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Live2DViewerEX News

20210417 Update

[h3]Version: 3.5.0 -> 2021.4.17[/h3]
  • Animation system update

  • Json config update

  • Changed version number format

20210404 Update

[h3]Version: 3.4.0 -> 3.5.0[/h3]
  • New Feature: Live2D Recorder
    Record any motion of the model into a motion3.json file (including any motion generated by facial capture), and the recorded motion file can be directly edited in Cubism software, which is convenient for the model creator to make more natural animations


    [previewyoutube][/previewyoutube]

  • New Effect: Visualizer 2D
    Currently two shapes for 2D display, and the rest are the same as Visualizer 3D. Because it is based on 2D rendering, it is more convenient to move the visualizer position



  • Video plugin update

20210322 Update & Introduction to multi-instance featrure

[h3]Version: 3.3.1 -> 3.4.0[/h3]
  • New feature: Multi-instance

  • Bug fixes


[h3]Introduction to multi-instance feature[/h3]

【Features】
  • Run multiple EX applications on the same PC

  • Datas and configurations are not shared between EX instances (except for workshop items)

  • Each EX instance occupies independent disk space


【Advantage】
  • Each monitor can run independent EX

  • The wallpaper and desktop mode can be run at the same time

  • The number of models can be expanded (for example, when you run two instances, you can display 16 models at the same time)


【How to use】
  • Open the tray menu and click "Instance Manager"


  • Click "New Instance" to create a new instance. After clicking Start, the new instance will start in desktop mode


  • The instance name is displayed at the top of the tray menu bar, you can modify the instance name to mark the purpose of each instance


  • If you want to run different instances on each monitor, please assign a different monitor to each instance in the setting

20210216 Update

[h3]Version: 3.3.0 -> 3.3.1[/h3]
  • Redesigned user tag interface



  • But fixes

20210124 Update

[h3]Version: 3.2.9 -> 3.3.0[/h3]
  • Cubism SDK update

  • Removed 'Artmesh Culling' function (directly supported by SDK)