1. Cooking Simulator
  2. News

Cooking Simulator News

Cooking Simulator 2: Prologue Steam Page release + CS1 on Daily Deal

[h3]Hi Chefs! 👨‍🍳[/h3]

We have some fantastic announcement for you today, Cooking Simulator 2: Prologue's Steam page will be up today! 🎉

[previewyoutube][/previewyoutube]

Remember to wishlist the game and we'll see you in the kitchen 🔪 :)

https://store.steampowered.com/app/3038500/Cooking_Simulator_2_Prologue/

By the way, to celebrate that fact, we decided to discount Cooking Simulator in a Daily Deal - get the game at a crazy 70% off for the next 24h!

Patch 6.0.7. brings some much requested fixes

[h3]Hello again, Chefs! 👨‍🍳[/h3]
We are back at you with more fixes for both the Sushi DLC and the base game!

Here's the changelog for patch 6.0.7.:
  • Game should now properly unpause after the tutorial app is closed
  • The client will only request an item a full day after the recipe has been unlocked
  • Transferring rice between containers should now be simpler and more intuitive
  • Fixed the issues with the support for AZERTY keyboard layout
  • Rephrased multiple recipes description to adequately convey how they should be made
  • Tutorial videos should now play properly on Steamdeck
  • Special clients should now properly approach the checkout after loading the game
  • Fixed missing radio textures in sushi kitchen when player didn’t own Pizza DLC
  • Fixed multiple clients approaching a single checkout slot
  • Maki knife should now be properly positioned on knife block
  • You should now be able to finish the day in Pizza DLC
  • Recipes pinned to the phone view should be scrollable with mouse

We're back with another course: patch 6.0.5. is live!

[h3]Hello again, Chefs! 👨‍🍳[/h3]
We're back with even more fixes for the Sushi DLC

Here's the changelog for build 6.0.5.:
  • Fixes for the progression: adjustments have been made to the number of unlocked recipes and the exp requirements
  • The game's now paused during the tutorial videos
  • The newly unlocked recipes will only be ordered by the clients from the next day onward to give the player some space to learn the new dishes.
  • Customers will now accept Tamagoyaki
  • Fixes for AZERTY keyboard keybinds
  • Fixes for the ice in the tempura preparation
  • The rice will not fall through the plates and other solid objects anymore


This patch wouldn't be possible without all of your feedback, so please, keep it up!

Patch 6.0.4. brings a couple more fixes :)

[h3]Hello again, Chefs! 👨‍🍳[/h3]
As promised, we have a few more fixes for Sushi DLC today!

Here's the changelog for build 6.0.4.:
  • Fixed the achievements that required you to perform the same action a couple of times
  • Order completion time has been made longer
  • Event-activated tutorials: now, the tutorial video will pop-up in response to specific triggers, instead of players having to navigate their way to the correct video on his phone


We're not stopping at this, you can expect even more improvements soon(er than you think)!

Cooking Simulator Sushi DLC Update(s)

[h3]Hi Chefs! 👨‍🍳[/h3]
Thank you for all your feedback. We appreciate all of it and contributions to the development of our project. We're aware of the issues some of you are facing so we'll try to do some rapid fire fixes. You can expect at least two patches today, the first one is already out, the other one (or two) will come later today.

Here is the first one Changelog for Steam build 6.0.2:
  • Fix for Tamagoyaki recipe (list of ingredients needed according to what the player has available at the store/stage)
  • Fix for sentence logic in recipe descriptions
  • Added notification to the player when spawnners state in the pantry are replenished
  • Fix for incorrect text in rice and tempura preparation tutorials
  • Ambient audio change
  • Added radio
  • Fix for departing Sushi Oke + nicer rice mixing animation