1.041 Balance Updates and Bug Fixes
Hi! This patch addresses some issues that were brought to our attention after the deployment of 1.04. Here are the patch notes!
Balance
Bugs
Balance
- Re-balanced the detection settings for all characters based on character type
- Removed nail and glass requirements for the door recipe
- Removed nail requirement for wall recipe
Bugs
- Fixed bug that re-tagged structure parts, walls, doors, and windows as new each time a new recipe is picked up
- Fixed crash being caused by mousing over the Strong Mer Shoes
- Removing a trunk that has trunk drawers now returns the drawers to the inventory
- Party members commanded to flee while inside caves will now be set to "Away" rather than dying if they manage to run into a pit
- Updated description for Strong Mer Helmet (it said you could use it to breathe underwater but this ability will be added to it in a future update)
- Updated Home Customization Menu to be left justified, which prevents it from conflicting with deploying store items under certain conditions