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Star Renegades News

The Prime Dimension - Free Content Update!

Alright, Renegades it's go-time! We've got you a one-way ticket to the so-called “Prime Dimension” -- the epicenter of the Imperium and the source of their invasions. Who knows what you’ll face on the other side, but I’ve got a feeling it ain’t going to go down without a fight. So, what are you waiting for, grub-worms?!? Gear up, lock and load, and tell J5 to tuck away his marshmallow kit because things are about to get serious!

[previewyoutube][/previewyoutube]

As a special gift to you legacy players, we've got a new batch of content specifically for those of you who have beaten the game a bunch of times! In addition, there's also a long-requested feature: being able to recruit Progeny mid-run.

NOTE: There are a few instances of dialogue within the 1.5 content from the heroes, but you won't see them if you have "Suppress Idle Banter" option enabled. The content works fine without them chiming in, of course, but you may wish to disable that option when pursuing the 1.5 content for the first time.

Improvements & Fixes

• New secret ending specifically for legacy players!
• This includes new music as well!
• Finish the game with a squad made up ENTIRELY of heroes whose overseer counterparts have been defeated, and you'll have the chance to enter the Imperium home dimension and bring the fight to them!
• By successfully defeating the Imperium in their home dimension, you'll unlock a special hero: the Dark Paragon
• For this purpose, you'll notice new insignias on the Squad Selection Screen and recruitment screens indicating who has and hasn't had their overseer counterpart defeated.
• To do this, you first need to help Professor Zurek decode a mysterious new Imperium Dimension transmission by securing Imperium cryptography devices. To find out more, you'll just need to play!
• Also, mid-run hero recruitment has been opened up to progeny as well!
• Fixed Marksman/Spectre Camaraderie Dialogue (was triggering Gunslinger/Spectre dialogue).
• Added a catch to fix a rare issue where the moon teleporter wouldn't deactivate upon re-entering main map.
• One of the Dagan Factory dungeons had interactables floating above the floor. That's now fixed.
• Squad selection panel is now wider to accommodate extra hero.

Bug Reporting

If you are running into issues, you can submit a bug report here:
www.rawfury.com/support

Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.


Thanks for your support!
- The Massive Damage Team

Playing-With-Fire: Update v1.5.0.5 (Public Testing)

PLAYING WITH FIRE BRANCH ONLY!

We've got 1.5.1.0 going up on the default branch real soon! It's going to be, more or less, the same version that's on Playing-With-Fire, but we like to keep the version numbers separate for tracking sake. So if you see a 1.5.1.0 on the main branch, don't worry: it's the same as this update (we would never DREAM of having the main branch be ahead of our beloved Playing-With-Fire branch).

Unless there's something REALLY bad, this will probably be the last of the updates/fixes for a while, as the winter break is coming around the corner! We've got all your suggestions, though, and we'll be looking to get them in after the break in a few weeks.

Thanks for all the feedback on this update, everyone! You're all the absolute best, and we couldn't have done it without you!

NOTE: In order to get the appropriate progeny hero portraits to show in 1.5 dialogue, they've been changed to the "chatter" form of dialogue triggers. This means you won't see them if you have the "Suppress Idle Banter" option enabled.

Improvements & Fixes

• Translations added for Prime Dimension content!
• Hero dialogues now show the appropriate chatter portrait for 1.5 dialogues.
• Fixed the Korean translation for the Dragoon "Interceptor" Perk

Bug Reporting

If you are running into issues, you can submit a bug report here:
www.rawfury.com/support

Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.


Thanks for your support!
- The Massive Damage Team

Playing-With-Fire: Update v1.5.0.4 (Public Testing)

PLAYING WITH FIRE BRANCH ONLY!

Alright! We've got a slew of fixes and some much-requested balance changes and fine-tuning for the Dark Paragon and his progeny!

Apologies for the delay!

Improvements & Fixes

• One of the Dagan Factory dungeons had interactables floating above the floor. That's now fixed.
• Fixed missing last names for the Dark Paragon progeny in the Quantum Synchronizer.
• Fixed an issue where the upgraded Marksman Sniper Mode II ability negated the Empath's Inspire power insta-attack effect modifier.
• Hooked up statistical and mechanical differences to the Dark Paragon progeny.
• Fixed an issue where the Commando/Dark Paragon combo would give armor to enemies.
• Squad selection panel is now wider to accommodate extra hero.

Bug Reporting

If you are running into issues, you can submit a bug report here:
www.rawfury.com/support

Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.


Thanks for your support!
- The Massive Damage Team

Playing-With-Fire: Update v1.5.0.3 (Public Testing)

PLAYING WITH FIRE BRANCH ONLY!

Okay! We've got a bunch of fixes this morning, as promised! We're going to try to get another build out by this evening with more balance-minded changes, but it's possible that might be more of a tomorrow morning kind of thing.

Oh, and ANOTHER big "Sorry, Steve!" to Steve: the last build didn't have the new Prime Dimension combat track. This one does! SORRY, STEVE!

Thanks again for all the tremendous feedback! It's been a giant help, and we love you all!

Improvements & Fixes

• New combat track for Prime Dimension combats.
• Juggernaut Dark Paragon combo now properly nullifies ALL shields.
• Fixed Gunslinger/Dark Paragon combo unlock.
• Fixed bug where Dark Paragon progeny wouldn't block another recruitable Paragon.
• Post regular run, you now get a full health refresh.
• Dark Paragon powers now don't move around upon reverting from Transformation.
• Fixed description for Dark Paragon Slice power.
• Fixed Level 10 for Varangian/Dark Paragon progeny.
• Fixed missing rewards for Overseer / Prime Dimension behemoths.
• Fixed missing string for Spectre/Dark Paragon Combo.
• Fixed Marksman/Spectre Camaraderie Dialogue (was triggering Gunslinger/Spectre dialogue).
• Fixed Prime Dimension Behemoth 1's power "Roar" animation.
• Added a catch to fix a rare issue where the moon teleporter wouldn't deactivate upon re-entering main map.
• Added a catch to handle corner case where Prime Dimension Behemoth 1's power "Scrollsaw" could result in a disappearing squad until the next power executed.

Bug Reporting

If you are running into issues, you can submit a bug report here:
www.rawfury.com/support

Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.


Thanks for your support!
- The Massive Damage Team

Playing-With-Fire: Update v1.5.0.2 (Public Testing)

PLAYING WITH FIRE BRANCH ONLY!

Early Saturday morning fixes! This also brings in what we accidentally left out of the initial 1.5.0.0 push: the Prime Dimension music! Whoops! Sorry, Steve!

In addition, there's just a tweak of the penultimate map to try to stop squads from falling off the traversable area, and a couple missing strings.

Enjoy!

Improvements & Fixes

• Adjusted the placement of the prime dimension travel point that was knocking squads off the map. Hopefully that fixes any issues, but let us know if it doesn't.
• Added music for the Prime Dimension maps!
• Fixed a few more missing strings to do with Dark Paragon combos.
• Removed a way of triggering all Dark Paragon dialog in a row.

Bug Reporting

If you are running into issues, you can submit a bug report here:
www.rawfury.com/support

Extra things that will help us fix these pesky bugs:
- Screenshots
- Detailed step by step instructions on how to reproduce the bug
- Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue.


Thanks for your support!
- The Massive Damage Team