Hotfix #10
A new update for The Mutational is now live! Introducing a lot of quality of life improvements and balance changes. Overall it should be a bit easier to reach wave 15 and it should be easier in general when playing multiplayer (especially in a 3 or 4 player team).
Also make sure to join The Mutational discord to find some games!
Invitation link: https://discord.gg/35SrPWy
[h3]Patch notes:[/h3]
[h3]Known Issues:[/h3]
Have fun playing,
Oesterseks Wolboer
Also make sure to join The Mutational discord to find some games!
Invitation link: https://discord.gg/35SrPWy
[h3]Patch notes:[/h3]
- The Mutational discord is now advertised in-game.
- You can now place a building multiple times by holding the 'Keep Building/Upgrading' key. (default [CTRL])
- There now appears an arrow in front of a beamer in the shooting direction when placing it.
- You can no longer place buildings inside the redzone of levels.
- Reduced audio volume of rockets/barrels.
- Removed the increased enemy Speed when playing multiplayer, it's now the same as in singleplayer.
- Reduced the increased enemy HP when playing multiplayer, it's now +5% for every player instead of +10%.
- Significantly reduced the amount of enemy mines that spawn.
- Reduced the speed of the mutant king enemy. (The one that speeds up when taking damage)
- Reduced the speed bonus of the mutant king enemy. (Now max. 2x was 2.6x)
- Slightly increased the HP of crossbow bags (now slightly higher than normal sandbags)
- Reduced the price of crossbow bags (Now $10.00 instead of $15.00)
- Slightly reduced the speed at which enemies heal during a regen wave.
- Slightly reduced the damage of a beamer.
- Slightly reduced the occurrence of regeneration waves.
- Regeneration and Boss waves now no longer appear at the same until wave 15.
- Fixed an issue that caused the levels 4 and 5 of a beamer to be 8$ cheaper than intended.
- Fixed an exploit that allowed players to place buildings inside other objects.
- Fixed an issue that caused multiple shadows for an object to appear in certain levels.
- Fixed a typo in the fortify perk description.
- Fixed an issue that caused the speed of the mutant king enemy to be way too high in multiplayer.
- Reduced the max. amount of enemies being live to increase performance in later waves.
- Reduced the amount of times enemy positions are synced per second. (Should increase multiplayer performance in later waves)
- A lot of small improvements to increase performance in later waves.
[h3]Known Issues:[/h3]
- When playing in windowed mode the bottom of the game window might be covered by the windows task bar (preventing you from seeing certain GUI elements). You can manually drag the window up to make these elements visible again.
- If you place a lot of drones they might act a bit wonky/fly into each other.
Have fun playing,
Oesterseks Wolboer