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Grand Tactician: The Civil War (1861-1865) News

Grand Tactician: The Civil War (1861-1865) - Campaign and Unit Perks

Grand Tactician: The Civil War (1861-1865) - Campaign and Unit Perks

Grand Tactician: The Civil War (1861-1865) Release Stream

Grand Tactician: The Civil War (1861-1865) Release Stream

Grand Tactician is Out Today in Early Access!

[previewyoutube][/previewyoutube]
A Very Special Dispatch, August 21, 2020.

Gen'l,

The highly anticipated real-time strategy game Grand Tactician: The Civil War (1861-1865) is now released in Early Access on Steam, at the price of 39,99 (EUR/USD), some 10% less than the final release price (44,90 EUR/USD). Also the game's Soundtrack by Wasel and the Weasels is available on Steam - and you may purchase the game and the soundtrack as a bundle for discounted price.

Early Access means the game is not yet in its final, intended form. Instead, we want to improve it further before calling it “ready”. By purchasing the Early Access version (for a discounted price), the player can already play the game, but for a more complete and polished experience, it is recommended to wait for the full release. If you’re marching with us with the Early Access release, the going will not be smooth and there will be many hardships along the way. But, instead of turning back when facing adversity, the march will continue until the final victory – the full release of the game – is achieved!

[h2]First Impressions:[/h2]

"Grand Tactician: The Civil War is shaping up to be the definitive American Civil War strategy game."
- Wargamer.com

"Grand Tactician: The Civil War threatens to make all previous ACW wargames redundant."
- Rock Paper Shotgun

"Grand Tactician: The Civil War combines real-time tactical battles with a huge strategic and political layer, putting it in a league of its own in the historical strategy games genre."
- PCGamesN



[h2]The Road Map.[/h2]
The Early Access road map is shown above. It shows the major milestones from Early Access release to full release.

What is constantly ongoing in the background are bug fixes, optimization, battle AI fixes, and so on. The road map includes the larger additions to game content, that are currently still missing from the Early Access version.

For further information about the road map content, please see the latest developer's blog here:

THE EARLY ACCESS ROAD MAP



In case you want to know more about the development of Grand Tactician, join the conversation at the game's Steam Discussion forum.

I am, sir, Your very ob't se'v't,

O. KEPPELMÜLLER, Gen'l. Engineer Corps.

The most ambitious American Civil War game ever hits early access this week

What may well be the most ambitious treatment of the American Civil War in videogames hits Steam's Early Access this week. Grand Tactician: The Civil War (1861-1865) combines real-time tactical battles with a huge strategic and political layer, putting it in a league of its own in the historical strategy games genre.


It's in development by Oliver Keppelmuller, who's known among wargamers as the creator of The Seven Years War (1756-1763). Grand Tactician, however, is a war game on a wholly larger scale. In the campaign mode, you'll take command of either the Union or Confederacy, and you'll be in charge of ordering your unit commanders just about anywhere in the eastern United States using a period-accurate map.


When armies clash, you'll have the opportunity to give the orders in formation-based 3D tactical battles. While these might look a little like old Total War dust-ups, Grand Tactician makes you think about things a military commander in 1862 would have had to consider: is the unit you're trying to move within earshot of a bugle call, or will you have to send a messenger on horseback? Does William Tecumseh Sherman hate my guts at the moment? Why are my clothes so itchy?


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Grand Tactician: The Civil War is shaping up to be the definitive American Civil War strategy game



Whoa! Let me say that again, whoa! Oliver Keppelmuller's long awaited American Civil War project (the term 'game' just doesn't do it justice) is now due for a 21st August 2020 Early Access release on Steam. However, some lucky folks - that would be me - have been playing the Beta for at least a couple of weeks now, and while the software is still buggier than an ant colony, we could truly be looking at the definitive computer game on the American Civil War.

There are 2 ½ reasons for this. The first is the way the game redefines the concept of 'real time strategy', or RTS. Say the term 'RTS' and most people think of the giant tactical ancient battles from the Total War series or the click-fests of Command & Conquer or Ultimate General Civil War. Draw a box around 10 formations from different commands, point them in the right direction and let them go. Not so in Grand Tactician: The Civil War (GTCW).

Second is the reality that GTCW is not one game but two, and I am serious about this. It has both a strategic game (national and campaign level) and a tactical game (battle level) in the same package. Yes, some other games like Total War have both tactical and strategic play, but one is usually subordinate to the other. For example, Field of Glory II does have a strategic campaign system, but it's obvious it exists only to set up tactical battles. In GTCW, however, both portions are so comprehensive and complex as to count as separate games, and I seriously think a separate, formal review on each is in order when the product is finally dropped for real (What!?-ED).



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RELATED LINKS:


The Best American Civil War Games

Upcoming American Civil War wargame Grand Tactician releases next month

Review: Ultimate General: Civil War