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Tannenberg News

FRONTLINE NEWS: New map teaser!

Things have been fairly quiet on the Eastern Front, at least to the casual observer. Rest assured that we're busy behind the scenes! Today we bring you details about an upcoming community event, some of our favorite recent screenshots by players, and... a teaser image of the new map that's on the way!

Mist and fog galore in these player screenshots!

We weren’t thinking of any particular theme when we chose our favorite recent combat photography, but it looks like we had vapor on our minds. Enjoy these gas and smoke filled screenies - let us know which you like most in the comments!

Gas amidst the trees in this screenshot by Lt. Melon.

Mist and gas by the water in this shot by sebalechef.

A close encounter, taken by Tom Grump.

First Battle of the Marne 1914 (20th October 2019)

Epic bayonet charges, leaving trenches on command, artillery preparations before an attack, execution rules and more await you at this event!

If you're looking for something a little more organized than your regular match, these community run re-enactment events are the way to go!

Read more and how to sign up in this thread!

A team shot of some of the players from a previous event!

And, last but not least...
...a gunner’s eye view of the new map!

Gather under the Latvian flag!

The free Latvia expansion is live!

Join the Latvian Riflemen defending their homeland or attempt to break their defensive positions in the sand dunes and marshes of the new Baltic map! To celebrate today’s release, Tannenberg is 50% off on Steam!
https://youtu.be/WsfSaPbK5QQ
Face the Latvian Riflemen

The Latvian Riflemen are a support squad equipped primarily with the Type 30 and Type 38 Japanese import rifles and older repeating Winchesters. They are renowned for their composure under fire, and their NCO ability can remove weapon sway for 30 seconds, allowing perfect shots by skilled players in the squad at key moments in battle. For trench assaults they carry plenty of grenades and a few squad members carry the iconic US M1911 pistol.



Welcome to The Baltic

Sand dunes, marshes, and swamps form the environs of the new Baltic map. Wooden fortifications and sandbag positions line the water edges, overlooking pontoon bridges and fords. The land is mostly flat, so you’ll need to make good use of cover to avoid enemy fire.



New rifles, special grenades, and a pistol

The Entente factions get three new non-native weapons in this update - the Japanese Type 38 rifle is more modern than the Type 30 already in the game, the Vetterli M1870/87 is a 4 shot Italian rifle converted from the single shot version, and the M1911 pistol needs no introduction!

In addition to these firearms, there are two new types of grenade - the German Nebelbombe smoke grenade and Russian M1917 Chemical grenade. These can be used to deploy smoke or gas clouds while attacking or defending without the need for a telephone to call in a barrage from artillery.



NCO leadership abilities

Another exciting feature in the expansion is NCO command powers. They can already use field telephones to call in support from artillery or aircraft, and to give movement orders, but now they can also activate special leadership boosts for a limited time.

Here are two examples from the new Latvian Riflemen and the last squad we added - the Bulgarians.



Squad levelling overhaul

Today’s update significantly changes how squad levelling works. The system we had in place did not feel right as it was unclear why/how your level increased and for some users it was difficult to achieve and stay at a high level. To counter this we have chosen to overhaul the system and replace it with something that is more clear and rewarding.

Previously, you earned co-op squad XP with each squad member which resulted in the final squad level. Under the new system, every player has an individual squad level for each type of squad. The level of a squad in-game is simply equal to the combined squad levels of each player in the squad - so a Tommies squad with two players who have a Tommy squad level of 10 and two players who have a Tommy squad level of 15 would have a total level of 10+10+15+15 = 50.

This also means that you can reach a level 100 squad playing by yourself, and if there is any player within your squad who has level 100, the squad will be level 100.

For those who have worked hard to reach a high level in the legacy system, have no fear! We've also made sure that the stats of the legacy system still function as well - anybody who reached a level 100 squad with their friends under the previous system will still see a level 100 squad when they play with those same friends, even if their squad level under the new system would be lower! The legacy system kicks in after a legacy squad level of 10+. It is, however, no longer possible to level through the legacy system.

Unity version update, and more.

The update also brings an update to the latest version of Unity (2019.1) and some other bits and pieces - you can read the full changelog on the forums. A few of the most interesting updates include:
Overhauled squad levelling system
Weapon stats sorting (i.e. kills, minutes played etc.).
Added settings option to make some UI text elements larger (i.e. in-game text chat).
Optimized spawning of bots, especially for the player that's controlling them.
NCO abilities are now displayed in a new icon to other squad mates.
Finally, a giveaway...
Would you like to win a copy of Tannenberg, for yourself or a friend? It just so happens that we’re running a giveaway right now - all you need to do is tell us over which dates you think the Christmas Battles, in which the Latvian Riflemen fought so hard, occurred. Let us know on Twitter or Facebook!

Let us know what you think of the new content!

FRONTLINE NEWS: Free expansion arrives July 24th!

Five days left...

Mark your calendars and get ready to jump into the fray on a new battlefield with a new squad and new weapons! With less than a week to go, it's time to ramp up the teasers. Without further ado:

German troops in battle… but who are they fighting?

A comparison image from one of the new rifles in-game (left) and a reference photo (right).

A screenshot from the new map. What do you think of the terrain?

NCO abilities

Another new feature of the expansion will be NCO abilities for each squad! In addition to calling support via field telephones and giving movement orders, the NCO of each squad will have a special leadership power which can aid their team or will boost their squad for a short time. Take a look...



We’ll leave you with another comparison image, this time of the map itself.

FRONTLINE NEWS - New combatants coming soon

A new squad is on the way…

As you probably all know by now, a new squad is going to be added to Tannenberg in the next update, along with a new map and more weapons - if you missed it, we showed off some new grenades in this Frontline News post from a few weeks ago.

Today we’re looking at the human element of the coming expansion...

It’s important to keep your head warm, even under threat of gas attack.

For this image, we’ve censored his collar patches - we wouldn’t want to make things too easy for you all!

If you couldn’t tell from the above images, the new squad will join the Entente faction. They will be a support squad making generous use of imported rifles and a rather famous pistol. As a fighting unit, they didn’t exist at the start of the war, but formed quickly once given permission to do so.

Combined with teasers on our Twitter and Facebook pages, we’re sure you can figure out the squad.

Good luck!

Game Update - Full Controller Support and a teaser!



Full Controller Support

Today brings a new update for Tannenberg which implements full controller support (controller fans let us know how it feels!) as well as adjustments to team balance. Some of the most notable changes below:
Full controller support!
New custom match options: set the year, Entente squad, Central squad, ability cooldown duration, friendly fire and friendly fire penalty.
Players can't join the larger team, max player count difference is set to 2.
When squad/team mates use your placeable/carryable, you'll now receive points.
Fixed haystack collision near the farmhouse in Prussia.
As always, check out the full changelog on the forums!

Team Balance

The community has let us know there are sometimes issues with team balance when players join the team that’s already winning. In this update we have fixed a bug which allowed people to switch to the smaller team via the scoreboard when in-game, and implemented a change which will prevent people joining the larger team, limiting the maximum difference in human players to 2.

Where is this?
Hmm…