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Tales Of Glory News

Tales Of Glory - Final release - Out of EA - May 30th

Hey All,

On May 30th 2017, Tales Of Glory was first released on Steam in Early Access.

After 3 years of hard work, and thanks to the continuous support of the community during all these years, here we are :

Tales Of Glory will be officialy released on May 30th 2020. including the whole campaign & the full physic large scale battles.

I hope you'll enjoy the game as much as i loved working on it, creating something wich is definitely not some AAA title, but still pretty unique.

Also, going out of EA doesn't mean the game won't be updated anymore. I'll be mainly working on Tales Of Glory 2 after release but i still have some ideas for TOG 1.

Also, to celebrate the official launch, i'll be distributing on may 30th, free Tales Of Glory keys on Discord throughout the day.

So be sure to join the Discord server here : https://discord.gg/nmVPjQb


Cheers,

Jay / Unityraptor

BETA Contest - 100k DeathToll - Free TOG Keys Giveaway

Hey All,

Now that the leaderboard is live on Beta, keeping track of everything, i'll be organizing a free TOG keys giveway on Discord as soon as we reach a global 100k npcs slaughtered in TOG by any means.

TOG Discord : https://discord.gg/nmVPjQb

Have fun,

Jay

FULL PHYSIC UPDATE + CAMPAIGN - OPEN BETA IS UP

Hey All,

3 years ago, on May 16TH 2017, the first build of Tales Of Glory was pushed on Steam.

After 3 years of hard work, i'm proud & happy to tell you that the Beta is up and open to public for campaign & full physic combat.

To acces it, simply optin to BETA branch in Steam.

This version will be the one used for going out of early access in a few weeks.

This will not be the end of Tales Of Glory though, and the game will still be updated once it's fully out.

I hope you'll appreciate the game.

Thanks for your support during these 3 years.

Cheers,

Jay

PS : Note that on some computers, a unity engine bug may lead to random crash. I'm waiting for the engine to be patched in the next few days. TOG will be updated as soon as it's out.

Physic update in open beta this weekend

Hey all,

I'm pleased to announce that the TOG physic update should be released in beta this weekend.

There's still some minor bugs corrections and enhancements to be done, but everything is fully playable, including the campaign in physic mode.

What to expect :
- Full physic with almost no perf loss so you should still be able to play with the same number of npcs on the field
- Rewritten pathfinding & combat AI with enemies able to really parry/block your blows
- Alongside physic, rewritten weapon handling + New combat moves like head smashing on wall, stabbing , weapons getting stuck in enemies, etc
- Rewritten infiltration engine for infiltration missions, including Light/Shadow impact on enemies sight distance
- Rewritten audio with more than 500 new sound effects + impact driven sounds
- Graphic upgrade for a lot of maps
- New Villagers AI + full physic villagers + tavern fights in campaign

So, to sum up, it's a brand new Tales Of Glory game hitting beta this weekend.

Hope you'll like it

Jay

Somes pictures :


















Showcasing current Alpha

Hey all,

As promised, here is a quick video showcasing the current alpha with full physic

[previewyoutube][/previewyoutube]

Hope you'll like it

Jay