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Guns of Icarus Alliance News

Dev Games After Dark

Join us in Guns of Icarus Alliance, win 2 games, and get free stuff!

Dev Games happen twice every week:
  • Thursday at 2100 EDT / 0100 UTC
  • Friday at 1400 EDT / 1800 UTC

Heavy Detonator Balance Pass

The PvP version of the Heavy Detonator was doing more damage than we would like to balloons, especially on direct hits. Turns out it was doing double damage! We've adjusted the damage and projectile count of the gun to address this issue.

New Stats for the PvP Detonator:
  • Direct Damage: 7x6 Flechette (from 13) (x2 damage on direct balloon hits)
  • Burst Damage: 28x6 Explosive (from 31)
  • Ammo: 1 in a cluster of 6 (was 7)

The Description has also been updated:
"Launches a volley of 6 slow-moving projectiles that will instantly detonate with double damage when Secondary Fire is pressed. Direct hits to balloon will do double Flechette damage without detonation. Practice detonating just after the projectiles start lighting up the target."

These changes are live right now so hop in game, give it a try, and let us know what you think!

Hamsterdam Now Available!

IT'S HAMSTER TIME

It’s August 1st and you know what that means:
Our new game has released! Click here to view the Hamsterdam Steam page!



RELEASE DAY STREAM

Celebrate release day with us as we stream for our entire office day:
10 AM - 6 PM EDT
You can watch on our Twitch!

Meet our Art Team, talk to IRL Hamster-Fu Master Derek, and watch us play Hamsterdam.
We’ll be hanging out on the Hamsterdam Discord, so hop in and join!
PS. Surprise giveaways!

Now go become the Hamster-Fu master you were always meant to be and go kick Marlo’s butt!

2.0.17 Summer Update: Colors of the Wind



It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!

Want to see your character in a profile picture? Send us a high-quality picture of your avatar - we'll be choosing a few to add to the game! You can send these to us at [email protected] !

New:
  • All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
  • New Voice command pack from Steam user Ripsaw (free for everyone!).
  • New profile pictures.


Changes:
  • ‘Yellow’ paint renamed ‘Antique Bronze’
  • ‘Jet Black’ paint renamed ‘Weathered Black’
  • Ship paint icons replaced with costume colored dust icons.
  • All dyes now renamed to “paint”.
  • Activated fireworks.
  • Magnate paint areas changed from balloons to sails.
  • Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.




Balance PvE:
  • Increased repair and rebuild ability of AI airship tool.


Normal Difficulty:
  • Reduced fire chance from boss ships.
  • Reduced number of enemies from 3 to 2 per player ship.


Enemy AA towers:
  • Reduced force attacks by 50%
  • Removed fire chance.
  • Increased turn arcs from 80 to 130.
  • Lowered down arc from 80 to 20
  • Lowered turn speed from 100 to 20
  • Reduced ammo count to 4 from 6
  • Increased range.
  • Reduced rate of fire.
  • Will now repair armor.
  • Repairs gun faster.


Boss ships:
  • Modified Hades with higher rate of fire.
  • Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.


Physics:
  • Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.


Balance PvP:
Aten Lens Array [MK. S]:
  • Passes through all targets in line, dealing damage to everything it passes through.
  • Reduced charge time from 1.75 seconds to 1.
  • Reduced speed modifier from -88% to -30% while firing.
  • Reduced range to 800 from 1200


Roaring Tiger Heavy Detonator [Mk. S]:
  • Arming delay reduced to 0.2 seconds from 1
  • Jitter increase to 8 from 3
  • Velocity increase to 125m/s from 80 (range remains 500)
  • Fires a cluster of 8 detonators instead of 1
  • Ammo reduced to 1 from 3
  • Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
  • Reload time reduced to 4 from 10
  • Side arcs reduced to 30 from 60
  • Primary Damage: Flechette - 11 per projectile, from 60
  • Secondary Damage: Explosive - 31 per projectile, from 80
  • Secondary feature unchanged. Explodes twice when activated.
  • Force removed.


Fixes:
  • Adjusted material on Goldfish balloon for more consistent paint colour
  • Fixed material error on Goldfish sails (paint and team colors)
  • Fixed material error on Mobula square sails (paint and team colors)
  • Optimized water on Scars of Lutessa (again).


Known bugs:
  • Texture glitches on Goldfish, Galleon, Squid, and Magnate. We're working on it!

2.0.16 Spring Update: Jesters' Parade

We've brought an array of new maps, gamemodes, bug fixes, and balance changes to you today. Hop in and check them out!

We've reactivated boarding - Happy April 1st!

New Map:
  • Scars of Lutessa - new PvE Intercept map. Race against the enemy to capture their cargo in the shadow of an ancient dam


New Gamemodes:
  • Race - Jesters' Parade. It's a race! Fight it out as you rush for the goal!
  • Sunken base Defense - The return of Skyball?


Adapted to PvP:
  • Oblivion South - PvP Deathmatch adaptation of the south section of the Oblivion map. 2v2, 3v3, 4v4
  • Alleron Affray - PvP Deathmatch adaptation of Seas of Alleron. 2v2, 3v3, 4v4, Brawl


Expanded Map:
  • Desert Scrap expanded to 2v2 and 4v4 with more spawns


Balance Changes:
  • Shrike:
    • Acceleration: 8 (from 10)
    • Speed: 38 (from 40)
    • Turn Accel: 8 (from 7.5)
    • Turn Speed: 13 (from 15)
    • Mass: 82.5 (from 75)
    • Armor: 399 (from 425)
    • Hull: 585 (ffrom 650)


  • Goldfish:
    • Hitboxes tightened up around the hull. Lower sails removed from hitbox
    • 4th gun added to the back-left of the balloon deck (130° port)




  • Magnate:
    • Raised Hull repair point slightly to allow pilot to repair from top deck


  • Flamethrower:
    • Range: 150m (from 200m)
    • Horizontal Arcs: 70 (from 60)
    • Rotation speed: 120 (from 40)
    • AOE: 7m (from 3)
    • Damage: 1.7 Fire (from 1.2)


  • Balloons repair faster. Get back in the fight!
  • Gunners now have 2 engineer tools. Fight Fires! Buff your gun! Fix faster!
    Remember to equip the second one.



  • PvE balance tweaked - AI ships will repair their own balloons faster too
Fixes:
  • Fixed Z-fighting issues on Paritan
  • Improved performance on Crown Summit/Crown Gambit maps
  • Fixed pumpjack normals on Anglean Raiders
  • Fixed some floating buildings on Kinforth
  • Fixed Flak MKII hovering when viewed from a distance
  • Formatting in Retribution and Intrigue
  • Moved Dunes practice spawns outside of dust clouds.
  • Spotting on Anglean Raiders, Firnfeld, Fjords, Kinforth