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Tannenberg News

FRONTLINE NEWS - New combatants coming soon

A new squad is on the way…

As you probably all know by now, a new squad is going to be added to Tannenberg in the next update, along with a new map and more weapons - if you missed it, we showed off some new grenades in this Frontline News post from a few weeks ago.

Today we’re looking at the human element of the coming expansion...

It’s important to keep your head warm, even under threat of gas attack.

For this image, we’ve censored his collar patches - we wouldn’t want to make things too easy for you all!

If you couldn’t tell from the above images, the new squad will join the Entente faction. They will be a support squad making generous use of imported rifles and a rather famous pistol. As a fighting unit, they didn’t exist at the start of the war, but formed quickly once given permission to do so.

Combined with teasers on our Twitter and Facebook pages, we’re sure you can figure out the squad.

Good luck!

Game Update - Full Controller Support and a teaser!



Full Controller Support

Today brings a new update for Tannenberg which implements full controller support (controller fans let us know how it feels!) as well as adjustments to team balance. Some of the most notable changes below:
Full controller support!
New custom match options: set the year, Entente squad, Central squad, ability cooldown duration, friendly fire and friendly fire penalty.
Players can't join the larger team, max player count difference is set to 2.
When squad/team mates use your placeable/carryable, you'll now receive points.
Fixed haystack collision near the farmhouse in Prussia.
As always, check out the full changelog on the forums!

Team Balance

The community has let us know there are sometimes issues with team balance when players join the team that’s already winning. In this update we have fixed a bug which allowed people to switch to the smaller team via the scoreboard when in-game, and implemented a change which will prevent people joining the larger team, limiting the maximum difference in human players to 2.

Where is this?
Hmm…

FRONTLINE NEWS - Special Grenades Teaser



New types of grenade and the Steam Summer Sale!

The next free expansion which will soon be arriving for Tannenberg will introduce some new types of grenade which will provide new tactical options, which we’re excited to reveal below. You can see our update plans in our roadmap!
Plus, don’t forget that Tannenberg is 50% off right now in the Steam Summer Sale, and Verdun is 60% off!

Now, on to the grenades!

German Type N Nebelbombe.

Smoke is often overlooked as a battlefield tool. When your job is to capture a location, you don’t need to kill every enemy present before moving in - when sniping at range the position will usually be reinforced anyway by the time you get there. It’s often better to aggressively take the point, then defend against counter-attacks while clearing out any stragglers. This is where smoke can be very useful! Use it to cover your advance on a trench, block the line of sight of an enemy HMG, or just sow a little confusion in the enemy lines.

The M1917 Chemical grenade.

Gas is also very useful in an attack to disorient and weaken defenders, but it can be challenging to coordinate the artillery barrage with the attack itself. Carrying gas in grenade form allows you to more easily surprise your enemies and make sure you advance just as they are hurrying to fit their gas masks.

This screenshot by The Lion Sachiko nicely features both gas and smoke - fired from artillery for now! Better watch out for a flanking attack from that right hand side...

That’s all for today! Feel free to come chat about possibilities for the upcoming new grenades on our Discord channel!

See you next time!

Game Update - May 20th



Today brings another update for Tannenberg! We also have a nice new video to share with you...

New Maneuver mode tutorial video

We made a tutorial video to explain how the Maneuver game mode works. Great for new players, or if you want to explain the game to a friend. Check it out:
https://youtu.be/zTDb4VGZZ10
In-Game Tutorials

There are also new tutorials added which show up as you play, explaining the basics of things like squad loadouts, NCO abilities, and the server browser.

One of the new tutorials in battle!

Custom Match Settings

To make life easier on folks setting up custom matches, we have now added menu UI for some gameplay options which were previously only available via console commands, including bot difficulty!



Updates

Today sees the release of a new update for Tannenberg, with a bundle of tweaks and fixes. A few of the main points are:
Death animations are enabled again.
Fixed melee lock-on getting stuck when switching weapons during melee
Fix to Support Menu (Telephone etc.).
Vision of bots using HMGs is no longer blocked by the shield.
Fixed full match filtering.
As always, if you want to know everything you can read the full changelog on the forums.

Don't forget to check out the roadmap to see what else is coming up later this year too. A new squad and map are in the works!

Console releases announced

We recently announced that Tannenberg will be coming to Xbox One and PlayStation 4. It will be after the major update coming for Verdun on consoles. We almost have full controller support in the Steam version of the game!

We’ll release more details soon...

The pack has withdrawn… for now

Farewell to wolves!

It's been a few weeks since the end of the Wolf Truce event. Many soldiers were eaten, many wolves were slain. Now the survivors have retreated to their dens. Will they return? Who can say...



How many of you managed to get the Wolf Truce medal? In the past, most of our special event medals were awarded for being present, or for something outside the game such as the two minute silence. This time, you needed to call and hold a truce in an actual battle.

We knew this would be a challenge, but perhaps still underestimated things! Lots of people tried to organize the truce, but one stray shot (or uncommunicative loose cannon) ended many truces within the first minute! Perhaps a little more grace to allow a few shots before declaring the truce failed would be a good idea…

Speaking of good ideas, thanks to everyone who posted suggestions and comments on the wolves. While we don’t know exactly what the future will hold, we’d certainly like to see the wolves return to Tannenberg at some point in the future, and there are lots of good ideas on how to improve the experience.

Tannenberg on console!

We can reveal that the Eastern Front is coming to consoles! It will be released on both Xbox One and PlayStation 4. More details will follow closer to release!

The Verdun console update is also progressing nicely and will be arriving in Q3 of this year, before Tannenberg is released on consoles.

Wildlife Photography

There were a whole lot of nice screenshots taken from the event - we’ve picked out just a few of our favorites below:

This screenshot of utter carnage by kill_me.

Incredible action shot by Natu!

Helloooooo! By Kolbasnik98.

And finally one more pile of wolves by DumpTruck. Did he move in to take the screenshot afterwards, or did he actually stand his ground as the wolves came at him from all directions?

That’s all for today! Progress continues at a steady pace on the map and squad featured on our dev roadmap, and work on the big Verdun console updates and the new UI are also going well. Until next time!