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Update 9.05 Hotfix

Hi everyone!

A new hotfix is out and it includes bug fixes for common issues like being stuck with a black screen trying to join friend/s and not being able to unlock "O Captain! My Captain!?" achievement.

You can see the full list of the fixes below.
✔ Bug where joining a friend with a big raft could cause the player to get stuck on a black screen
✔ Bug where sails could sometimes be wrongly rotated when joining a friends raft
✔ Bug where boar could sometimes not be picked up due to hitbox issues
✔ Particles no longer show up in wierd places after changing FOV
✔ Roofs can now be built on top of open doors
✔ Changed some localization
✔ Sprinkler particles was flying through walls and floors. The water particles now collide with blocks.
✔ Visiting the new boat landmark no longer gives the wrong achievement. Meaning that "O Captain! My Captain!?" achievement can now be achieved.
✔ "Aye Aye Captain!" achievement now properly works.

Update 9.04 - Out now!



Alrightyroo, we are back!


We hope you have all had a good time since we last talked and that your llamas and Cluckers have not been too evasive!

Here at the Raft HQ progress is being made each day. While it is not in an explosive manner, the team is in fact growing and we are of course putting all of this new production power into the development of Raft. We have now started focusing on adding more of a story and progress, which has been requested for a long time. We are as excited as you about adding more lore and adventure to Raft, and we will get back to this in a future dev blog.

For now, we have got an update that should hopefully make living the raft life a bit easier, both in terms of game play and optimization.

Sprinkler


It is finally here! The latest in watering technology for rafting use. It features a water tank, a purifying thing that purifies salt water, a hose, and some more stuff! But you do not care about the technicalities, right? You want to know what it can do for you! And that is the best part. You no longer have to worry about running around with a cup to water your grass or crop plots. Just fill it up with some salty H2O and provide it with some electricity and it is up and running, letting you focus on more important tasks, like finding that last rare goat. So what are you waiting for? Get yours today!




Optimization


We always try making the game run smoother to provide you all with the most pleasant adventure and building experience possible. Attached to the raft are a bunch of hitboxes that allows you to actually walk, hit and aim at stuff. While these have been necessary, we realized we could merge several of these into one to serve the same purpose, resulting in a whole lot fewer objects that need to be calculated each frame. This should result in some overall FPS gains.

Secondly, we reworked the system that handles how the raft collides with islands, and how the collision boundaries is expanded and destroyed along with you building your raft. Previously, some experienced quite some lag when placing foundations and floors on big rafts. This should now be greatly reduced.

Lastly, it should now be much smoother to destroy large buildings, as the stability system has been modified to run over several frames instead of trying to do everything in one.

We hope these changes make your Rafting life a bit easier!

Before we call it a day we wanted to mention there are two new items to find hidden somewhere in the world.



That is all from us today! Have a good weekend!

CHANGELOG


:Green_Plus: Added placeable item: Sprinkler
:Green_Plus: Added placeable item: Radio
:Green_Plus: Added wearable item: Captain’s Hat
:orwell_check: Reworked Radar system. Fixed bug where the dot would sometimes change position
:orwell_check: Removed a lot of colliders, which should result in an overall FPS increase
:orwell_check: Reworked stability system, which should remove nearly all lag spikes when destroying large parts of your raft
:orwell_check: Reworked collision system, which should remove nearly all lag spikes when building new foundations or floors on a large raft
:orwell_check: Reworked the weather profiles to look better and provide more diverse weather. There are now default, rainy, fog, calm and big waves
:orwell_check: Bug where hats were not displayed in no clip mode is now fixed
:orwell_check: Fixed bug where waking up in bed while nocliping caused the player character to walk when flying around in noclip
:orwell_check: Pickups like flowers/stone and such was not localized when being aimed at on islands. They should now display pickup name in the correct language
:orwell_check: Renamed bow crafting category so it no longer says “Basic bow” when a player has only researched a stone arrow
:orwell_check: Fixed bug where corner roofs could sometimes not be built
:orwell_check: Fixed bug where the player could get stuck after rotating a placeable which resulted in the player being able to walk but not aim
:orwell_check: Fixed exploit where you could loot floating items around islands by looting them, relogging and looting them again

Raft on Sand



Hi everyone!


After long discussions, we have decided to make a rather big adjustment to Raft. In order to better fit our creative vision, all water in the game has been replaced with sand. This will not affect the game play mechanics in any major way, however the look and feel of the game might be perceived differently.

We hope you understand our intentions and that you enjoy this potentially sudden, but important change!

Best
Raft HQ


CHANGELOG

:orwell_check:All water has been replaced by sand.

Update 9 Hotfix 3!

Hello Rafters!

Another hotfix is out and it should make it a bit easier to make sure your animals eat since they now actually look for grass, where before they had to stand on or randomly walk over grass. Apart from this, there are quite a few more bugs that have been taken care of!

We hope you enjoy!

CHANGELOG


:Green_Plus: Animals are now a tiny bit smarter, and will look for grass the best they can

:orwell_check: Bug where clients could not see animals on islands should now be fixed
:orwell_check: Screecher should now ignore players swimming under water
:orwell_check: Bug where some lanterns were unlit on placement should now be fixed
:orwell_check: Bug where hats are not visible in Noclip
:orwell_check: Bug where some items around large islands respawn when the world is reloaded should be fixed
:orwell_check: Wood crate now has pick-up-shimmer
:orwell_check: When carrying a player, the carried player clipped through the camera. This should now be fixed
:orwell_check: Bug where you could not change text line(shift+enter) on signs should now be fixed

Update 9 Hotfix 2!

Hey everyone! We have just released another hotfix balancing some things and fixing some bugs! It is now easier to get explosive goo and to keep your animals happy!

CHANGELOG


:Green_Plus:The Pufferfish always drops at least 1 explosive goo with a 33% chance of an additional explosive goo
:Green_Plus:Thirst gained from drinking milk out of a bucket has been increased
:Green_Plus:The Pufferfish health has been reduced a small amount
:Green_Plus:Increased time until an animal gets hungry after eating to 6 minutes from the previous 3 minutes
:Green_Plus:Increased the time when an animal is removed after its death to 5 minutes from its previous 2.5 minutes
:Green_Plus:Increased starve time to 10 minutes from the previous 8 minutes
:Green_Plus:Starve time, Hunger time and hunger gained when eating is balanced differently on each game mode

:orwell_check:Screechers should not drop stones on players swimming a bit under the surface
:orwell_check:Players should no longer take headshot damage from animals (especially the Screecher)
:orwell_check:Removing placed objects with X while holding Shear, Bucket or Shovel should now work
:orwell_check:You can now place roofs on foundations again