket Carousel
  • Hades Light Cannon
  • Seraph Tempest Missiles [MKs] and [MKI]
  • Kalakuta Gas Mortar [MKI] and [MKII]
  • Typhon Heavy Flak MKI
  • Lumberjack Heavy Mortar
  • Nemesis Heavy Carronade


Manticore Heavy Hwacha:
  • AOE: 5 (from 4.25)


Burst ammo:
  • -20% direct damage (from 0)
  • -25% rotational arcs (from 0)
  • -50% range (from 0)
  • Removed recoil modification (from +50%)
  • Removed Rate of fire reduction (from -15%)
  • [KNOWN BUG] Loading Burst causes practice guide cone to reduce in size. Does not actually reduce recoil.


Balance: Tools:
Dynabuff:
  • Hull: Hits reduced to 7 (from 15)
  • Gun: Hits to 8 (from 9), Duration 40 (from 20), damage +10% (from +20%), reload speed +10% (from +0)


Rangefinder:
  • Rangefinder now spots automatically when zoomed in!


Drift Sail Helm tool:
  • Q: How much faster do you need to go?
  • A: Yes.
  • Available in all modes.
  • Reduces drag in all horizontal directions similar to the Rushing Drift PVE ability.
  • Reduces engine power to 50%, but accelerates your ship faster than its maximum speed due to reduced drag.
  • Danger! Doubles all Impact damage taken from any source. This includes other ships, terrain, and guns. It also makes your ship incredibly hard to control.
  • Activated when selected.
  • Effects last three seconds after tool is unselected.
  • Best use is to activate after your ship has reached maximum velocity. The reduced engine force will slowly push your ship past its limits.
  • Please give feedback on this tool after combat testing it (and likely exploding a lot)


Balance: Ships:
Pyramidion:
  • Max Speed: 34 (from 32)
  • Vertical acceleration: 3 (from 2.75)
Stormbreaker:
  • Moved heavy gun to the right side at 73.7°. Adjusted ship hitboxes around gun change.
  • Moved light gun from right mid deck to left platform at -95°
  • [FIX]Moved right engine back slightly to resolve clipping rotors.
  • Added secret ladder.
  • [FIX] Fixed sticky ladder.
  • Known issue: dye applies to entire ship. (feature or bug?)


Balance: Maps:
Misty Mutiny:
  • Deleted all small clouds and several large clouds.
  • Moved remaining large clouds to map center and pathways.
  • Moved respawns.
  • Added new respawn in the south for both teams.
  • Increased ceiling height by 100m.
  • Removed all clouds on the practice map.


Fixes:
  • Removed extra water on Assault on Kinforth map.
  • Backwards Shrike decal