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XERA: Survival News

Important Announcement Regarding Base Decay and Object Removal


Greetings Survivors!

Friendly reminder that we are on day 9 of the servers being up for Season 5.

If you have teammates that are not in a clan with you and have placed objects on your base, if they have not logged in for 10 days, all objects placed by that person will be removed at the next reboot due to inactivity.

THIS INCLUDES ALL BASE PARTS, STORAGE CONTAINERS AND OTHER DEPLOYABLE OBJECTS!

XERA: Survival Patch 1.0.3 Patch Notes



Greetings Survivors!

Patch 1.0.3 addresses a few issues with the land claim system, these changes will help with new players finding land a lot easier. The changes also prevent players from expanding their base beyond the base radius. We've also made authorising your clan on an existing land claim much easier. Clan and group members now have access to dismantle inside of a land claim (So be careful who you group with and invite into your clan). There has been some optimisations done to the vehicle props found in cities/towns - which should help a lot with FPS and loading inside of those areas. There has also been some balancing done to the helicopter transport - based off player feedback we have reduced the speed of sky-diving and reduced the height of which the helicopter hovers above the map. Various bugs have also been fixed with the vehicles. There is now a health UI for objects such as storage and turrets, and health is now transferred to item durability when picked up - to stop players dismantling and then replacing objects to get them full health again.

We appreciate everyone's feedback and please continue to report any issues you encounter by submitting a bug form at https://forms.gle/zNQ8VhjH7LvvaMt17.

[h3]Base Building[/h3]
Distance between land claims has now been reduced to 150m (was 200m)
Clan and group members will now have access to dismantle objects
Reduced land claim limit per person to 1 per server
Picking up objects such as furnaces and turrets will now store the health as item durability and when replaced will update the health accordingly
Land claims can now be authorised to a clan by right clicking on it with a hammer (instead of re-placing the land claim)
Clan will automatically be assigned to existing objects inside a land-claim (will fix doors/windows still requiring pincodes for clan members)
Pin code option will now revert to repair on objects that cannot be pincoded
Land claims will no longer show repair/upgrade/pincode options
You can no longer dismantle a land claim while there are objects inside
Fixed an issue with land claim perimeter wall boundary not displaying the bounds correctly
Fixed an issue with c4 not causing damage to turrets if placed a specific way

[h3]Helicopter Transport[/h3]
Reduced helicopter height
Reduced movement speed while skydiving
Reduced movement speed while parachuting

[h3]User Interface[/h3]
Added health to container ui

[h3]Map[/h3]
Optimised SUV model
Optimised Truck model

[h3]Vehicles[/h3]
Fixed buggy LOD showing wrong material
Fixed a bug where eliminated notification would not show when killing a player in a vehicle
Fixed an issue when a passenger dies not freeing up the seat of killed player

[h3]Supply Drops[/h3]
Fixed an issue with supply drops spawning outside the map

XERA: Survival Patch 1.0.2 Patch Notes


Greetings Survivors!

Patch 1.0.2 addresses a few bugs that were encountered with the release of Patch 1.0 including players getting stuck on the black loading screen and being unable to load into the servers. We have also made some changes to the clan system, as well as the Crater Lab drill.

We appreciate everyone's feedback and please continue to report any issues you encounter by submitting a bug form at https://forms.gle/zNQ8VhjH7LvvaMt17.

[h2]There is a slight delay with the patching of ASIA servers. We expect them to be up shortly after all other regions.[/h2]

[h2]Patch 1.0.2[/h2]

[h3]General[/h3]
Fixed an issue that was causing stuttering / FPS drops
Fixed an issue causing level loading screen to freeze on load

[h3]Map Loading[/h3]
Improved speed of loading into a server

[h3]Base Building[/h3]
Clan will now be set to upgraded base part
Clans will now have access to all doors/windows without a pin code

Developer Note: Doors/Windows that have already been placed and then upgraded may not be connected to the clan and will still require a pin code, new objects placed will be updated correctly with the new system

Fixed a visual issue with upgraded doors/windows not showing it has a pin when it does

[h3]Crafting[/h3]
Added reinforced storage container to crafting

[h3]Missions[/h3]
Fixed ‘Bank Robber’ Mission objective amount

[h3]Clans[/h3]
Added ability to upgrade clan after creation
Added ability to update clan name/tag/colors after creation
Fixed an issue with members list not scrolling

[h3]Cater Lab Event[/h3]
Crater Lab Drill will now give 25 Xoidite-X, Xoidite-S and Xoidite-H Ores

[h3]Helicopter Transporter[/h3]
Reduced helicopter flying height

[h3]Map[/h3]
Fixed world boundary around the port

XERA: Survival Patch 1.0 Release Notes


Welcome to Season 5 survivors! We would like to extend our gratitude for all the support during Season 4 and our F2P transition. We’ve recently hit a massive milestone of 275,000 players and it’s been an amazing journey for the team. With the release of Patch 1.0, XERA: Survival will be moving out of early access. This patch represents the hard work our team has put in over the past few years and we’re excited to release some of the most requested features from our community into the game with this patch.

[h2]Leaving Early Access[/h2]

XERA: Survival has been in Early Access since May 2019, we’ve changed, grown and improved the game - as well grown a lot as a small indie studio. Originally starting as a team of one in 2016 - XERA was a dream that would not have been possible without all of you.

Over the last few years we have implemented most of the core mechanics that we as a studio wanted in the game and also a lot of content which was requested by the community. We’ve also greatly increased the quality of the game, and we feel that XERA: Survival is ready to make its move out of early access.

Two years ago we implemented the seasons system - which has allowed us to ultimately change many aspects of the game - providing new content as well as fresh servers for players to experience the game again with different balancing aspects. The season system also allows us to plan content accordingly based on feedback from the community and implement those changes into the next season. Our transition out of early access does not mean that this will be the final content patch, rather it is a new beginning as we plan to bring even more to XERA: Survival in the future. Our team is committed to delivering regular updates for the game throughout each new season as well as new and exciting features that have not been implemented during our time in Early Access.

[h2]Patch 1.0 Release Notes[/h2]

[h3]Clan System[/h3]
Creating a clan allows you to build with other players, and allows you to share land claim permissions with them. When you place a land claim, anyone in your clan will be able to build inside your claimed land. You will also be able to build inside their claimed land. Your clan tag will display on your character nametag and inside the player menu. The default maximum size of a clan is 10, with the option to increase slots through upgrades and the premium clan option. Premium Clan's also have access to more tag color options. The option for upgrading clan slots will be implemented in the future. The clan system is still experimental - so there are some things that are subject to change.

Clan members can upgrade/place inside the clans claim, but the land claim owner will still be the only one who can destroy objects there. This is going to be adjusted based on player feedback in the next updates.

You cannot currently modify the clan tag or name after creating a clan. This is going to be added in one of the next patches. So if you are making a clan please ensure you select a name and tag carefully.

Important Note: If you place a land claim before making or joining a clan and want clan members to build in your land claim - you can dismantle your claim and replace it to activate the clan permissions. The same applies to turrets - you will need to pick up and place turrets again to ensure they have the clan permissions.

[h3]Character Preview[/h3]
Backpacks and Armour skins now show on inventory character
Weapon skins now show on inventory character

[h3]Items[/h3]
Added Salt item
Added Xoidite-X Ore
Added Xoidite-S Ore
Added Xoidite-H Ore
Added Xoidite-X Shards
Added Xoidite-S Shards
Added Xoidite-H Shards
Added XCoidite Explosive Device
Added Reinforced Metal
Added Wires
Added Bolts
Added Reinforced Large Storage Container
Added Deer Jerky
Added Mushroom Soup
Added Refinery
Added Crater Lab Level 1 Keycard
Added Crater Lab Level 2 Keycard
Added Crater Lab Level 3 Keycard
Added Cater Lab Data (Level 1 Access)
Added Cater Lab Data (Level 2 Access)
Added Cater Lab Data (Level 3 Access)
Added Meteorite Rock
Added Reinforced Metal Press

[h3]Crafting Menu[/h3]
Added Xoidite Explosive Device Crafting Recipe (Requires Tier 3 Workbench)
Updated EMP Grenade Recipe
Added Wires Crafting Recipe (Requires Tier 1 Workbench)
Added Bolts Crafting Recipe (Requires Tier 1 Workbench)
Added Deer Jerky Crafting Recipe
Added Mushroom Soup Crafting Recipe
Added Refinery Crafting Recipe (Requires Tier 3 Workbench)
Added Reinforced Metal Press Crafting Recipe (Requires Tier 3 Workbench)
Added Crater Lab Level 1 Keycard Crafting Recipe (Requires Tier 1 Workbench)
Added Crater Lab Level 2 Keycard Crafting Recipe (Requires Tier 2 Workbench)
Added Crater Lab Level 3 Keycard Crafting Recipe (Requires Tier 3 Workbench)

[h3]Missions System[/h3]
Revised all Campaign Missions to be more player friendly
Expanded total number of Campaign missions to 93 total.
Increased total experience from completing the campaign to 300,000 total (was 64,000)

[h3]UI[/h3]
Added clan system UI to main menu
Fixed an issue with container labels overflowing
Fixed an issue with item tooltip overflowing
Fixed an issue with social buttons not working correctly on the main menu

[h3]Basebuilding[/h3]

Furnaces will no longer burn fuel when no items are needed to be smelted
Turrets can now shoot players
Added Reinforced Metal base tier
Added Refinery item - used for refining xoidite ore into xoidite shards
Added Reinforced Metal Press - used for the crafting of metal plates

[h3]Crater Lab Event[/h3]

Added new Crater Lab Event to the map replacing one of the reactor compound events.
Added keycard system allowing Crater Lab Keycards to be used to access the cater lab facility

[h3]Helicopter Transporter[/h3]
Removed time to arrive, location traveling to is still available
Increased time the helicopter takes to travel between safe zones

[h3]Map[/h3]

Terrain has been reworked with various POI’s moved
Added random airstrike event to Winchester City
Added Farm POI
Fixed an issue with water rendering with fog
Bandits now have a random chance to spawn anywhere a XOID would normally spawn in towns
Removed Bandits from Mall POI
Added Heavy XOID to Mall POI

[h3]Cosmetics[/h3]
Updated Season Pass with Season 5 rewards.
Updated Premium Skin Crates to Season 5 and removed Season 4 Premium Skin Crates from the shop
Implemented new armour skin system
Implemented new backpack skin system

[h3]Turrets[/h3]
Turrets have been enabled to shoot enemy players when placed inside your land claim.
Turrets will not shoot other members of your clan
Turrets now hold a higher ammo capacity
Turrets have increased hp and can be damaged with explosives or by shooting them - Shooting turrets reduces the damage taken by 95% of the base output damage of the weapon.

[h3]Containers[/h3]
Fixed an issue with shotguns not spawning ammo in containers

[h3]Loot Tables[/h3]
Added salt to multiple loot tables
Adjusted spawn rates of all items on all loot tables

[h3]Global Stash[/h3]
Reduced the maximum capacity of the global stash to 100KG at level 100 (Season Passholders receive double stash space for a maximum capacity of 200KG at level 100).

[h3]Vendor[/h3]
Adjusted multiple prices at the vendor to reflect new rarities of certain items from loot table changes
Added all new items to the vendor’s buyback table
Removed Football Helmet and Civilian NVG from the vendor’s sell table

[h3]Translations[/h3]
With the amount of new content added to the game, translations are still experimental and will be updated in future patches.

Last call for Season 4 Pass Reward Claims & Purchases


Greetings Survivors!

As a reminder, Season 4 is coming to an end this week and this is your last chance to purchase level boosts for the Season 4 pass if you have been holding off. Also all season pass rewards must be claimed before this weekend. We will also be removing the Season 4 premium skin crates from the shop once the season ends.

For those that have skin crates in your steam inventory, you will still be able to open them at any time.