Introducing: Monsters

Irid Novo station once was one of the most advanced space frontiers of human civilization. But after the Merge decimated the universe as we know it, the only living things that are left aboard it are rotting husks of human beings, wandering around in pain and angry despair.
In Hellpoint, you will encounter nearly two dozen unique enemy types, some of which will have several level-based variations, one deadlier than the other. Let's have a peek at some of these malevolent creatures you will face on April 16.
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[h3]The King of Nothing[/h3]
Individuals who were particularly inclined to submit to fear and suffering were selected by the Daemons to connect with pure agony and inflict it unto others. After the Merge, the twisted bodies of the Tool Victims were held up and transpierced at multiple locations with occult receivers, a crown of anguish perpetually soldered to their head. Like kings of nothing, they roam the hallways of Irid Novo, ready to channel the power of their master in an unsettling spasmodic episode and expulse flaming projectiles of rage on any passerby that remotely inspires hope.
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[h3]The Guardian of the Forlorn Keep[/h3]
The main designer of Irid Novo’s architecture style, Yael Unstiga Nevor, secretly held an admiration for the classical culture trends that seemed to reoccur cyclically every time humanity entered a flourishing period of its history. Certainly, he was not allowed to demonstrate this in the pure Brutalist style of his greatest work, but with subtlety here and there a touch of the cultures of old could be noticed by the knowing eye. The design of the Sentinel of the Embassy greatly impressed his superiors, their arresting stature imposing authority and their majestic knightly inspiration reminiscent of the era of honor. The soft cloth helm it wears sucked into their face evokes soulless anonymity and the suffocating sense of wasted creativity resented by its creator.
It was never supposed to activate into duty, but the events of the Merge brought them in action and even corrupted their nature in various ways. Dozens of Sentinels now patrol the halls of Irid Novo’s most prestigious building, not particularly cognizant of the threat that they face or the people they should protect.

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[h3]The Worshipper of the Oldest Truth[/h3]
Daemons are the side product of suffering, cursed by God to eternally remind souls of the consequences of their ignorance. They incarnate both the source and the sink of torment, reveling in the fire that scorches the nerves and pushes life in motion. Their thirst is endless though, and like shepherds they lead their flock and cull the herd, the burnt skin of their back sliced and stretched, nailed to a broken altar of omega. It is up to every man to fend off Daemons that clings to existence and feed on pain, fear and despair.

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Hellpoint, an occult action/RPG in outer space, is due for release on April 16. Wishlist and follow it to be updated with all the latest development news:
https://store.steampowered.com/app/628670/Hellpoint/