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Car Mechanic Simulator 2018 News

[160beta] 1.6.0 OPEN BETA (PC version only!)



[160beta] 1.6.0 OPEN BETA

We are releasing patch 1.6.0 as a open beta for everyone (PC version only!)

To access beta follow these steps :

0) backup your save games (optional)

1) Go into game properties in Steam
2) Select BETAS tab
3) Enter password into beta access field :
cms18betapass

4) From drop down list below you should be able to choose "beta - Beta Test"
5) Close properties menu
6) Steam should now update your game and start downloading beta version (1.6.0)

You can report issues or ask questions here in this topic, or create new one with [160beta] addon in topic.

Changelog :
1.6.0
  • - new car Sceo LX550 with body tuning parts and 3 variants
  • - full controller support ( Xbox 360 Controller , Xbox One Controller, PS4 Controller)
  • controller need to be enabled in game options
  • - faster loading times between locations
  • - optimized ram usage
  • - fixed few memory leaks
  • - fixed bug with moving cars from garage to parking / parking to garage
  • - 5 achievements bug fixed
  • - changed liveries for Katagiri Katsumoto and Sakura Moon
  • - added missing turbo to Mazda RX7
  • - fixed tensioner position on 392 Hemi
  • - restoration bonus information in parking
  • - generate thumbnails now return to car editor properly
  • - fixed generating thumbnails for modded cars
  • - fixed smaller bugs


Regards
RDG Team :cms18engine:

Dodge Modern DLC + Patch 1.5.25.1



Check out new Dodge Modern DLC and patch 1.5.25.1 in which we added some new features (gamepad support coming in 1.5.26!) with some intense optimizations as well.
Game should work more smooth now on lower spec computers, and use much less RAM memory as well as VRAM memory.


Dodge Modern DLC includes 2 licensed Dodge cars:
- 2015 Dodge Challenger SRT Hellcat
- 2015 Dodge SRT Viper GTS

Dodge Modern DLC includes engines:
- V8 6.2 Supercharged Hemi
- V10 8.4 NA

DLC also includes tuning parts & liveries.

Changelog :
1.5.25.1
- Dodge Modern DLC
- new garage feature - you can now move cars from parking using in-garage menu
- you can now add inventory items into shop list by right mouse button
- reduced memory usage (up tp 50% less)
- faster loading times
- small bugfixes and improvements





https://store.steampowered.com/app/987050/Car_Mechanic_Simulator_2018__Dodge_Modern_DLC/

Porsche DLC

Hello everyone!



We are releasing another patch and long-awaited Porsche DLC. Check out those sweet boxer engines + one V10 for Carrera GT. We also added tuning parts for those engines, so you can jump straight into performance tuning.



Porsche DLC includes 4 licensed Porsche cars:

- 1993 PORSCHE 911 Turbo S (964) 3.6
- 1993 PORSCHE 911 RS America (964) 3.6
- 2016 PORSCHE 911 Carrera S (991.2)
- 2003 PORSCHE Carrera GT

Engines :
- Boxer 3.0 Twin-turbo 420 HP
- Boxer 3.6 Turbo 360 HP
- Boxer 3.6 260 HP
- V10 5.7 DOHC 40v

DLC includes Engine tuning parts (works with free Tuning DLC)

https://store.steampowered.com/app/947930/Car_Mechanic_Simulator_2018__Porsche_DLC/

Engine SWAPS + rims PAINTING + performance PARTS + Patch 1.5.22

Hello mechanics!




Long-awaited patch 1.5.22 is here! It was our longest beta so far, but we wanted this patch to be tested and packed with a lot of great content.
Check out new chrome paint for rims and body panels, engine swaps, new 60+ performance parts for free Tuning DLC, Korean language, more optimizations - you can enable low quality car shadows in options now - it will boost your game performance a lot with cost of little less detailed car shadows. There is more - go and explore :)

Changelog 1.5.22
- ENGINE SWAPS
- RIMS PAINTING
- added CHROME paint type to rims
- added CHROME paint type to cars/body parts
- Added over 60 new performance parts
- Added LOW QUALITY CAR SHADOWS into settings
- added KOREAN language
- engines have now unique names to help them identify
- UI improvements
- performance optimizations
- Fixed bug when after creating new profile some cars from different profile was deleted
- Engine swaps blocked in missions and customers cars
- updated Turkish language
- [mod] cars can now have missing body panels



What is next?

Well, we have upcoming Porsche DLC + patch with more optimizations. There were some request about adding additional rims into game so we want to address that also. We will keep you updated.



Discord Server

One more thing - we opened Discord Channel for all of you wanted to chat with us and CMS community. Make sure to join us there :

https://discord.gg/MQf6CcT

Thanks and have a blast with latest patch!

Ford DLC + Patch 1.5.20

Hello everyone!



We are releasing another patch and long-awaited Ford DLC!

https://store.steampowered.com/app/868280/Car_Mechanic_Simulator_2018__Ford_DLC/
In 1.5.20 we are focused on optimization (lowered ram usage, smoothed fps etc) and smaller bug fixes.

Ford DLC will give your game 4 new cars and 6 new engines (technically speaking 4 engines) to play with. We are more than curious to see modded cars with those engines.



Changelog :
1.5.20
- lowered RAM usage
- optimized cars loading time
- improved garage loading time
- jukebox memory leak fixed
- showroom optimization
- optimized shop generation
- Mayen M3 starter position fixed
- fixed dyno fans not animating
- fixed pause menu bugs
- photo mode depth of field range increased
- hp/torque information are now proper in create engine menu
- added "disable_post_processing" = param to custom map config
- added "render_distance" = param to custom map config