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XERA: Survival News

Early Access Hotfix 6.3 - Patch Notes


Greetings Survivors!

Again we want to thank everyone for your feedback and bug reports. Please continue to send any issues you encounter to our team at [email protected].

[h2]Developer Notes[/h2]
Is this patch you will notice some recoil fixes. These are not CHANGES - these are bugs being fixed. We have discovered that single fire weapons / modes on guns do not correctly "stack" recoil and causes the recoil recovery system to kick in immediately. This was making single fire extremely accurate - this is not by design and allowed exploitation. We have applied these fixes this patch to make it more balanced and skill-based by making it more aligned with the automatic fire-mode. Overall these fixes to recoil will make the game more fair, and more enjoyable for everyone.

[h2]Patch Notes[/h2]
[h3]Recoil[/h3]
Fixed an issue that caused recoil recovery to not reset properly if you moved your mouse sideways
Reduced recoil recovery speed slightly
Single fire now uses a similar recoil system as the automatic fire mode (See notes above)

NOTE: Please refer to before & after recoils at the bottom of these patch notes for comparison.

[h3]Map[/h3]
Fixed an issue with fences not being placed in the right place

[h3]ATV[/h3]
Implemented additional changes to help fix ATV roll-back dismount bug (If it still occurs after this patch, please let us know!)

[h3]Weapons[/h3]
Reduced firerate of G-17
Reduced firerate of 1911

[h3]UI[/h3]
Changes to server browser populations - LOW = 0-4, MEDIUM = 5-10, HIGH = 10-20, 20+ VERY HIGH
Fixed an issue with special characters not showing in player menu
Fixed an issue with special characters not showing in group list

[h3]AI / Humanoids[/h3]
AI Jump mechanic has been dramatically improved
AI will now deal damage if they land on you (half of their base damage)
AI will now move away if you are at an area they cannot reach via walking or jumping
Fixed an issue with head pop-off to show the wrong textures
Fixed an issue where AI would jump to another target, when they can attack their existing target

[h3]Recoil Examples[/h3] Example of recoil with the G-17 before today's update
[previewyoutube][/previewyoutube]
Example of recoil with the G-17 after today's update
[previewyoutube][/previewyoutube]
Example of recoil with the AK-47 before today's update
[previewyoutube][/previewyoutube]
Example of recoil with the AK-47 after today's update
[previewyoutube][/previewyoutube]

Scheduled Maintenance 5/28/20 9:00 PM CST



Greetings Survivors!

There will be a brief downtime tonight at 9:00PM CST in order to deploy Hotfix 6.3. At this time the downtime should be minimal and will last for about 30 minutes at the most. Patch notes will be available once the hotfix is live.

Thank you for your understanding and for the latest information, feel free to connect with our team via discord at https://discord.gg/xera

Early Access Hotfix 6.2


Greetings Survivors!

Below are the patch notes for Early Access Hotfix 6.2. We are still receiving some reports of issues with the ATV causing the players to lock up after dismounting it. We have made additional tweaks with this patch and hope that it resolves the issue. Should anyone experience any issues with the ATV, please make sure to send us a bug report at [email protected]

Patch Notes
Character
Reduced hunger reduction rate

Map
Added new supermarket model to Rockdale
Added new supermarket model to Riverton
Added new supermarket model to Redsville
Added new supermarket model to Riversdale
Fixed AI spawner in Rockdale
Fixed AI spawner in Riversdale

Buildings
Added doors to police station
Added arms locker container to armoury in police station

Vehicles
Implemented some changes that may fix the ATV rollback bug (Please inform us if this is still an issue after this hotfix)

Containers
Previously search containers will not be searchable for 60 seconds if no items are found

Audio
Added new footstep sound for concrete
Added new footstep sound for grass
Added new footstep sound for metal
Added armour foley rattle sound when you have armour equipped (You can also hear other players if they have armour)
Fixed an issue causing footstep sounds to play beside the player when in first person

Server Maintenance Scheduled For May 27th, 2020 8:00 AM CST



Greetings Survivors!

At 8:00 AM CST there will be a brief downtime to deploy a hotfix that should address some of the bugs that have been reported with the ATV as well as address feedback received with the hunger system.

Estimated downtime will be no more than 30 minutes and patch notes will be posted once the patch is live.

We apologize for any for the down time and will be back up and running as soon as possible.

For the most up to the minute information, feel free to join our discord at https://discord.gg/xera

Early Access Hotfix 6.1


Greetings Survivors!

We have completed our maintenance period and deployed a hotfix that should hopefully resolve some recent bugs that have been reported. As always we want to thank the community for providing these bug reports to us and encourage everyone to send any future reports to [email protected] so that our team can get a fix in place as soon as possible.

Please note that this is an experimental build and although we tested the fixes in a development environment, we will need to deploy the patch in a live environment to gather additional feedback from the players. Should you experience any issues related to the patch notes below be sure to send your feedback to us.

[h3]Patch Notes[/h3]
General
Increased server auto-reboot to every 24h (was 12h)

Weapons
Weapon condition damage scale cap reduced to 20% (was 50%)

Armours / Condition
Fixed an issue that allowed condition of armours to be reduced while in the safe settlements

Vehicles
Implemented a fix that may fix the ATV roll-back bug (Still experimental)
Fixed an issue causing player movement speed to not replicate to the client after exiting vehicle
Fixed an issue causing ATV to slide down hills spiratically when parked on a hill
Fixed an issue causing ATV to rollback after running out of gas

User Interfaces
Fixed an issue with the server browser showing the wrong region
Fixed an issue that prevented being able to scroll chat
Fixed an issue causing HUD quickslots to not display custom slots

If you haven't already, join our discord at https://discord.gg/xera for the most up to date information and to connect with our team.