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Soldat News

Soldat 2 Demo



Soldat 2 will be soon available in Early Access. Meanwhile you can play the Soldat 2 demo for free! Enjoy a singleplayer experience with One Man Army and Capture The Bases before the multiplayer release this quarter.

If you want to be alerted for future news, such as the game release, please wishlist the game on the Steam store page.
https://store.steampowered.com/app/474220

Watch the trailer:

[previewyoutube][/previewyoutube]


We're working hard on polishing the game for its multiplayer release, so if you have any feedback do not hesitate to post on the official Steam forums or the Discord.



Follow Transhuman Design on Twitter.
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All Soldat moves are possible in Soldat 2 and more!
For a full list click here.









SCTFL Sign-ups are now open

You can now sign-up your team to participate in the league's 30th season. Also, make sure to check out this amazing teaser by our community member Fame:

[previewyoutube][/previewyoutube]

If you have any questions on the procedure of signing-up, make sure to read this post:
http://www.sctfl.net/forums/index.php?topic=56938.0

For anyone who is new to the competitive side of Soldat, make sure to check out our Discord:
https://discord.gg/soldat

The staff over there can assist you.

Come and join us in this epic battle!

Soldat is now available on Steam!

Dear Soldaters,

The moment many of us have been so patiently waiting for has finally arrived. We're happy to announce that Soldat has just been published on Steam!
The version on Steam is an improved version of Soldat 1.7.1. A full change-log will follow on the steam page once bugfixes are done.

We would like take this as an opportunity to wholeheartedly thank the developers team who invested so many hours into improving this game that we all hold so dearly.

Enjoy the spread the word!

Development Update

Dear Soldat friends,

It's that time of the year again. Today we present you with the tastiest bits from the world of Soldat Development. What? Development? Yes, you've heard that right. We know it has been a while since more information regarding the upcoming Steam release has been announced. What we want to give you today is an overview over the biggest features our developers are working on right now. Prepare yourself, because what you are about to read is nothing short of pure awesomeness.
New features

# New demo system


We will get a new demo system, that comes with a bunch of great benefits:

• The local position will be recorded at a higher frequency. The result is a better and more precise depiction of the players and much better demo quality

• The crosshair will be rendered for the viewed player.

• Servers also support recording demos now.

• You can jump to specific ticks of a demo with an easy "demo\_tick" command

# Polywonks - a new map editor


This beautiful piece of software is designed to make the life of all mappers a lot easier. There's a bunch of new features that will allow mappers to create new Soldat maps faster and easier. Oh, and it is also a lot sexier than other map editors.

The source code of the project is available at https://github.com/urraka/polywonks - Pull requests are welcome!

# Achievements, Stats and leaderboards


All stats gatherers rejoice! Soldat will come with a virtual candy store. The game will count your stats for you on all approved non-modded game servers. That includes the number of games you play, your wins and losses, your caps, your k/d, your kills per weapon. And this bag of treats comes for every single game mode. And the most amazing thing? The game will also have leaderboards, where people can compare their stats to all the other players. Now, don't complain if you go home with a belly ache after your most recent Soldat binge.

# Steam Workshop integration


The integration of the Steam Workshop will make the life of every content creator a thousand times easier. As with other games, they can share their content to the steam workshop and with a single click players will be able to install maps, mods and interfaces. Soon the hassle of setting up your customised Soldat interface will be just a faint memory in the back of your heads.

# In-game voice chat


If you are like us, you probably have missed the seraphic voices of your most beloved foes while playing the game. I have good news for you. With Soldat 1.8 you'll be able to hear them, thanks to the new in-game voice chat. This is also very useful for our competitive scene, as there's no need anymore for additional software to communicate through your microphone.

# SteamID replaces the old HWID


Instead of the old and problematic HWID system players will now be authenticated with their SteamID. The authentication of players on the gameserver will be much more precise with the new system. Some of you may ask now whether this means that you will be forced to use Steam to play Soldat?

# Steam and non-steam players


The answer is no. While we greatly encourage the use of Steam we do not want to restrict non-steam players from playing the game. Both player types are compatible and will be able to play together. However, please bear in mind, that server owners may opt to exclude non-steam players for their server.

# Global game bans for cheaters


Let's admit it. Nobody likes cheaters. Which is why we have come up with a way to tackle that problem in a better way. By banning the whole SteamID we now have a powerful tool to bar cheaters from playing the game entirely by removing them for the whole game for good.

# Steam Cloud support


This new feature will allow players to save their configuration files in the cloud. That means that from now on you will never have to fear losing your personal config, should you ever have to reinstall the game.

# Faster release cycles


And if all that you've read wasn't already enough, I've got one last savory piece for you. Soldat 1.8 will also come with a built-in auto updater. Thanks to this awesome tool new features can be implemented much faster.



Sounds great..but how far are we in that process?

Now, there's one last amazing piece of information we haven't told you yet. You might ask about how far all these features have progressed. The answer is: Except for the stats system, all these features are already done. That means Soldat 1.8 is in it's finishing touches and we are very close to the release of Soldat 1.8!


Devlog update (2018-12-21) Release date postponed

Unfortunately, the planned steam release at the end of the year will not take place. We are lagging behind due to the slow pace of work.

A new, specific release date will be announced at the beginning of January. We apologize to all those who have been waiting, we are almost at the finish line but we need some time to complete the whole thing.

We still have to finish:
  • New GUI (backend is almost complete and frontend is in the works) and its integration with the game. Soon we will show you how it will look like.
  • Steam integration (should be completed by the end of the year)
  • Release infrastructure
  • Alpha/Beta tests

and a few other minor things.

# Changes in the team

Due to the long inactivity, darDar has been removed from the Creative Team lead position and we are currently looking for his replacement.

# Maps Revamp put on hold

We have decided to put on hold Monsteri's maps revamp project due to lack of funds required for its completion, we would hopefully like to return to it after the new version release.

# We wish you a Merry Christmas and a wonderful new year!