Roadmap to Release
As we're getting closer (85% of the game is done and available on Early Access), let's go over what's left and the remaining update schedule.
Overall, we're looking at 5-6 increasingly less stressful months of work left. The hardest part of work is behind us now and we want to thank all those who supported us during the last two years. We wouldn't have made it this far without you.
- Mission Control (lower levels) - released
With this update we hit two major milestones:- all work on non-human characters is finally done and our programmer can fully focus on other tasks
- all locations and level design are also done, which takes about 60% of work for every update. From this point on we'll focus on pure content (scripting quests and setting up fights), which will speed things up considerably.
- all work on non-human characters is finally done and our programmer can fully focus on other tasks
- The Grangers' Alliance, Attack on the Armory, Delivery - released on the beta branch
- The Habitat's Questlines - released on the beta branch
- The Pit's Alliance - End of Sep.
- The Bridge and the Endgame - End of Oct.
The level design (including unique props) is done ahead of schedule, the extensive text (interacting with the central computer) is done too, so we'll be able to focus on the endgame events. The Armory's level 3 (also done) is part of the endgame events.
Overall, we're looking at 5-6 increasingly less stressful months of work left. The hardest part of work is behind us now and we want to thank all those who supported us during the last two years. We wouldn't have made it this far without you.