The new precise scoring system – explaned
Here's what changed with the latest update!
Note: if you see 90/60 in the text, it means – 90 degrees before the cut and 60 degrees after the cut. The same goes for 100/60.
The potential amount of bonus points you get from cutting closer to the middle of the block has been changed from 10 to 15, the closer to the middle of the block you hit, the closer you get to getting the maximum of 15 points.
Previously, to swing for 90/60 angles required to get the full 100 points was bugged (technical: it wouldn't count the last frame before hitting the note). Thus if you swung faster, you would need to swing at higher angles to get the full 100 points, much higher than 90/60.
We fixed this bug (which makes getting the full 100 points easier), and made the angles 100/60 instead, to account for the competitive scene.
Put simply:
- Bonus points from cutting closer to the block changed from 10 to 15.
- Fixed a bug that calculated the 90/60 angles wrong, making players have to swing more than 90/60.
- Changed angle required for 100 points from 90/60 to 100/60 because of the above change.