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SEQUENCE STORM News

Update 1.3.1h

1.3.1h
- Added an announcer volume setting.
- Fixed a bug where "power max" could be narrated repeatedly.

Olokun Dive! Campaign Testing Changes (for supporters)
- Using the J and K keys or right stick to navigate will skip already played missions.
- The grid location of missions is narrated.
- Fixed a couple of crashes.
- The mission grid saves its state between sessions.
- The player's health is saved between sessions.
- The mission grid resets on death.
- Added some new mission modifiers: Misses cost credits, speed boost disabled, hyper drift disabled.
- Added a new mission type: Pace car race.
- The quality filter missions now judge each section of the track separately.
- Missions can now have a randomized track.

Update 1.3.1f

Update 1.3.1f
- Started adding support for the new expansion testing. The expansion alpha build zip will be released later today.
Check here for more info: https://igg.me/at/sequence-storm-olokun-dive

- Fixed a bug where narration would stop when scrolling a lot in the song editor.
- Fixed a bug where the scroll speed was not being saved properly.
- Fixed a bug where the pause menu could have items repeated.

Update 1.3.1e

- The pause menu is now usable with the mouse.
- Fixed many bugs to do with using the mouse on the rig upgrades menu.
- Added a close button to the game settings menu.
- You can now get past the mission loading screen by clicking anywhere on the screen.
- Fixed the large ad banner on the title screen not working when narration is on.

Update 1.3.1

- Added a new screen to the new game process which asks the player how many rhythm inputs they want to use.
- In the new game process, no longer ask the player which game mode they want to use when not using narration.
- Fixed a number of bugs and awkward pauses in the first two tutorials when not using 9 inputs.
- Fixed a bug where the announcer could be too loud if you have turned down the music volume.

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