The Norse Goddess of Love (and War) - Freyja - is available now!
It's time for a big reveal: the first-ever Fight Of Gods DLC. Priced at $2.99, it contains a brand new character, level and music. And because it's Valentine's Day today, we're unleashing Freyja, the Norse Goddess of Love (and War!).

What can you expect from Freyja? Well, she is the leader of the Valkyrja, who choose who will live and die in battle. According to legend she recruits warrior spirits for the coming Ragnarok: When a war ends in the mortal realm, she collects fallen warriors’ souls and leads them to Folkvang.
In our game, Freyja fights with a flaming axe and is immediately identifiable by her diminutive stature and bouncy hair. We hope you love our take on this awesome and iconic goddess from Norse mythology.

As well as releasing the Freyja DLC we're also pushing an update out to all Fight Of Gods players, containing a large number of tweaks and balances to the base game. The full list of all the amends is as follows:
Increased the overall game speed.
Fixed the hitbox mirror bug when switched sides – some cross-ups are now changed. (Ongoing amends.)
Fixed bug where Athena's super couldn't hit Sif in corners.
Fixed Santa's long idle animation.
Fixed black background bug in training mode.
Fixed Athena 5H hitbox so she can better hit close opponents
Update the control setting, added apply setting flow.
Redesigned character select screen.
Projectiles won't disappear when the game’s paused. (D.P. or Super)
Skill particles won't disappear when the game’s paused. (D.P. or Super)
Combos won't increase when blocking damage with armor. (Jesus' 424LMH)
Reduced the hitbox of Zeus' 236LMH.
Buddha 236LMH recovery frame +4.
Buddha 2L block stun -3.
Fixed hitbox of Buddha’s 626LMH.
Input timing adjusted for Odin 5M > 6M > 5H.
Guan Gong 5H recovery frame +5, block stun -5, forward force decreased.
Mazu 626LMH damage increased (20 > 30), startup frame -5, increased the hitbox.
Mazu 626LMH can be cancelled by D.P.
Mazu 626H increased the forward force.
Mazu 236LMH can be cancelled by 66.
Mazu 2H startup frame -2, increased the hitbox.
Mazu 214LMH can be cancelled by Super. (Only on the ground.)
Mazu Air 214LMH startup frame -3.
Mazu added new SFX.
Lamia's super startup frame -5, decreased the range.
Lamia 626MH startup frame -5.
Lamia 214H increased the hitbox.
Lamia JM and JH push force decreased.
Lamia added new SFX.
Amaterasu 236LMH added projectile number restrict.
Amaterasu 236LMH recovery frame +3.
Amaterasu 236LMH push force decreased.
Amaterasu Air 236LMH increased the juggle force when hit.
Amaterasu Air 236LMH can be cancelled by D.P. (Still need to trigger first on the ground.)
Amaterasu Air 236H increased the push force.
Amaterasu Jump Delay +2.
Amaterasu D.P. duration increase. (30s > 35s)
Anubis 2L, 5L can cancelled by 214LMH.
Anubis 214LMH increased damage. (100 > 120)
Anubis 214LMH > 626LMH slowed the timing.
Anubis 214M last hit juggle force decreased.
Anubis 214L won't juggle.
Anubis 5M juggle force decreased, 5M > 214LMH slowed the timing.
Anubis 626LMH damage decreased (45 > 30), recovery frame +4.
Anubis 626H decreased the push back force and the juggle force.
Anubis 626L decreased the juggle force.
Anubis 236LMH fixed the hitbox (won't miss hit in corner), added corner push.
Let us know your thoughts about Freyja and the latest update in the comments and in the community hub. We're continuing to listen to all your feedback as we seek to improve Fight Of Gods throughout our Early Access period.

What can you expect from Freyja? Well, she is the leader of the Valkyrja, who choose who will live and die in battle. According to legend she recruits warrior spirits for the coming Ragnarok: When a war ends in the mortal realm, she collects fallen warriors’ souls and leads them to Folkvang.
In our game, Freyja fights with a flaming axe and is immediately identifiable by her diminutive stature and bouncy hair. We hope you love our take on this awesome and iconic goddess from Norse mythology.

As well as releasing the Freyja DLC we're also pushing an update out to all Fight Of Gods players, containing a large number of tweaks and balances to the base game. The full list of all the amends is as follows:
Increased the overall game speed.
Fixed the hitbox mirror bug when switched sides – some cross-ups are now changed. (Ongoing amends.)
Fixed bug where Athena's super couldn't hit Sif in corners.
Fixed Santa's long idle animation.
Fixed black background bug in training mode.
Fixed Athena 5H hitbox so she can better hit close opponents
Update the control setting, added apply setting flow.
Redesigned character select screen.
Projectiles won't disappear when the game’s paused. (D.P. or Super)
Skill particles won't disappear when the game’s paused. (D.P. or Super)
Combos won't increase when blocking damage with armor. (Jesus' 424LMH)
Reduced the hitbox of Zeus' 236LMH.
Buddha 236LMH recovery frame +4.
Buddha 2L block stun -3.
Fixed hitbox of Buddha’s 626LMH.
Input timing adjusted for Odin 5M > 6M > 5H.
Guan Gong 5H recovery frame +5, block stun -5, forward force decreased.
Mazu 626LMH damage increased (20 > 30), startup frame -5, increased the hitbox.
Mazu 626LMH can be cancelled by D.P.
Mazu 626H increased the forward force.
Mazu 236LMH can be cancelled by 66.
Mazu 2H startup frame -2, increased the hitbox.
Mazu 214LMH can be cancelled by Super. (Only on the ground.)
Mazu Air 214LMH startup frame -3.
Mazu added new SFX.
Lamia's super startup frame -5, decreased the range.
Lamia 626MH startup frame -5.
Lamia 214H increased the hitbox.
Lamia JM and JH push force decreased.
Lamia added new SFX.
Amaterasu 236LMH added projectile number restrict.
Amaterasu 236LMH recovery frame +3.
Amaterasu 236LMH push force decreased.
Amaterasu Air 236LMH increased the juggle force when hit.
Amaterasu Air 236LMH can be cancelled by D.P. (Still need to trigger first on the ground.)
Amaterasu Air 236H increased the push force.
Amaterasu Jump Delay +2.
Amaterasu D.P. duration increase. (30s > 35s)
Anubis 2L, 5L can cancelled by 214LMH.
Anubis 214LMH increased damage. (100 > 120)
Anubis 214LMH > 626LMH slowed the timing.
Anubis 214M last hit juggle force decreased.
Anubis 214L won't juggle.
Anubis 5M juggle force decreased, 5M > 214LMH slowed the timing.
Anubis 626LMH damage decreased (45 > 30), recovery frame +4.
Anubis 626H decreased the push back force and the juggle force.
Anubis 626L decreased the juggle force.
Anubis 236LMH fixed the hitbox (won't miss hit in corner), added corner push.
Let us know your thoughts about Freyja and the latest update in the comments and in the community hub. We're continuing to listen to all your feedback as we seek to improve Fight Of Gods throughout our Early Access period.






