- Skeleton Boomerang
- News
November 25th Patch Notes
- Patched a synchronization issue that could cause the game to slow down
November 25th Patch Notes
- Patched a synchronization issue that could cause the game to slow down
November 11th Patch Notes
- New sound effects
- Knock-back on mummy enemies is now more consistent
- Hunter's bones on death should now be less likely to get stuck
- Hard mode intro is now skippable
- Wallthings can now be frozen
- Fixed a bug on hard mode that could add to a combo when certain skeletons jump out of the ground
November 11th Patch Notes
- New sound effects
- Knock-back on mummy enemies is now more consistent
- Hunter's bones on death should now be less likely to get stuck
- Hard mode intro is now skippable
- Wallthings can now be frozen
- Fixed a bug on hard mode that could add to a combo when certain skeletons jump out of the ground
November 2nd Patch Notes
- Some difficulty adjustments for hard mode
- Fixed a bug that prevented the extra bosses from dropping their appropriate upgrades
- Fixed an issue with a checkpoint spawning the player in an incorrect location
- Fixed a bug which could activate a giant skeleton chase in the wrong part of a level