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Spire of Sorcery News

Spire of Sorcery – dev stream

We are live with our weekly stream! The first half of our stream will be in English and right after it ends we'll switch to Russian. Please accept our apologies that our streams aren't available in other languages.

Today we talk about player actions in regard to various game events, and the consequences of such actions: both predictable and not predictable. This is relevant to our overall approach to randomness as a part of the game’s overall design: we like what we call “controlled random”, and we dislike what we call “random for the sake of random”.

If you would like to join us, you can watch the stream on the following platforms:

Steam: Steam page of Spire of Sorcery
Twitch: https://www.twitch.tv/charlieoscardev
YouTube: https://www.youtube.com/CharlieOscarBiz

The recordings of our previous streams also available at our YouTube channel.

Character parties



At the moment, Spire of Sorcery is already in the period of Limited Early Access. You can find more details about accessing that version of the game on the dedicated forum of the project. The general Early Access release at this time is expected in H1 2020.

Every week on Wednesdays, we broadcast development streams where we show the latest version of the game and explain which content and features, we currently work on. Our goal is to be completely transparent with you about the state of the project, as well as to get any feedback that you may give us after seeing us play the current version of the game.

[previewyoutube][/previewyoutube]
We broadcast every Wednesday around 22:00 Tokyo time / 21:00 Beijing time / 15:00 Berlin time through Charlie Oscar's account on the following platforms:

The recordings of the earlier streams are available at our YouTube channel as well as on the game’s Steam community hub.

_________

Official Discord server Official forum

Spire of Sorcery – dev stream

We are live with our weekly stream! The first half of our stream will be in English and right after it ends we'll switch to Russian. Please accept our apologies that our streams aren't available in other languages.

Today we talk about parties: do they have a leader? can several parties be in the same hex on the map? and how fast does each party move? Over the last two months, we went through a number of options before settling on the concept that’s currently already in production.

If you would like to join us, you can watch the stream on the following platforms:

Steam: Steam page of Spire of Sorcery
Twitch: https://www.twitch.tv/charlieoscardev
YouTube: https://www.youtube.com/CharlieOscarBiz

The recordings of our previous streams also available at our YouTube channel.

Battles & Much More Magic



At the moment, Spire of Sorcery is already in the period of Limited Early Access. You can find more details about accessing that version of the game on the dedicated forum of the project. The general Early Access release at this time is expected in H1 2020.

Every week on Wednesdays, we broadcast development streams where we show the latest version of the game and explain which content and features, we currently work on. Our goal is to be completely transparent with you about the state of the project, as well as to get any feedback that you may give us after seeing us play the current version of the game.

[previewyoutube][/previewyoutube]
We broadcast every Wednesday around 22:00 Tokyo time / 21:00 Beijing time / 15:00 Berlin time through Charlie Oscar's account on the following platforms:

The recordings of the earlier streams are available at our YouTube channel as well as on the game’s Steam community hub.

_________

Official Discord server Official forum

Skill Checks 101



At the moment, Spire of Sorcery is already in the period of Limited Early Access. You can find more details about accessing that version of the game on the dedicated forum of the project. The general Early Access release at this time is expected in H1 2020.

Every week on Wednesdays, we broadcast development streams where we show the latest version of the game and explain which content and features, we currently work on. Our goal is to be completely transparent with you about the state of the project, as well as to get any feedback that you may give us after seeing us play the current version of the game.

[previewyoutube][/previewyoutube]
We broadcast every Wednesday around 22:00 Tokyo time / 21:00 Beijing time / 15:00 Berlin time through Charlie Oscar's account on the following platforms:

The recordings of the earlier streams are available at our YouTube channel as well as on the game’s Steam community hub.

_________

Official Discord server Official forum