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Hellpoint News

Beta 0.167

9:00PM October 1: Build : Beta - 0167 - 19390

- Fixed icon and blueprint for Major Jester suit
- Fixed an issue where dismantling multiple copies of the same item would increase the reward each time
- Fixed an issue where the Ring Puzzle would fail to open a gate
- Moved some HUD items to be withing a 90% safe frame (PS4/X1 TRC)
- Final mixer version; drastic CPU boost
- Fixed an issue with the "pet"
- Turn off the current scene audio when triggering a loading

Beta 0.166

9:00PM September 27: Build : Beta - 0166 - 19350

- Fixed an number of issues with Nemundis
- Reworked how audio is mixed, should provide a noticeable performance boost for lower end CPU
- Added Achievements
- Changed how data is preloaded, should offer a faster loading of the game
- Reworked how dismantling items is performed. Multiple items can be dismantled at once.
- Fixed a character sliding issue when jumping and interacting with objects
- First PS4 build!

Beta 0.165

9:00PM September 19: Build : Beta - 0165 - 19217

- The Eyes work once again
- Fixed an issue making the firearms/catalysts unable to level up and unlock different projectiles
- Number of material fixes
- Made sure dead people don't talk

Beta 0.164

9:00PM September 18: Build : Beta - 0164 - 19171

- Revamped the targeting
- Number of fix for the Eyes
- Added life to animation when idling
- Linux version updated

Beta 0.163

9:00PM September 17: Build : Beta - 0163 - 19140

- Number of bundle fixes (shader, audio)
- Made bundle caching occur async
- Fixes secret doors in Low City
- Make boss aggro as you step through the fog gates
- Flagged and optimized all audio sources
- Lot of baked collision
- Lot of axion tweak (scaling)
- Rework of the Hostess