1. Arcfall
  2. News

Arcfall News

Pre-Alpha Version 3.10

This is a minor update to fix some bugs and do some balancing. Between our bigger updates scheduled every 13 weeks we will be doing minor updates to fix certain things and push some small content out.

Balance:

- Changed strength potion to last 10 minutes instead of 10 seconds.
- Oils buffs has been increased to last 1 hour.
- Skill Scrolls cost now only 2 shards to craft instead of 20.
- New Drops added to Red Fist Mobs to balance them out.
- All gear now has a Character Level limit to equip them so a lvl one player cant wear a level 10 piece of gear.

New:

- Added Shields into the game with blueprints rare drops from mobs.
- Added in Fire Imps and they will drop Charcoal.

Fix:

- Fixed chest closing button.
- Fixed Sundusk World Map.

Roadmap for Next Update on 27 September 2019

Upcoming Roadmap Scheduled for 27 September:

General:
- New content up to Level 60
- New Tier Items , Weapons / Armor / Resources / Tools etc. up to level 60
- New mounts, pets and gear skins
- New house skins added to change the look of a house
- First Run at Optimization to Current Zones.

New Features:
- Fishing System
- First iteration of Weapon and Armor enchanting
- Collection System so players can collect skins for different things like gear, mounts, pets
- House incentive system where different size houses or different types of furniture will give buffs and extra storage space.
- Different tier crafting stations allowing bulk crafting.

Housing:
- New fence and house items added
- New Plants added for growing on your plot
- 50 New house plots

Skills:
- First iteration of secondary skills to Weapon type. The abilities for said skills will be learned from scrolls dropped from mobs
- Fishing Skill
- Farming Skill

Combat:
- Mob AI improvement
- Adding in Abilities to mobs to make combat more interesting with mobs

Roadmap is subject to change

Pre-Alpha Version 3

This update we did not get everything in we hoped but allot of the stuff that's in is major features which required allot of work. We hope you enjoy the new features. The items which did not make it into the update from the Roadmap will be moved to the next update.

New:

- Added Cooking Skill Abilities.
- Added food bar to Player Portrait as well as icons for weight bar to make it more clear.
- New Bank Tab and extra Bank Slots added.
- New Crafting Currencies added which you can gain from dismantling certain items and can use in repairing certain items.
- Dismantling and repair items has been added.
- 3 Additional House sizes added to store.
- New Cooking Blueprints added
- New Infused Ore Blueprints added for mining.
- Mob levels added to health bar so players can see their levels easily.
- 5 new Axe Tool Blueprints added.
- 5 new Hammer Tool Blueprints added.

Fix:

- Skill Interface has been made smaller to decrease clutter on the screen.
- Fix Group Members Interface to use proper Graphics

Balancing:

- Temp disabled all Conjured Tools till we re-work the system.

Roadmap for Next Update on 28 June 2019

General:
- New content up to Level 60
- New Tier Items , Weapons / Armor / Resources / Tools etc. up to level 60

New Features:
- Repair System
- Item Dismantling
- Weapon / Armor Enchanting and levelling System
- Purchasable Bank Tabs and slots for increased bank space

Housing:
- Additional 4 house sizes to be added
- New fence and house items
- New Plants for growing on your plot

Skills:
- First iteration of adding in secondary skills for Weapon types. The abilities for said skills will be learned from scrolls dropped from mobs
- Farming
- Cooking

PvP:
- Arena System

End Of Easter Event

On Saturday 1 June at 2 PM Mountain Time the Easter Bunny pet will no longer be sold in the Shop, All Easter Eggs Spawns will be removed and Easter Merchants will no longer be in the world as we end the Easter Event. They will only be back next year so spend your eggs now or keep them for next year!