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Cooking Simulator News

Update 6.0.11 is live

Hi Chefs!🧑‍🍳

Today's meal includes a brand new, tasty update going live right now! 🥞

Check out the patch notes below and enjoy 🥓

Changelog | 6.0.11

  • [Sushi] Fixed an issue where tempura disappeared from ingredients after placing them on nigiri (does not apply to very old saves)
  • [Sushi] Fixed an issue with the slicing cursor appearing in inappropriate contexts
  • [Sushi] Fixed an issue where special customers would not accept tempura-coated items
  • [Sushi] Fixed an issue where futomaki couldn't be placed on the smallest plate
  • [Sushi] Fixed progression adaptation for older saves
  • [Sushi] Fixed various UI issues, including in the contacts and recipes apps, and in the display of hints
  • [Sushi] Fixed an issue decorative roll placement on plates
  • [Sushi, Shelter] Fixed achievement-related issues
  • [Sushi] Grating a single wasabi root now provides more servings to be served with the dish
  • [Sushi] Fixed issues with recipe descriptions and their localization
  • [Shelter] Fixed a blocker issue in the tutorial
  • [Pizza] Fixed missing textures for eggplant, avocado, and red pepper in the spawners
  • [Pizza] Fixed an issue with the flour bag incorrectly positioning itself when pouring into the dough machine
  • [Pizza] Fixed an issue where the pizza oven would block
  • [C&C] Fixed an issue with the egg splitter interaction
  • [C&C] Fixed an issue with the dispenser UI
  • [Base & all DLCs] Fixed an issue with bottles being incorrectly positioned in context


Thank you, please, keep the feedback coming!

Cooking Simulator goes on sale!

[h3]Hi Chefs! 👨‍🍳[/h3]

Great news for those of you who wanted to build up their library of cooking goodness.

Cooking Simulator and its DLCs are now on sale! Get them up to 60% off!

  • Cooking Simulator is 60% off
  • Sushi DLC is 30% off
  • Pizza DLC is 50% off
  • Shelter DLC is 40% off
  • Cakes and Cookies is 50% off
  • Cooking with Food Network is 55% off
  • Cooking Simulator VR is 35% off


Enjoy your meal ;)

Ps. More news and fixes coming soon!

Cooking Simulator 6.0.10 update brings even more fixes

[h3]Hi Chefs! 👨‍🍳[/h3]

We're back with even more fixes for you. We're still hard at work on them, but there's something else on the horizon, keep an eye out for more news :)

The full patchnotes🥠:
  • Added half nori spawner to the sushi maki stand
  • Added a cute friend to keep you company, start a new save and find them by the radio
  • Fish Fanatic and Sushi Master achievements should properly unlock
  • Adjusted the position of pouring indicators for loose products
  • Squid fillet should be cuttable by the sashimi knife
  • Tempura should no longer disappear after cutting a shrimp in tempura
  • Disabled rice cooker interactions while cooking
  • Fixed detecting and scoring of recipes with thermally processed ingredients
  • Tamagoyaki and squid ring should follow properly the laws of physics
  • Fixed some issues that caused a save to not load properly
  • Fixed an edge case where saving at specific time would break the save
  • Fixed a bug that caused regular customers to not approach checkout
  • Shrimp tail should have proper colour

Cooking Simulator franchise is now on Steam Summer Sale!

[h3]Hi Chefs! 👨‍🍳[/h3]

We have another cool news for every kitchen lover out there! It's summer time😎, and with it comes Cooking Simulator on Steam Summer Sale 🌞



Also, a friendly reminder that you can now wishlist the upcoming Cooking Simulator 2: Prologue!



Patch 6.0.9 and a full changelog

[h3]Hi Chefs! 👨‍🍳[/h3]

We're back with even more fixes for you. Keep the feedback coming, as we're still hard at work on patching any issues out!

The full patchnotes🥠:

  • Rice should no longer disappear from the rice cooker
  • Products covered in tempura will now show appropriate name and icon
  • Whole tamagoyaki will no longer show that it’s usable for maki
  • Fixed a bug where after using shrimps on tempura bowl the bowl would get tipped over and the tempura would spill
  • Proper products should be unlocked in older saves after progression changes
  • Lifted containers should no longer catch objects from neighboring containers


Psssst... Keep an eye out for a small announcement tomorrow 😏