Spire of Sorcery – dev stream
We are live with our weekly stream! The first half of our stream will be in English and right after it ends we'll switch to Russian. Please accept our apologies that our streams aren't available in other languages.
Today we talk about player actions in regard to various game events, and the consequences of such actions: both predictable and not predictable. This is relevant to our overall approach to randomness as a part of the game’s overall design: we like what we call “controlled random”, and we dislike what we call “random for the sake of random”.
If you would like to join us, you can watch the stream on the following platforms:
Steam: Steam page of Spire of Sorcery
Twitch: https://www.twitch.tv/charlieoscardev
YouTube: https://www.youtube.com/CharlieOscarBiz
The recordings of our previous streams also available at our YouTube channel.
Today we talk about player actions in regard to various game events, and the consequences of such actions: both predictable and not predictable. This is relevant to our overall approach to randomness as a part of the game’s overall design: we like what we call “controlled random”, and we dislike what we call “random for the sake of random”.
If you would like to join us, you can watch the stream on the following platforms:
Steam: Steam page of Spire of Sorcery
Twitch: https://www.twitch.tv/charlieoscardev
YouTube: https://www.youtube.com/CharlieOscarBiz
The recordings of our previous streams also available at our YouTube channel.