Update Notes for October 23rd - Improvements, Balancing, & Bug Fixes!
Important: Easy Mode optimizations
- Time flies slower so less pressure
- Anling’s symptoms stay way shorter than before
Important: Fixed the issue that controller tips appear when there’s no controller connected
Combat fine-tuning (still WIP):
- Anling won’t accidentally attacking to the opposite direction
- Target Lock is improved - you won’t lock unexpected targets
Auto-aiming now is 360 degree (less demanding for control skills)
Fixed various balance issues with Disassemble, Recycle and Enhancement of the tools / weapons
Fixed the issue that Cody still easily gets shocked by zombies even after his skill upgraded
Other fixes
- Some text issues
- Fixed the bug in which the crowbar would disappear when used on the Factory gate
- Some minor issues with Cody’s skills
- Time flies slower so less pressure
- Anling’s symptoms stay way shorter than before
Important: Fixed the issue that controller tips appear when there’s no controller connected
Combat fine-tuning (still WIP):
- Anling won’t accidentally attacking to the opposite direction
- Target Lock is improved - you won’t lock unexpected targets
Auto-aiming now is 360 degree (less demanding for control skills)
Fixed various balance issues with Disassemble, Recycle and Enhancement of the tools / weapons
Fixed the issue that Cody still easily gets shocked by zombies even after his skill upgraded
Other fixes
- Some text issues
- Fixed the bug in which the crowbar would disappear when used on the Factory gate
- Some minor issues with Cody’s skills