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CarX Drift Racing Online News

Update 2.13.0

General
  • New mode: TOP-32 championships
  • Inactive players automatically dismissed from multiplayer rooms
  • Additional game branch with improved optimization and protection from hacking and modifications
Cars
  • New car Thor E8
  • New car Mira
  • New Street Tuners DLC body kits for the Wutend, Wellington S20, and Wanderer L30
  • New ProFlow body kits for the Phoenix NX and Wellington S20
  • New SharkNose body kit for the Hummel
  • Fixed car model bugs
  • Fixed the issue with saving negative values for the Engine Tune-Up parameter
  • Corrected aerodynamic force, pressing cars against the road surface, for the Racing modification
Graphics
  • New loading screen
  • Fixed preview for BSB rims
Gameplay
  • New mechanism for painting body parts separately
  • Improved collision sensitivity in XDS modes
  • New Street Tuners DLC sticker pack, plus 3 new free sticker packs
Sounds
  • New soundtracks added
  • Improved sounds and music being switched on/off incorrectly
Controls
  • Fixed the issue with FFB turning off when entering a test track in the dynostand
UI
  • Initiation speed in XDS modes and the dynostand are now displayed in the imperial units (mph) as well
  • Small tweaks to the singleplayer interface in Time Attack mode
  • Fixed issues with the interface disappearing
  • Fixed incorrect display for the interface after switching to free camera mode


In case you want to change your version for one with playable mods please follow these steps:

1. Choose CarX Drift Racing Online in your Steam library
2. Right click on game’s name and choose “Properties”


3. Choose “Betas” and select the “Moddable - Public moddable branch” version in the “Select the beta you would like to opt into” tab.

PTR 2.13.0 (v.5)

General
  • Steam screenshot saving fail has been fixed.
Cars
  • Incorrect display errors related to liveries located on DLC bodykits have been fixed
  • Car's stand displacement has been fixed
Graphics
  • New flag has been added to the Flags stickerpack
  • Sticker's color incorrect color display has been fixed
  • Small texture fixes on St. Petersburg map
UI
  • Lack of refreshment color's slider when choosing saved colors has been fixed
  • Small fixes for "Connected devices" tab
Multiplayer
  • Notification for chaser's fault crash has been added for leaders in the championship
  • Start of single race when opponent's long time loading has been fixed
  • Closing championship window errors have been fixed
  • Additional work on player's collisions turned off on muliplayer

PTR 2.13.0 (v.4)

Attention: DLC content is temporarily available only on the PTR version. With the release of the update to the main server, the DLC will be available to everyone.

Please note that separate body painting will only be retained on PTR 2.13.0 v.4. When downgrading, the saved colors will be reset to the default.
Recommend you to write down the hex codes of your colors.

General
  • Prepared a New Year's garage
  • New DLC "Street Tuners" (sticker pack), as well as 3 new sticker packs
Cars
  • Added new cars Mira and Thor E8
  • Added new ProFlow bodykits for Phoenix NX and Wellington S20 vehicles
  • Added new SharkNose bodykit for Hummel
  • Added new DLC bodykits "Street Tuners" for Wutend, Wellington S20 and Wanderer L30 vehicles
  • Downforce Adjustments for Racing Mods
  • Fixed non-saving of the negative engine boost value
Graphics
  • New loading screen
Gameplay
  • New mechanism for separate coat a paint job on a car parts
Audio
  • Improvement of incorrect on/off music and sounds
UI
  • Fixed incorrect display of the interface after switching to a free camera
Multiplayer
  • Improved the logic of the formation of the championship grid
  • Fixed a bug with premature stage change in TOP-32


We would like to draw your attention to the changes in the championship grid:

If there are not enough participants in it to form the full stage, but all these players have qualified (having received more than 0 points), then the championship will start, rounded up in bigger side.

For example, we have 11 players entered the championship. All conditions are met. Now they should get into the TOP-8. But there are not enough places for everyone. So the game will launch the TOP-16 grid, where the pairs will be formed in accordance with the current formation rules.

PTR 2.13.0 (v.3)

General
  • Added a new separate branch of the game with protection against hacking, modification and improved optimization
Gameplay
  • Improved collision sensitivity in XDS modes
UI
  • Added an indicator to the online races of the championship, if the race is started without an opponent
  • Added active controller icon to championship races
Multiplayer
  • Changed the logic of the formation of the championship grid
  • Fixed bugs when entering the championship list
  • Fixed incorrect display of the opponent's adhesion in the championship
  • Fixed a bug where the player could not participate in the doubles races in the TOP-32
  • Fixed errors when sending applications for participation in the TOP-32 championship

PTR 2.13.0 (v.2)

Graphics
  • Fixed the icon with the image of some disks of the BSB category


Control
  • Fixed disabling FFB when entering a test track


UI
  • Improved display of points in the postcombat of a network race of the championship
  • No duplication of the passed attempt in the championship training
  • Fixed bugs related to hiding of the interface


Multiplayer
  • Added function to limit tire grip in championships
  • Added the ability to select a server in championships
  • Changed the order of the stage "3rd place" and "Final"
  • Removed the ability to respawn a car in championships
  • The ability to register and change the car has been removed at the time of summing up at the registration stage of the championship
  • Improvements with obtaining achievements in championships