
Happy Birthday NASA from 60 parsecs away! That's right, NASA turns 60 this very month! Fellow astronauts from the Astrocitizen program wish their colleagues at NASA - National Aeronautics and Space Administration many exciting adventures and successful journeys across the universe!
It may be party time on Earth (or whatever is left for it), but we have not forgotten about the Astrocitizen crew stuck at the edge of space. A fresh portion of balancing updates, bug fixes and other adjustments to the game are now available for you to enjoy in your space shuttle. Have fun!
Thanks again to everyone for helping the game by reporting issues, sharing some great feedback and otherwise supporting us!
Remember you can always reach out to us with any problems you've encountered in 60 Parsecs!: either through the Steam forums or via the
[email protected] email.
Stay tuned for further transmissions!
+++ 05/10/2018 1.0.1.59 - Balance patch #2
FEATURES AND BALANCE:
- Tom Thomson's new trait - Hoarder
- Modified Remedies use to be more forgiving.
- Rebalanced Crafting (each recycled item now gives 5 Power, upgraded items give 30 units of respective resource).
- Added generic rewards to expeditions
- Guaranteed rewards are now removed from expedition descriptions after being collected.
- Limited Health ceiling on Hurt and Sick to avoid characters being Vigorous AND Hurt or Sick.
- Added sacrifice status handling
- Modified ending slides to include Sacrifice epilogues
- Fulfilled and hungry status new entry/exit status texts
- Flux capacitor event reclassified as a "hard" event
- Expeditions locked when captain alone
- Added tooltips for expedition items
- Added tooltips for rationing remedies
- Added tooltips for game modes in the menu
- Traitor story chain timing change
- Dead status handling updates
- Balance changes for crafting and events
- Added visual notification of achieved goals in starlog
BUGFIXES:
- Fixed Goals in Robodog questline
- Bug-fixes to event Respondez Sil Vous Plait
- Hello World events now correctly check if the Communicator is damaged
- Events - text and variable fixes
- Alien traitor nothing choice bug fix
- ZH - improved consistency when it comes to hunger and starvation
- RU - fixed label problems in the expedition view
- Closed planet decks after surviving the monster fix
- Changed when pizza visual shows up
- Fixed piling of survival resources
- Expedition view fixes for localization issues
- Event variable structure update
- Various fixes for scavenge mode errors
- Fixes for problems on last day of the game
- Fix for feeding after recycling soup bug
- Fixes for some of the endings
- Fixes for achievements
- Fix for the starlog reporting a character that returned from an expedition is still on it bug
- Fixes and balancing for the traitor storyline
- Fixes for UI glitches
- Fixes for bugs when continuing a previous game
- Fixes for texts and translations
- Fixes for tooltips
- Optimiziations of processing between days