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Hellpoint News

Beta 0.148

7:00PM August 13: Build : Beta - 0148 - 18198

- Optimization in zone detections
- Fixed an issue with environmental boxes
- Fixed an issue with scrolling view (Item selection, settings, inventory)
- More audio
- More lore
- Tweaks on hit boxes; many offhand attacks now work

Beta 0.147

7:00PM August 9: Build : Beta - 0147 - 18130

- Fixed a lot of minor issues in Palace
- Fixed an issue where enemies coming out of walls wouldn't play their animation
- Fixed an issue where turning off dynamic shadow wouldn't really turn them off
- Fixed an issue where distant enemies might start flying around and get stuck in walls
- Fixed an issue where the axion spot of previous life would spawn even with 0 axion
- Updating engine version broke all cloth. We will redo them in the upcoming days.

Beta 0.146

7:00PM August 8: Build : Beta - 0146 - 18106

- Fixed an issue with armor and weapon visibility on death
- Upgraded to new version of engine
- Switched to progressive garbage collector
- Lot more audios!

Beta 0.145

7:00PM August 7: Build : Beta - 0145 - 18060

- Fixed an issue with audio duplication
- Fixed an issue with audio positioning
- Fixed an issue with double doors in Arisen boss fight
- Fixed an issue where shadows would stop updating
- Fixed a sectorization issue on characters
- Major rework of stat bonus and upgrade chip scaling

Beta 0.144

7:00PM August 5: Build : Beta - 0144 - 18002

- Fixed some switch and elevators
- Fixed an issue with audio spawning
- Reworked the realtime shadow blending algho
- Fixed an issue where the camera could become "unaligned" while using firearms
- Can switch targets using the mouse